Player Matchup

Janus
Janus
Bigdamnbridge
Janus
Level 39
God Stats
12W - 15L
1,507 SR
Queue Stats
291W - 315L
1,329 Elo+
Solo
Chaac
Chaac
Daunting_Zer0
Chaac
Level 80
God Stats
0W - 1L
1,536 SR
Queue Stats
4W - 14L
1,199 Elo+
Solo
Danzaburou
Danzaburou
LeSunFlowers
Danzaburou
Level 31
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 4L
1,390 Elo+
Solo
Team Averages
Level 50
1,442 SR
1,306 Elo+

VS

Team Averages
Level 55
1,472 SR
1,257 Elo+
Hun Batz
Hun Batz
Gelidoreon
Hun Batz
Level 47
God Stats
6W - 9L
1,341 SR
Queue Stats
211W - 367L
1,240 Elo+
Solo
Jormungandr
Jormungandr
Papa_L_Diablo
Jormungandr
Level 109
God Stats
22W - 27L
1,417 SR
Queue Stats
217W - 339L
1,331 Elo+
Solo
Kukulkan
Kukulkan
sgtpeppahlb
Kukulkan
Level 9
God Stats
1W - 0L
1,657 SR
Queue Stats
2W - 1L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,689
608
5,803
8,031
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 1
6,881
626
5,692
12,364
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LeSunFlowers
Danzaburou
9
0 / 3 / 2
6,550
595
6,053
9,044
4,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gelidoreon
Hun Batz
11
0 / 1 / 6
7,068
643
4,797
8,692
4,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Papa_L_Diablo
Jormungandr
11
2 / 1 / 4
8,085
735
4,730
8,966
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
sgtpeppahlb
Kukulkan
13
6 / 0 / 2
8,754
796
13,900
6,325
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
8
8
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
1
1
0.5
W
Hun Batz
Gelidoreon
Hun Batz
0
1
6
3
L
Danzaburou
LeSunFlowers
Danzaburou
0
3
2
0.33
W
Jormungandr
Papa_L_Diablo
Jormungandr
2
1
4
4
W
Kukulkan
sgtpeppahlb
Kukulkan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,548
Damage
23,427
29,439
Taken
23,983
17,862
Mitigated
15,117
8,224
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,803
734
0
454
8,031
2,791
0
6,259
1,772
22,608
0
L
5,692
1,594
0
5,299
12,364
10,850
0
6,110
6,254
0
12,869
W
Hun Batz
Gelidoreon
Hun Batz
4,797
855
749
2,635
8,692
4,550
577
1,658
6,622
0
14,105
L
Danzaburou
LeSunFlowers
Danzaburou
6,053
1,054
624
1,847
9,044
4,221
0
6,261
2,783
0
15,467
W
Jormungandr
Papa_L_Diablo
Jormungandr
4,730
982
759
1,676
8,966
8,010
0
2,139
6,343
14,869
0
W
Kukulkan
sgtpeppahlb
Kukulkan
13,900
974
0
441
6,325
2,557
102
1,350
4,585
51,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,120
Gold Earned
23,907
89
Minions Killed
138
0
Camps Cleared
0
596,527
Distance Traveled
635,174
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,689
608
50
5
0
177,795
1
L
Chaac
6,881
626
16
1
0
216,620
0
W
Hun Batz
7,068
643
33
3
0
211,882
2
L
Danzaburou
6,550
595
23
2
0
202,112
1
W
Jormungandr
8,085
735
18
2
0
206,271
3
W
Kukulkan
8,754
796
87
8
0
217,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role