Player Matchup

Chernobog
Chernobog
Licht771
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,546 Elo+
Party 4
Bacchus
Bacchus
Licht772
Bacchus
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 70L
1,205 Elo+
Party 4
Sylvanus
Sylvanus
Z1naxo
Sylvanus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,179 Elo+
Solo
Tiamat
Tiamat
lostEXE
Tiamat
Level 18
God Stats
13W - 9L
1,638 SR
Queue Stats
68W - 93L
1,362 Elo+
Party 1
Pele
Pele
pascalneb
Pele
Level 23
God Stats
3W - 10L
1,676 SR
Queue Stats
198W - 195L
1,370 Elo+
Party 1
Team Averages
Level 14
1,563 SR
1,332 Elo+

VS

Team Averages
Level 17
1,528 SR
1,429 Elo+
Nemesis
Nemesis
 
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Asheltronic
Anubis
Level 29
God Stats
75W - 68L
1,515 SR
Queue Stats
441W - 467L
1,414 Elo+
Solo
Neith
Neith
LegitlyCasual
Neith
Level 5
God Stats
11W - 16L
1,514 SR
Queue Stats
33W - 42L
1,371 Elo+
Party 2
Ymir
Ymir
OXIDOWULF
Ymir
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
180W - 206L
1,435 Elo+
Party 3
Discordia
Discordia
PureFlabssss
Discordia
Level 14
God Stats
3W - 2L
1,612 SR
Queue Stats
49W - 68L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Licht771
Chernobog
8
1 / 1 / 0
5,068
390
3,025
3,631
887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Licht772
Bacchus
8
0 / 0 / 1
5,404
416
871
2,991
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Z1naxo
Sylvanus
7
0 / 5 / 0
4,911
378
146
5,464
2,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
lostEXE
Tiamat
10
1 / 4 / 0
5,376
414
922
5,871
2,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
8
0 / 4 / 1
5,451
419
4,780
9,734
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 0 / 3
6,907
531
5,174
7,254
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
13
8 / 0 / 2
7,942
611
6,475
3,102
1,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 0
5,473
421
1,302
3,046
1,099
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
9
0 / 1 / 1
6,305
485
996
5,905
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
PureFlabssss
Discordia
12
2 / 1 / 2
7,059
543
4,060
5,378
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
14
14
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
3
5.5
W
Anubis
8
0
2
9
W
0
0
0
0
L
Chernobog
Licht771
Chernobog
1
1
0
1
L
Bacchus
Licht772
Bacchus
0
0
1
0.5
W
Ymir
0
1
1
0.5
W
Discordia
PureFlabssss
Discordia
2
1
2
3
L
Sylvanus
Z1naxo
Sylvanus
0
5
0
0
L
Tiamat
lostEXE
Tiamat
1
4
0
0.25
L
Pele
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,744
Damage
18,007
27,691
Taken
24,685
9,723
Mitigated
10,576
3,499
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,174
2,143
0
3,893
7,254
2,488
0
420
6,834
0
40,213
W
Anubis
6,475
241
0
1,635
3,102
1,436
786
376
2,726
38,954
0
W
1,302
384
0
445
3,046
1,099
210
0
3,046
0
31,621
L
Chernobog
Licht771
Chernobog
3,025
1,264
0
500
3,631
887
0
782
2,849
0
29,347
L
Bacchus
Licht772
Bacchus
871
0
0
1,357
2,991
1,879
0
1,183
1,808
4,607
0
W
Ymir
996
57
0
1,400
5,905
3,856
66
604
5,301
12,786
0
W
Discordia
PureFlabssss
Discordia
4,060
46
0
2,800
5,378
1,697
1,170
539
4,839
36,928
0
L
Sylvanus
Z1naxo
Sylvanus
146
146
0
202
5,464
2,008
0
2,871
2,553
11,226
0
L
Tiamat
lostEXE
Tiamat
922
125
0
506
5,871
2,102
135
2,136
3,399
18,676
0
L
Pele
4,780
1,674
0
934
9,734
2,847
0
3,937
5,551
0
28,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,210
Gold Earned
33,686
183
Minions Killed
333
0
Camps Cleared
0
1,049,446
Distance Traveled
1,168,857
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,907
531
79
6
0
290,046
2
W
Anubis
7,942
611
89
7
0
217,076
5
W
Neith
5,473
421
70
5
0
177,130
2
L
Chernobog
5,068
390
47
4
0
219,633
3
L
Bacchus
5,404
416
12
1
0
228,832
0
W
Ymir
6,305
485
19
1
0
255,412
4
W
Discordia
7,059
543
76
6
0
229,193
3
L
Sylvanus
4,911
378
25
2
0
140,005
1
L
Tiamat
5,376
414
40
3
0
212,081
0
L
Pele
5,451
419
59
5
0
248,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role