Player Matchup

Xing Tian
Xing Tian
Diamond V
BS6
Xing Tian
Diamond V
Level 115
God Stats
83W - 34L
1,731 SR
Queue Stats
365W - 170L
1,843 MMR
Party 1
Sol
Sol
Diamond I
CHB3
Sol
Diamond I
Level 131
God Stats
247W - 72L
2,036 SR
Queue Stats
462W - 210L
2,266 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
HT1
Ah Muzen Cab
Masters
Level 148
God Stats
39W - 13L
1,751 SR
Queue Stats
513W - 250L
2,613 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,839 SR
2,241 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,625 SR
1,741 MMR
Izanami
Izanami
Platinum II
Indhi_
Izanami
Platinum II
Level 82
God Stats
42W - 35L
1,638 SR
Queue Stats
102W - 119L
1,766 MMR
Solo
Kukulkan
Kukulkan
Gold V
Nexkiv95
Kukulkan
Gold V
Level 84
God Stats
4W - 4L
1,831 SR
Queue Stats
4W - 4L
1,684 MMR
Solo
Hercules
Hercules
Gold I
chbod10
Hercules
Gold I
Level 145
God Stats
6W - 16L
1,405 SR
Queue Stats
59W - 75L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BS6
Xing Tian
11
3 / 3 / 6
8,654
865
5,012
11,845
7,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
CHB3
Sol
13
4 / 1 / 6
9,290
929
11,958
10,838
3,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
HT1
Ah Muzen Cab
14
6 / 0 / 6
9,776
978
11,724
7,157
3,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatGilgameshPersephoneAthenaFenrir

VS

Bans
ThothChang'eChaacAphroditeAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Indhi_
Izanami
11
2 / 6 / 2
7,704
770
5,403
9,977
3,635
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Nexkiv95
Kukulkan
10
2 / 5 / 2
6,989
699
5,942
8,329
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
chbod10
Hercules
10
0 / 2 / 4
7,068
707
5,681
15,322
12,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
4
4
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BS6
Xing Tian
3
3
6
2
W
Sol
CHB3
Sol
4
1
6
7
W
Ah Muzen Cab
HT1
Ah Muzen Cab
6
0
6
9
L
Izanami
Indhi_
Izanami
2
6
2
0.5
L
Kukulkan
Nexkiv95
Kukulkan
2
5
2
0.6
L
Hercules
chbod10
Hercules
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,694
Damage
17,026
29,840
Taken
33,628
14,580
Mitigated
19,202
10,593
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BS6
Xing Tian
5,012
346
0
2,404
11,845
7,892
120
3,276
8,569
13,668
0
W
Sol
CHB3
Sol
11,958
3,835
0
6,087
10,838
3,285
1,924
597
10,241
38,159
0
W
Ah Muzen Cab
HT1
Ah Muzen Cab
11,724
3,607
0
2,102
7,157
3,403
834
2,069
5,088
0
48,558
L
Izanami
Indhi_
Izanami
5,403
2,640
0
0
9,977
3,635
0
6,018
3,959
0
25,151
L
Kukulkan
Nexkiv95
Kukulkan
5,942
403
0
570
8,329
3,083
0
4,428
3,901
25,986
0
L
Hercules
chbod10
Hercules
5,681
1,307
759
4,850
15,322
12,484
0
6,524
8,798
0
13,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,720
Gold Earned
21,761
148
Minions Killed
133
0
Camps Cleared
0
648,746
Distance Traveled
551,546
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,654
865
15
2
0
226,029
0
W
Sol
9,290
929
58
6
0
209,599
2
W
Ah Muzen Cab
9,776
978
75
8
0
213,118
0
L
Izanami
7,704
770
73
7
0
164,401
4
L
Kukulkan
6,989
699
45
5
0
175,600
3
L
Hercules
7,068
707
15
2
0
211,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role