Player Matchup

Serqet
Serqet
 
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BibiDaMonster
Tyr
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 95L
1,513 Elo+
Party 1
Freya
Freya
Crackerknight
Freya
Level 103
God Stats
0W - 1L
1,759 SR
Queue Stats
252W - 252L
1,419 Elo+
Solo
Athena
Athena
YurickDaMonster
Athena
Level 110
God Stats
1W - 3L
1,509 SR
Queue Stats
82W - 91L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
law1064
Kukulkan
Level 108
God Stats
12W - 12L
1,555 SR
Queue Stats
321W - 326L
1,451 Elo+
Solo
Team Averages
Level 116
1,565 SR
1,479 Elo+

VS

Team Averages
Level 120
1,557 SR
1,491 Elo+
Athena
Athena
Angmarod
Athena
Level 139
God Stats
11W - 5L
1,615 SR
Queue Stats
474W - 431L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
Keluode
Cu Chulainn
Level 148
God Stats
13W - 11L
1,628 SR
Queue Stats
293W - 311L
1,478 Elo+
Solo
Artemis
Artemis
Kensam4
Artemis
Level 156
God Stats
24W - 10L
1,724 SR
Queue Stats
386W - 368L
1,547 Elo+
Solo
Loki
Loki
SkaddiDaddy
Loki
Level 108
God Stats
3W - 2L
1,274 SR
Queue Stats
174W - 181L
1,506 Elo+
Party 2
Anubis
Anubis
ponyprincess200
Anubis
Level 48
God Stats
34W - 34L
1,542 SR
Queue Stats
136W - 159L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 2 / 7
8,925
558
3,823
9,662
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 1 / 5
9,927
620
13,204
11,839
9,740
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 4 / 3
8,034
502
5,681
11,788
4,355
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 5
7,070
442
5,079
14,456
6,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
law1064
Kukulkan
13
4 / 6 / 2
8,152
510
8,192
8,984
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Angmarod
Athena
12
3 / 2 / 5
7,602
475
7,307
10,715
8,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Keluode
Cu Chulainn
13
1 / 7 / 2
8,129
508
6,877
15,435
8,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Kensam4
Artemis
15
3 / 2 / 4
8,977
561
8,607
10,488
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
6 / 3 / 5
8,883
555
7,240
9,200
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 6 / 7
8,286
518
9,775
12,445
6,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
18
Kills
18
18
Deaths
20
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
2
7
3.75
W
Athena
Angmarod
Athena
3
2
5
2.75
L
7
1
5
9.5
L
3
4
3
1.13
W
Cu Chulainn
Keluode
Cu Chulainn
1
7
2
0.29
W
Artemis
Kensam4
Artemis
3
2
4
2.5
W
6
3
5
2.83
L
0
5
5
0.5
L
Kukulkan
law1064
Kukulkan
4
6
2
0.83
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,979
Damage
39,806
56,729
Taken
58,283
26,505
Mitigated
31,944
14,125
Healing
19,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,823
893
0
498
9,662
3,386
0
1,537
8,125
0
50,374
W
Athena
Angmarod
Athena
7,307
1,943
1,141
1,311
10,715
8,847
127
4,023
6,598
25,419
0
L
13,204
3,728
0
4,785
11,839
9,740
0
1,985
9,854
0
58,996
L
5,681
2,070
0
5,414
11,788
4,355
0
2,660
9,128
45,304
0
W
Cu Chulainn
Keluode
Cu Chulainn
6,877
1,390
0
3,647
15,435
8,868
0
1,536
13,899
0
48,574
W
Artemis
Kensam4
Artemis
8,607
4,515
0
5,066
10,488
4,426
1,683
4,553
5,751
0
54,163
W
7,240
1,751
0
4,166
9,200
3,182
0
1,276
7,838
0
57,186
L
5,079
963
0
2,522
14,456
6,392
0
6,016
8,440
14,705
0
L
Kukulkan
law1064
Kukulkan
8,192
803
0
906
8,984
2,632
0
4,884
4,100
47,263
0
W
9,775
524
0
4,246
12,445
6,621
438
6,880
4,603
39,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
41,877
407
Minions Killed
424
0
Camps Cleared
0
1,490,883
Distance Traveled
1,444,808
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,925
558
95
6
0
349,150
4
W
Athena
7,602
475
40
3
0
321,449
1
L
Tyr
9,927
620
120
8
0
325,050
1
L
Freya
8,034
502
82
5
0
251,335
1
W
Cu Chulainn
8,129
508
106
7
0
281,243
8
W
Artemis
8,977
561
102
6
0
231,237
5
W
Loki
8,883
555
105
7
0
351,203
5
L
Athena
7,070
442
26
2
0
301,123
2
L
Kukulkan
8,152
510
84
5
0
264,225
3
W
Anubis
8,286
518
71
4
0
259,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role