Player Matchup

Zeus
Zeus
Csoncsi
Zeus
Level 141
God Stats
6W - 8L
1,653 SR
Queue Stats
185W - 186L
1,566 Elo+
Party 1
Chaac
Chaac
Gerebere
Chaac
Level 123
God Stats
11W - 8L
1,801 SR
Queue Stats
164W - 165L
1,580 Elo+
Party 1
Ymir
Ymir
Reluxa
Ymir
Level 106
God Stats
32W - 28L
1,522 SR
Queue Stats
89W - 107L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
Trashygf
Kukulkan
Level 47
God Stats
2W - 4L
1,349 SR
Queue Stats
5W - 7L
1,368 Elo+
Party 1
Neith
Neith
thechosenhunci
Neith
Level 60
God Stats
0W - 1L
1,333 SR
Queue Stats
52W - 47L
1,560 Elo+
Party 1
Team Averages
Level 95
1,532 SR
1,519 Elo+

VS

Team Averages
Level 86
1,506 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
JuaOhen17
Morgan Le Fay
Level 103
God Stats
3W - 6L
1,278 SR
Queue Stats
144W - 139L
1,500 Elo+
Solo
King Arthur
King Arthur
ProfessorBoby
King Arthur
Level 49
God Stats
3W - 2L
1,703 SR
Queue Stats
79W - 79L
1,511 Elo+
Solo
Ne Zha
Ne Zha
TabbiCatMash
Ne Zha
Level 107
God Stats
7W - 5L
1,397 SR
Queue Stats
294W - 271L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
baer089
Ah Muzen Cab
Level 105
God Stats
2W - 7L
1,524 SR
Queue Stats
498W - 494L
1,515 Elo+
Solo
Bacchus
Bacchus
hyuragawa
Bacchus
Level 65
God Stats
27W - 15L
1,627 SR
Queue Stats
373W - 386L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Csoncsi
Zeus
19
10 / 9 / 4
13,125
505
36,823
23,272
10,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Gerebere
Chaac
18
3 / 4 / 10
12,275
472
16,494
35,492
35,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Reluxa
Ymir
14
1 / 10 / 8
9,897
381
7,032
28,862
27,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Trashygf
Kukulkan
15
0 / 10 / 6
9,839
378
6,386
17,780
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 6 / 3
10,341
398
11,439
19,132
7,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JuaOhen17
Morgan Le Fay
20
8 / 2 / 17
14,929
574
31,772
23,535
11,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
ProfessorBoby
King Arthur
19
2 / 6 / 14
13,444
517
12,858
31,615
25,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
18
10 / 3 / 8
13,524
520
12,242
18,550
12,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
baer089
Ah Muzen Cab
20
14 / 2 / 6
16,418
631
26,304
26,529
12,255
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
hyuragawa
Bacchus
17
5 / 2 / 18
12,718
489
12,092
24,463
33,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
102
15
Kills
39
39
Deaths
15
31
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Zeus
Csoncsi
Zeus
10
9
4
1.33
L
Chaac
Gerebere
Chaac
3
4
10
2
W
Morgan Le Fay
JuaOhen17
Morgan Le Fay
8
2
17
8.25
W
King Arthur
ProfessorBoby
King Arthur
2
6
14
1.5
L
Ymir
Reluxa
Ymir
1
10
8
0.5
W
Ne Zha
10
3
8
4.67
L
Kukulkan
Trashygf
Kukulkan
0
10
6
0.3
W
Ah Muzen Cab
baer089
Ah Muzen Cab
14
2
6
8.5
W
Bacchus
hyuragawa
Bacchus
5
2
18
7
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,174
Damage
95,268
124,538
Taken
124,692
88,716
Mitigated
94,905
34,479
Healing
52,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Csoncsi
Zeus
36,823
2,509
0
7,332
23,272
10,794
636
10,174
13,098
88,041
0
L
Chaac
Gerebere
Chaac
16,494
2,378
0
17,891
35,492
35,766
200
14,528
20,964
839
71,037
W
Morgan Le Fay
JuaOhen17
Morgan Le Fay
31,772
2,571
268
9,801
23,535
11,021
947
13,481
10,054
140,538
0
W
King Arthur
ProfessorBoby
King Arthur
12,858
1,231
0
9,725
31,615
25,695
959
11,681
19,934
0
70,037
L
Ymir
Reluxa
Ymir
7,032
211
0
1,237
28,862
27,504
0
10,758
18,104
24,224
0
W
Ne Zha
12,242
3,762
0
3,437
18,550
12,353
3,238
7,183
11,367
0
76,024
L
Kukulkan
Trashygf
Kukulkan
6,386
799
0
3,061
17,780
7,497
0
7,735
10,045
50,738
0
W
Ah Muzen Cab
baer089
Ah Muzen Cab
26,304
13,850
0
17,660
26,529
12,255
4,045
10,190
16,339
0
159,334
W
Bacchus
hyuragawa
Bacchus
12,092
828
2,542
9,120
24,463
33,581
1,026
8,810
15,492
31,982
0
L
11,439
4,380
0
4,958
19,132
7,155
978
6,917
12,215
0
77,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,477
Gold Earned
71,033
512
Minions Killed
630
0
Camps Cleared
0
2,193,585
Distance Traveled
2,590,355
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,125
505
111
4
0
433,854
2
L
Chaac
12,275
472
126
5
0
473,893
1
W
Morgan Le Fay
14,929
574
182
7
0
532,604
3
W
King Arthur
13,444
517
109
4
0
496,343
12
L
Ymir
9,897
381
38
1
0
437,962
10
W
Ne Zha
13,524
520
87
3
0
529,186
2
L
Kukulkan
9,839
378
107
4
0
422,210
1
W
Ah Muzen Cab
16,418
631
208
8
0
489,002
6
W
Bacchus
12,718
489
44
2
0
543,220
10
L
Neith
10,341
398
130
5
0
425,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role