Player Matchup

He Bo
He Bo
 
He Bo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Morrbotten
Nemesis
Level 43
God Stats
21W - 26L
1,472 SR
Queue Stats
303W - 336L
1,369 Elo+
Party 3
Izanami
Izanami
NathNath56
Izanami
Level 27
God Stats
6W - 4L
1,384 SR
Queue Stats
35W - 33L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
Pontul7399
Sun Wukong
Level 28
God Stats
13W - 5L
1,726 SR
Queue Stats
62W - 75L
1,347 Elo+
Party 3
Ganesha
Ganesha
Roxy67
Ganesha
Level 95
God Stats
1W - 3L
1,242 SR
Queue Stats
16W - 29L
1,294 Elo+
Party 2
Team Averages
Level 61
1,465 SR
1,383 Elo+

VS

Team Averages
Level 51
1,515 SR
1,454 Elo+
Tsukuyomi
Tsukuyomi
Azeta2016
Tsukuyomi
Level 86
God Stats
7W - 1L
1,553 SR
Queue Stats
94W - 90L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
Bymystter
Sun Wukong
Level 35
God Stats
14W - 18L
1,459 SR
Queue Stats
128W - 183L
1,347 Elo+
Party 4
Bacchus
Bacchus
WarOrNot
Bacchus
Level 29
God Stats
6W - 4L
1,693 SR
Queue Stats
39W - 39L
1,486 Elo+
Party 1
He Bo
He Bo
davidfamily_99
He Bo
Level 68
God Stats
3W - 3L
1,487 SR
Queue Stats
200W - 231L
1,424 Elo+
Party 4
Neith
Neith
thelubo1
Neith
Level 39
God Stats
6W - 11L
1,381 SR
Queue Stats
62W - 62L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
13 / 7 / 0
11,443
498
17,460
16,309
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Morrbotten
Nemesis
17
1 / 4 / 1
10,327
449
7,126
18,049
8,413
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
NathNath56
Izanami
15
0 / 6 / 0
9,435
410
5,842
14,729
5,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Pontul7399
Sun Wukong
15
0 / 5 / 2
9,774
425
6,978
21,034
14,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Roxy67
Ganesha
15
0 / 8 / 0
9,626
419
6,841
20,252
15,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azeta2016
Tsukuyomi
19
9 / 6 / 10
12,736
554
13,966
17,764
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Bymystter
Sun Wukong
20
3 / 0 / 4
12,453
541
11,678
12,283
7,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
WarOrNot
Bacchus
17
3 / 0 / 19
11,809
513
14,018
15,907
19,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
5 / 9 / 6
11,266
490
7,687
14,009
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
thelubo1
Neith
20
10 / 0 / 10
13,674
595
22,052
11,446
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
14
Kills
30
30
Deaths
15
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
13
7
0
1.86
W
Tsukuyomi
Azeta2016
Tsukuyomi
9
6
10
2.33
W
Sun Wukong
Bymystter
Sun Wukong
3
0
4
5
L
Nemesis
Morrbotten
Nemesis
1
4
1
0.38
L
Izanami
NathNath56
Izanami
0
6
0
0
L
Sun Wukong
Pontul7399
Sun Wukong
0
5
2
0.2
L
Ganesha
Roxy67
Ganesha
0
8
0
0
W
Bacchus
WarOrNot
Bacchus
3
0
19
12.5
W
5
9
6
0.89
W
Neith
thelubo1
Neith
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,247
Damage
69,401
90,373
Taken
71,409
49,827
Mitigated
43,039
21,373
Healing
23,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
17,460
1,017
0
2,366
16,309
6,468
826
6,197
9,738
62,656
0
W
Tsukuyomi
Azeta2016
Tsukuyomi
13,966
4,287
0
6,169
17,764
7,062
627
7,229
10,182
0
87,473
W
Sun Wukong
Bymystter
Sun Wukong
11,678
2,704
0
6,419
12,283
7,290
2,120
1,098
11,185
0
79,922
L
Nemesis
Morrbotten
Nemesis
7,126
1,706
0
4,352
18,049
8,413
0
3,856
14,041
0
70,517
L
Izanami
NathNath56
Izanami
5,842
3,806
0
4,307
14,729
5,246
432
4,922
9,755
0
61,389
L
Sun Wukong
Pontul7399
Sun Wukong
6,978
892
0
6,492
21,034
14,391
718
2,527
18,507
0
57,825
L
Ganesha
Roxy67
Ganesha
6,841
342
784
3,072
20,252
15,309
0
3,613
16,627
44,258
0
W
Bacchus
WarOrNot
Bacchus
14,018
1,511
0
4,832
15,907
19,645
360
3,608
12,278
34,357
0
W
7,687
170
0
1,683
14,009
4,462
642
8,357
5,304
50,057
0
W
Neith
thelubo1
Neith
22,052
11,246
0
4,621
11,446
4,580
3,225
3,247
8,159
0
130,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,605
Gold Earned
61,938
562
Minions Killed
652
0
Camps Cleared
0
2,011,736
Distance Traveled
2,128,358
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,443
498
94
4
0
352,902
9
W
Tsukuyomi
12,736
554
118
5
0
441,487
4
W
Sun Wukong
12,453
541
189
8
0
408,361
1
L
Nemesis
10,327
449
144
6
0
488,062
1
L
Izanami
9,435
410
175
8
0
374,568
1
L
Sun Wukong
9,774
425
126
5
0
400,885
3
L
Ganesha
9,626
419
23
1
0
395,319
12
W
Bacchus
11,809
513
29
1
0
475,123
0
W
He Bo
11,266
490
79
3
0
397,395
3
W
Neith
13,674
595
237
10
0
405,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role