Player Matchup

Pele
Pele
JOSEHD7U7
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,283 Elo+
Solo
Danzaburou
Danzaburou
Linewet
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Zeus
Zeus
chicopjuice
Zeus
Level 73
God Stats
201W - 260L
1,371 SR
Queue Stats
233W - 312L
1,305 Elo+
Solo
Team Averages
Level 41
1,457 SR
1,363 Elo+

VS

Team Averages
Level 74
1,573 SR
1,305 Elo+
Athena
Athena
Braigro
Athena
Level 108
God Stats
1W - 0L
1,752 SR
Queue Stats
40W - 52L
1,474 Elo+
Party 1
Ra
Ra
Ziddler
Ra
Level 85
God Stats
1W - 0L
1,676 SR
Queue Stats
2W - 6L
1,142 Elo+
Solo
Fenrir
Fenrir
grifdog8
Fenrir
Level 29
God Stats
5W - 7L
1,292 SR
Queue Stats
25W - 41L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
1 / 5 / 4
8,345
596
3,648
10,187
3,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Linewet
Danzaburou
13
3 / 7 / 4
9,480
677
11,384
11,288
4,272
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
3 / 9 / 2
8,412
601
16,491
11,722
4,019
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Braigro
Athena
15
7 / 0 / 12
11,696
835
8,484
18,832
18,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 2 / 9
11,707
836
11,807
15,044
7,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
grifdog8
Fenrir
11
4 / 5 / 9
9,302
664
5,901
12,201
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
21
21
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
Braigro
Athena
7
0
12
13
L
Pele
1
5
4
0.6
L
Danzaburou
Linewet
Danzaburou
3
7
4
0.71
W
10
2
9
7.25
L
3
9
2
0.44
W
Fenrir
grifdog8
Fenrir
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,523
Damage
26,192
33,197
Taken
46,077
11,940
Mitigated
33,837
2,589
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Braigro
Athena
8,484
2,392
0
0
18,832
18,729
675
4,482
14,350
25,097
0
L
Pele
3,648
825
0
642
10,187
3,649
0
6,333
3,734
0
19,876
L
Danzaburou
Linewet
Danzaburou
11,384
6,091
0
1,304
11,288
4,272
0
6,982
4,186
0
26,684
W
11,807
560
4,568
8,275
15,044
7,292
1,127
5,806
9,238
59,574
0
L
16,491
1,437
0
643
11,722
4,019
0
6,976
4,586
40,711
0
W
Fenrir
grifdog8
Fenrir
5,901
700
0
806
12,201
7,816
771
6,203
5,998
0
13,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,237
Gold Earned
32,705
107
Minions Killed
152
0
Camps Cleared
0
667,767
Distance Traveled
772,919
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,696
835
34
2
0
281,223
1
L
Pele
8,345
596
35
3
0
275,443
3
L
Danzaburou
9,480
677
27
2
0
197,290
2
W
Ra
11,707
836
106
8
0
225,419
1
L
Zeus
8,412
601
45
3
0
195,034
0
W
Fenrir
9,302
664
12
1
0
266,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role