Player Matchup

Sun Wukong
Sun Wukong
Silver I
DavidGoulden
Sun Wukong
Silver I
Level 82
God Stats
3W - 1L
1,573 SR
Queue Stats
113W - 123L
1,121 MMR
Solo
Bakasura
Bakasura
Silver IV
Georgemoko
Bakasura
Silver IV
Level 101
God Stats
54W - 44L
1,140 SR
Queue Stats
343W - 348L
892 MMR
Party 1
Horus
Horus
Gold V
LeRusse___
Horus
Gold V
Level 104
God Stats
17W - 6L
1,687 SR
Queue Stats
56W - 48L
1,207 MMR
Party 3
Poseidon
Poseidon
Bronze III
Manos26GR
Poseidon
Bronze III
Level 60
God Stats
2W - 3L
1,294 SR
Queue Stats
16W - 40L
1,359 MMR
Party 1
Freya
Freya
Silver II
SKN-Nashi
Freya
Silver II
Level 135
God Stats
5W - 2L
1,729 SR
Queue Stats
60W - 56L
1,032 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,485 SR
1,122 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 63
1,374 SR
1,081 MMR
Xbalanque
Xbalanque
Silver III
ASMR_z1g2ar
Xbalanque
Silver III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 226L
1,136 MMR
Solo
Bacchus
Bacchus
Silver IV
DiabolicL13
Bacchus
Silver IV
Level 36
God Stats
2W - 2L
1,261 SR
Queue Stats
128W - 143L
1,128 MMR
Solo
Loki
Loki
Bronze IV
NiceTryStuupid77
Loki
Bronze IV
Level 32
God Stats
0W - 5L
1,059 SR
Queue Stats
14W - 52L
1,176 MMR
Party 2
Discordia
Discordia
Bronze IV
Sky_Snow090
Discordia
Bronze IV
Level 39
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 23L
1,307 MMR
Party 2
Nike
Nike
Silver IV
skins179
Nike
Silver IV
Level 142
God Stats
38W - 30L
1,552 SR
Queue Stats
410W - 438L
658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DavidGoulden
Sun Wukong
20
1 / 1 / 4
15,323
547
9,128
20,177
16,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Georgemoko
Bakasura
20
23 / 2 / 6
17,209
615
35,533
31,739
18,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
20
3 / 0 / 24
15,503
554
17,702
22,304
31,574
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Manos26GR
Poseidon
20
5 / 4 / 10
15,546
555
12,275
16,550
9,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
SKN-Nashi
Freya
20
7 / 0 / 4
18,214
651
19,412
26,571
15,791
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
ArachneAthenaIzanamiCabrakanThanatos

VS

Bans
Zhong KuiMedusaApolloChironAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ASMR_z1g2ar
Xbalanque
20
0 / 5 / 2
13,335
476
20,825
25,476
10,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
DiabolicL13
Bacchus
15
0 / 8 / 4
11,808
422
10,773
27,886
37,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 11 / 2
11,026
394
6,399
20,286
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Sky_Snow090
Discordia
16
2 / 13 / 2
10,687
382
15,463
21,119
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
20
3 / 3 / 1
13,570
485
19,837
24,203
20,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
39
Kills
7
7
Deaths
40
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ASMR_z1g2ar
Xbalanque
0
5
2
0.2
W
Sun Wukong
DavidGoulden
Sun Wukong
1
1
4
3
L
Bacchus
DiabolicL13
Bacchus
0
8
4
0.25
W
Bakasura
Georgemoko
Bakasura
23
2
6
13
W
Horus
3
0
24
15
W
Poseidon
Manos26GR
Poseidon
5
4
10
2.5
L
2
11
2
0.27
W
Freya
SKN-Nashi
Freya
7
0
4
9
L
Discordia
Sky_Snow090
Discordia
2
13
2
0.23
L
Nike
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,050
Damage
73,297
117,341
Taken
118,970
92,222
Mitigated
82,400
59,347
Healing
19,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ASMR_z1g2ar
Xbalanque
20,825
10,058
460
8,564
25,476
10,403
921
11,393
13,973
0
124,567
W
Sun Wukong
DavidGoulden
Sun Wukong
9,128
1,180
0
7,136
20,177
16,760
3,667
2,236
16,813
0
93,643
L
Bacchus
DiabolicL13
Bacchus
10,773
1,118
824
1,066
27,886
37,296
0
7,253
19,001
37,641
0
W
Bakasura
Georgemoko
Bakasura
35,533
27,483
0
9,234
31,739
18,686
6,945
9,479
22,260
0
156,507
W
Horus
17,702
6,432
6,940
11,075
22,304
31,574
594
6,117
16,187
0
45,742
W
Poseidon
Manos26GR
Poseidon
12,275
1,121
1,117
5,503
16,550
9,411
2,234
8,768
7,782
104,054
0
L
6,399
898
0
2,711
20,286
7,475
0
1,631
18,515
0
58,185
W
Freya
SKN-Nashi
Freya
19,412
6,639
0
18,342
26,571
15,791
5,046
4,903
21,668
165,203
0
L
Discordia
Sky_Snow090
Discordia
15,463
946
575
2,585
21,119
6,898
0
6,000
14,065
68,679
0
L
Nike
19,837
4,337
0
2,877
24,203
20,328
850
5,410
18,550
12,532
86,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,795
Gold Earned
60,426
814
Minions Killed
625
0
Camps Cleared
0
2,889,707
Distance Traveled
2,375,122
49
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,335
476
201
7
0
492,639
2
W
Sun Wukong
15,323
547
153
5
0
554,913
9
L
Bacchus
11,808
422
59
2
0
454,804
6
W
Bakasura
17,209
615
187
7
0
646,820
5
W
Horus
15,503
554
57
2
0
601,645
15
W
Poseidon
15,546
555
173
6
0
533,228
6
L
Loki
11,026
394
104
4
0
516,773
2
W
Freya
18,214
651
244
9
0
553,101
14
L
Discordia
10,687
382
95
3
0
416,252
2
L
Nike
13,570
485
166
6
0
494,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role