Player Matchup

Bellona
Bellona
Nubz_Stienzy
Bellona
Level 7
God Stats
0W - 4L
1,191 SR
Queue Stats
11W - 14L
1,236 Elo+
Solo
Tiamat
Tiamat
TheLastSmok
Tiamat
Level 11
God Stats
3W - 5L
1,425 SR
Queue Stats
48W - 50L
1,311 Elo+
Solo
Bakasura
Bakasura
moneypull81
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,140 Elo+
Solo
Cthulhu
Cthulhu
mrbicks59
Cthulhu
Level 7
God Stats
0W - 2L
1,276 SR
Queue Stats
7W - 22L
1,135 Elo+
Solo
Jormungandr
Jormungandr
xiao-Qi-2
Jormungandr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 119L
1,501 Elo+
Solo
Team Averages
Level 10
1,378 SR
1,265 Elo+

VS

Team Averages
Level 15
1,422 SR
1,312 Elo+
Anhur
Anhur
A ShwiftySOB
Anhur
Level 26
God Stats
10W - 17L
1,331 SR
Queue Stats
134W - 160L
1,384 Elo+
Solo
Chaac
Chaac
DJ_scorpio420
Chaac
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
49W - 57L
1,191 Elo+
Solo
Khepri
Khepri
Falcon925970889
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,311 Elo+
Solo
Ymir
Ymir
gustavolml89
Ymir
Level 4
God Stats
1W - 1L
1,278 SR
Queue Stats
2W - 10L
1,192 Elo+
Solo
Ra
Ra
houmikami
Ra
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 166L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nubz_Stienzy
Bellona
17
4 / 7 / 3
12,327
881
14,582
23,083
24,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
18
1 / 4 / 6
12,046
860
14,979
16,087
7,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
moneypull81
Bakasura
15
0 / 3 / 2
10,409
744
901
3,696
1,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
mrbicks59
Cthulhu
17
3 / 11 / 3
12,244
875
8,987
29,627
19,305
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
xiao-Qi-2
Jormungandr
16
0 / 3 / 2
10,886
778
6,020
10,820
8,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 10
14,587
1,042
24,821
10,314
4,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 1 / 17
13,333
952
16,252
8,940
10,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 0 / 16
13,912
994
4,782
9,754
11,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 3 / 0
9,932
709
800
3,645
1,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 3 / 14
15,492
1,107
29,190
16,972
9,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
8
Kills
28
28
Deaths
8
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
11
1
10
16
W
4
1
17
12.5
W
1
0
16
9
L
Bellona
Nubz_Stienzy
Bellona
4
7
3
0.79
L
Tiamat
1
4
6
1
W
0
3
0
0
W
12
3
14
6.33
L
Bakasura
moneypull81
Bakasura
0
3
2
0.33
L
Cthulhu
mrbicks59
Cthulhu
3
11
3
0.41
L
Jormungandr
xiao-Qi-2
Jormungandr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,469
Damage
75,845
83,313
Taken
49,625
60,917
Mitigated
37,894
4,329
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,821
20,738
0
1,815
10,314
4,374
0
5,622
4,692
0
46,314
W
16,252
6,555
0
2,812
8,940
10,730
0
5,517
3,423
0
32,254
W
4,782
295
0
1,062
9,754
11,828
0
6,104
3,650
24,891
0
L
Bellona
Nubz_Stienzy
Bellona
14,582
7,897
0
804
23,083
24,819
0
11,836
11,247
748
31,441
L
Tiamat
14,979
1,955
208
3,317
16,087
7,525
0
8,371
7,716
33,014
0
W
800
367
0
0
3,645
1,511
0
1,661
1,984
1,106
0
W
29,190
5,989
2,568
5,005
16,972
9,451
0
11,618
5,354
66,809
0
L
Bakasura
moneypull81
Bakasura
901
780
0
0
3,696
1,075
0
1,092
2,604
0
4,464
L
Cthulhu
mrbicks59
Cthulhu
8,987
2,547
0
0
29,627
19,305
0
10,349
19,278
29,689
0
L
Jormungandr
xiao-Qi-2
Jormungandr
6,020
876
0
0
10,820
8,193
0
3,124
7,696
23,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,912
Gold Earned
67,256
157
Minions Killed
239
5
Camps Cleared
8
849,163
Distance Traveled
1,015,639
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,587
1,042
37
3
7
226,296
0
W
Chaac
13,333
952
36
3
0
230,147
0
W
Khepri
13,912
994
57
4
1
256,128
0
L
Bellona
12,327
881
38
3
0
206,320
0
L
Tiamat
12,046
860
37
3
0
221,794
0
W
Ymir
9,932
709
0
0
0
49,027
0
W
Ra
15,492
1,107
109
8
0
254,041
1
L
Bakasura
10,409
744
4
0
3
68,711
0
L
Cthulhu
12,244
875
42
3
2
195,815
0
L
Jormungandr
10,886
778
36
3
0
156,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role