Player Matchup

Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
Etherish
Heimdallr
Masters
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
393W - 348L
2,821 MMR
Solo
Tyr
Tyr
Diamond II
KawaiitheFOOL
Tyr
Diamond II
Level 152
God Stats
3W - 10L
1,603 SR
Queue Stats
515W - 492L
2,304 MMR
Solo
Ares
Ares
Diamond III
PleasingThony
Ares
Diamond III
Level 156
God Stats
7W - 9L
1,551 SR
Queue Stats
438W - 444L
2,286 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,531 SR
2,082 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,709 SR
2,094 MMR
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum III
Somebod-y
Vamana
Platinum III
Level 158
God Stats
16W - 11L
1,564 SR
Queue Stats
371W - 374L
1,838 MMR
Solo
Chronos
Chronos
Masters
UVVProtein
Chronos
Masters
Level 158
God Stats
37W - 14L
2,005 SR
Queue Stats
107W - 62L
2,703 MMR
Party 1
Apollo
Apollo
Masters
firetrai7
Apollo
Masters
Level 61
God Stats
28W - 9L
1,845 SR
Queue Stats
70W - 33L
2,564 MMR
Party 1
King Arthur
King Arthur
Platinum IV
santiago2408
King Arthur
Platinum IV
Level 160
God Stats
14W - 12L
1,632 SR
Queue Stats
186W - 180L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 1 / 1
9,330
518
5,542
9,739
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
 
Sol
13
0 / 5 / 2
8,282
460
4,413
9,606
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Etherish
Heimdallr
14
0 / 4 / 0
8,283
460
8,049
11,510
3,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 1
9,522
529
7,882
14,791
11,981
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 2
8,099
450
1,622
11,364
7,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetTsukuyomiGilgameshPersephoneAthena

VS

Bans
TiamatScyllaXing TianJanusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 1 / 10
9,470
526
4,821
10,256
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Somebod-y
Vamana
16
1 / 2 / 7
10,456
581
2,921
9,656
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
UVVProtein
Chronos
18
5 / 0 / 4
11,659
648
12,467
12,526
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
firetrai7
Apollo
17
8 / 0 / 3
11,049
614
9,133
9,114
3,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
santiago2408
King Arthur
17
3 / 2 / 4
11,089
616
8,717
17,894
12,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
18
18
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
1
1
3.5
L
Sol
 
Sol
0
5
2
0.2
W
Geb
 
Geb
1
1
10
6
L
Heimdallr
Etherish
Heimdallr
0
4
0
0
L
2
3
1
0.83
L
0
5
2
0.2
W
Vamana
Somebod-y
Vamana
1
2
7
2.25
W
Chronos
UVVProtein
Chronos
5
0
4
7
W
Apollo
firetrai7
Apollo
8
0
3
9.5
W
King Arthur
santiago2408
King Arthur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,508
Damage
38,059
57,010
Taken
59,446
29,858
Mitigated
34,642
12,797
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,542
787
0
1,011
9,739
3,707
0
2,028
7,697
0
73,507
L
Sol
 
Sol
4,413
752
0
2,023
9,606
2,968
1,098
1,693
7,829
49,052
0
W
Geb
 
Geb
4,821
277
0
3,393
10,256
8,896
369
1,534
8,722
19,267
0
L
Heimdallr
Etherish
Heimdallr
8,049
3,128
0
336
11,510
3,803
0
8,281
2,923
0
60,155
L
7,882
1,652
0
7,955
14,791
11,981
120
1,711
13,070
0
61,796
L
1,622
63
0
1,472
11,364
7,399
0
3,479
7,765
20,576
0
W
Vamana
Somebod-y
Vamana
2,921
707
0
2,468
9,656
5,476
1,905
2,003
7,653
0
68,060
W
Chronos
UVVProtein
Chronos
12,467
3,725
0
5,229
12,526
4,485
3,004
1,147
11,379
87,456
0
W
Apollo
firetrai7
Apollo
9,133
4,523
0
3,001
9,114
3,591
4,262
2,354
6,760
0
90,999
W
King Arthur
santiago2408
King Arthur
8,717
505
0
8,831
17,894
12,194
126
2,355
15,539
2,570
65,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,516
Gold Earned
53,723
508
Minions Killed
573
0
Camps Cleared
0
1,713,289
Distance Traveled
1,924,021
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,330
518
123
7
0
391,638
0
L
Sol
8,282
460
113
6
0
296,156
4
W
Geb
9,470
526
30
2
0
376,067
7
L
Heimdallr
8,283
460
110
6
0
321,027
2
L
Tyr
9,522
529
124
7
0
369,478
4
L
Ares
8,099
450
38
2
0
334,990
4
W
Vamana
10,456
581
126
7
0
383,613
7
W
Chronos
11,659
648
137
8
0
408,057
5
W
Apollo
11,049
614
138
8
0
349,606
10
W
King Arthur
11,089
616
142
8
0
406,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role