Player Matchup

Ares
Ares
Clamps v7
Ares
Level 5
God Stats
3W - 1L
1,803 SR
Queue Stats
5W - 5L
1,810 Elo+
Party 2
Medusa
Medusa
Qvlxx
Medusa
Level 25
God Stats
7W - 4L
1,599 SR
Queue Stats
13W - 7L
1,629 Elo+
Party 2
Olorun
Olorun
mo997
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Thor
Thor
大谢谢00100
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,189 Elo+
Solo
Hera
Hera
镜花丶水月
Hera
Level 27
God Stats
9W - 3L
1,784 SR
Queue Stats
77W - 64L
1,482 Elo+
Solo
Team Averages
Level 13
1,637 SR
1,465 Elo+

VS

Team Averages
Level 25
1,578 SR
1,459 Elo+
Baba Yaga
Baba Yaga
Cute_n_MyJammies
Baba Yaga
Level 17
God Stats
1W - 0L
1,649 SR
Queue Stats
13W - 17L
1,335 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gremliness
Kumbhakarna
Level 27
God Stats
5W - 5L
1,426 SR
Queue Stats
17W - 16L
1,451 Elo+
Party 1
Ullr
Ullr
Griimnir
Ullr
Level 28
God Stats
4W - 2L
1,490 SR
Queue Stats
22W - 18L
1,471 Elo+
Party 1
Bellona
Bellona
Rogue1775
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
ФреддиЗлюгер
Gilgamesh
Level 28
God Stats
11W - 8L
1,826 SR
Queue Stats
127W - 124L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 10 / 6
9,292
929
3,220
21,014
12,101
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Qvlxx
Medusa
16
2 / 8 / 7
10,204
1,020
11,964
16,455
6,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
mo997
Olorun
17
4 / 9 / 5
10,301
1,030
9,520
16,952
6,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 10 / 8
10,540
1,054
13,662
19,472
7,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 10 / 6
10,588
1,059
17,936
14,100
5,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
18
1 / 5 / 23
10,651
1,065
8,038
9,034
3,865
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Gremliness
Kumbhakarna
19
6 / 3 / 33
12,251
1,225
10,142
14,417
19,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
19
14 / 2 / 20
12,982
1,298
22,285
13,197
6,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Rogue1775
Bellona
18
13 / 3 / 19
12,865
1,287
22,245
13,359
10,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
13 / 0 / 20
13,044
1,304
18,042
12,551
8,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
162
13
Kills
47
47
Deaths
13
32
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Ares
0
10
6
0.3
W
Baba Yaga
1
5
23
2.5
W
Kumbhakarna
Gremliness
Kumbhakarna
6
3
33
7.5
W
Ullr
14
2
20
12
L
Medusa
Qvlxx
Medusa
2
8
7
0.69
W
Bellona
Rogue1775
Bellona
13
3
19
7.5
L
Olorun
mo997
Olorun
4
9
5
0.72
W
13
0
20
23
L
3
10
8
0.7
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,302
Damage
80,752
87,993
Taken
62,558
38,069
Mitigated
48,908
4,805
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,220
322
702
748
21,014
12,101
0
4,667
16,257
17,679
0
W
Baba Yaga
8,038
1,634
315
1,762
9,034
3,865
0
4,104
4,930
37,987
0
W
Kumbhakarna
Gremliness
Kumbhakarna
10,142
1,532
0
96
14,417
19,022
0
9,013
5,341
16,235
0
W
Ullr
22,285
12,486
0
2,222
13,197
6,539
0
4,646
8,551
0
43,163
L
Medusa
Qvlxx
Medusa
11,964
7,022
0
1,758
16,455
6,974
0
1,896
14,409
0
34,942
W
Bellona
Rogue1775
Bellona
22,245
7,286
0
504
13,359
10,540
0
7,342
6,017
0
31,876
L
Olorun
mo997
Olorun
9,520
7,263
0
1,597
16,952
6,808
0
3,419
13,473
17,379
0
W
18,042
4,322
0
808
12,551
8,942
0
5,571
6,980
0
26,642
L
13,662
3,974
0
0
19,472
7,172
0
5,580
13,742
0
26,169
L
17,936
4,389
0
0
14,100
5,014
0
2,618
11,212
34,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,925
Gold Earned
61,793
160
Minions Killed
174
3
Camps Cleared
6
837,996
Distance Traveled
966,978
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,292
929
19
2
1
182,118
0
W
Baba Yaga
10,651
1,065
87
9
0
141,427
0
W
Kumbhakarna
12,251
1,225
7
1
2
207,028
0
W
Ullr
12,982
1,298
46
5
1
198,802
0
L
Medusa
10,204
1,020
63
6
1
172,689
1
W
Bellona
12,865
1,287
15
2
3
196,617
0
L
Olorun
10,301
1,030
14
1
0
148,443
0
W
Gilgamesh
13,044
1,304
19
2
0
223,104
0
L
Thor
10,540
1,054
17
2
0
156,242
0
L
Hera
10,588
1,059
47
5
1
178,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role