Player Matchup

Da Ji
Da Ji
WhatIsTheer
Da Ji
Level 58
God Stats
1W - 0L
1,745 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Cthulhu
Cthulhu
fLowBop
Cthulhu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 82L
1,378 Elo+
Solo
Vulcan
Vulcan
instantpenguin
Vulcan
Level 29
God Stats
16W - 17L
1,447 SR
Queue Stats
156W - 170L
1,473 Elo+
Solo
Team Averages
Level 61
1,564 SR
1,522 Elo+

VS

Team Averages
Level 41
1,507 SR
1,500 Elo+
King Arthur
King Arthur
Judamande
King Arthur
Level 27
God Stats
0W - 1L
1,559 SR
Queue Stats
20W - 6L
1,860 Elo+
Solo
Hera
Hera
Shadowboxbunny
Hera
Level 82
God Stats
79W - 76L
1,576 SR
Queue Stats
176W - 185L
1,475 Elo+
Solo
Neith
Neith
holyvi
Neith
Level 15
God Stats
7W - 14L
1,386 SR
Queue Stats
24W - 47L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 5
9,184
765
8,247
8,414
3,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
fLowBop
Cthulhu
12
2 / 3 / 8
8,769
731
5,425
11,659
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 0 / 3
9,173
764
10,864
6,162
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Judamande
King Arthur
12
4 / 7 / 2
8,398
700
10,263
17,744
10,460
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 1
7,892
658
7,894
6,689
1,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
holyvi
Neith
11
0 / 3 / 3
7,303
609
2,629
6,388
2,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
6
6
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Judamande
King Arthur
4
7
2
0.71
L
2
3
1
0.83
W
6
3
5
2.83
W
Cthulhu
fLowBop
Cthulhu
2
3
8
2
L
Neith
holyvi
Neith
0
3
3
0.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,536
Damage
20,786
26,235
Taken
30,821
15,026
Mitigated
14,363
4,377
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Judamande
King Arthur
10,263
1,563
0
3,137
17,744
10,460
0
8,198
9,546
0
33,911
L
7,894
1,710
0
1,116
6,689
1,795
172
4,427
2,262
31,387
0
W
8,247
2,207
0
379
8,414
3,334
147
1,230
7,081
0
19,433
W
Cthulhu
fLowBop
Cthulhu
5,425
125
54
2,444
11,659
9,446
145
4,424
6,968
21,859
0
L
Neith
holyvi
Neith
2,629
826
330
1,402
6,388
2,108
540
3,664
2,724
0
11,094
W
10,864
3,391
0
1,500
6,162
2,246
180
1,680
4,292
48,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,126
Gold Earned
23,593
134
Minions Killed
133
0
Camps Cleared
0
705,431
Distance Traveled
682,686
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,398
700
48
4
0
248,893
1
L
Hera
7,892
658
50
4
0
228,975
4
W
Da Ji
9,184
765
19
2
0
226,616
2
W
Cthulhu
8,769
731
38
3
0
237,682
2
L
Neith
7,303
609
35
3
0
204,818
1
W
Vulcan
9,173
764
77
6
0
241,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role