Player Matchup

Mulan
Mulan
InsipidTerror92
Mulan
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
175W - 182L
1,538 Elo+
Party 2
Scylla
Scylla
RQ Ethann
Scylla
Level 118
God Stats
8W - 13L
1,522 SR
Queue Stats
421W - 370L
1,567 Elo+
Solo
Nemesis
Nemesis
Senthor
Nemesis
Level 146
God Stats
3W - 1L
1,550 SR
Queue Stats
402W - 417L
1,589 Elo+
Party 2
Chronos
Chronos
WhyTay-
Chronos
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,523 Elo+
Party 2
Yemoja
Yemoja
emissaryofgorgon
Yemoja
Level 105
God Stats
4W - 5L
1,807 SR
Queue Stats
274W - 290L
1,494 Elo+
Party 2
Team Averages
Level 123
1,576 SR
1,542 Elo+

VS

Team Averages
Level 112
1,617 SR
1,531 Elo+
Guan Yu
Guan Yu
Noxanna
Guan Yu
Level 108
God Stats
2W - 4L
1,505 SR
Queue Stats
311W - 314L
1,478 Elo+
Party 1
Tiamat
Tiamat
Pepsipupp
Tiamat
Level 94
God Stats
1W - 2L
1,609 SR
Queue Stats
419W - 378L
1,526 Elo+
Solo
Chronos
Chronos
StarkkyyBoyy
Chronos
Level 149
God Stats
6W - 3L
1,982 SR
Queue Stats
881W - 865L
1,599 Elo+
Party 1
Xbalanque
Xbalanque
oo GODRIK oo
Xbalanque
Level 126
God Stats
14W - 14L
1,517 SR
Queue Stats
825W - 803L
1,535 Elo+
Party 1
Apollo
Apollo
xdlolplayer
Apollo
Level 83
God Stats
3W - 4L
1,470 SR
Queue Stats
473W - 432L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
7,910
494
4,832
10,137
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
RQ Ethann
Scylla
15
3 / 3 / 6
9,264
579
8,059
6,977
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Senthor
Nemesis
16
9 / 1 / 5
9,678
605
10,543
8,470
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
WhyTay-
Chronos
16
2 / 1 / 0
9,238
577
3,262
8,344
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 0 / 3
9,097
569
10,504
9,979
4,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Noxanna
Guan Yu
12
1 / 4 / 1
7,672
480
6,305
13,223
10,926
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Pepsipupp
Tiamat
12
1 / 5 / 1
7,422
464
5,105
8,368
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
StarkkyyBoyy
Chronos
12
1 / 2 / 2
7,901
494
2,293
11,019
6,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Xbalanque
oo GODRIK oo
Xbalanque
15
1 / 2 / 1
8,474
530
6,199
7,834
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
12
2 / 6 / 0
7,556
472
5,125
13,288
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
19
Kills
6
6
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Guan Yu
Noxanna
Guan Yu
1
4
1
0.38
L
Tiamat
Pepsipupp
Tiamat
1
5
1
0.3
W
Scylla
RQ Ethann
Scylla
3
3
6
2
W
Nemesis
Senthor
Nemesis
9
1
5
11.5
L
Chronos
StarkkyyBoyy
Chronos
1
2
2
1
W
Chronos
WhyTay-
Chronos
2
1
0
2
W
4
0
3
5.5
L
Xbalanque
oo GODRIK oo
Xbalanque
1
2
1
0.75
L
Apollo
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,200
Damage
25,027
43,907
Taken
53,732
20,107
Mitigated
28,847
15,407
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,832
625
0
2,126
10,137
6,202
0
2,058
7,911
0
26,467
L
Guan Yu
Noxanna
Guan Yu
6,305
709
52
3,905
13,223
10,926
0
6,870
6,353
0
39,870
L
Tiamat
Pepsipupp
Tiamat
5,105
313
0
1,418
8,368
4,454
0
3,957
4,144
35,689
0
W
Scylla
RQ Ethann
Scylla
8,059
1,198
0
1,557
6,977
2,223
0
2,258
4,437
68,138
0
W
Nemesis
Senthor
Nemesis
10,543
6,405
0
517
8,470
3,657
1,269
1,833
6,479
0
66,486
L
Chronos
StarkkyyBoyy
Chronos
2,293
497
0
1,666
11,019
6,255
0
4,351
6,559
33,061
0
W
Chronos
WhyTay-
Chronos
3,262
1,316
0
4,690
8,344
3,661
0
316
8,028
70,078
5,019
W
10,504
1,888
974
5,543
9,979
4,364
528
281
9,654
53,693
0
L
Xbalanque
oo GODRIK oo
Xbalanque
6,199
2,513
0
2,689
7,834
2,691
0
2,123
5,711
0
69,313
L
Apollo
5,125
2,416
0
700
13,288
4,521
0
3,860
9,326
0
49,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,187
Gold Earned
39,025
529
Minions Killed
449
0
Camps Cleared
0
1,493,463
Distance Traveled
1,451,581
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,910
494
33
2
0
331,841
10
L
Guan Yu
7,672
480
79
5
0
301,836
3
L
Tiamat
7,422
464
88
6
0
298,988
2
W
Scylla
9,264
579
148
9
0
295,017
3
W
Nemesis
9,678
605
99
6
0
345,710
4
L
Chronos
7,901
494
44
3
0
287,968
3
W
Chronos
9,238
577
151
9
0
282,812
7
W
Yemoja
9,097
569
98
6
0
238,083
0
L
Xbalanque
8,474
530
142
9
0
262,781
6
L
Apollo
7,556
472
96
6
0
300,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role