Player Matchup

Kukulkan
Kukulkan
Alex6239
Kukulkan
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 40L
1,522 Elo+
Party 3
Athena
Athena
EnderA7
Athena
Level 12
God Stats
24W - 13L
1,663 SR
Queue Stats
37W - 24L
1,550 Elo+
Party 1
Jing Wei
Jing Wei
MXFOOR
Jing Wei
Level 43
God Stats
10W - 10L
1,628 SR
Queue Stats
48W - 32L
1,528 Elo+
Party 1
Loki
Loki
arcanite
Loki
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
iTzHoney
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 48L
1,522 Elo+
Party 3
Team Averages
Level 16
1,558 SR
1,514 Elo+

VS

Team Averages
Level 32
1,606 SR
1,570 Elo+
Nemesis
Nemesis
IBims1Eisenlort
Nemesis
Level 3
God Stats
3W - 1L
1,717 SR
Queue Stats
5W - 4L
1,674 Elo+
Party 2
Danzaburou
Danzaburou
Oksal10
Danzaburou
Level 6
God Stats
2W - 2L
1,713 SR
Queue Stats
3W - 2L
1,674 Elo+
Party 2
Merlin
Merlin
ThxFxtBxy
Merlin
Level 27
God Stats
11W - 3L
1,502 SR
Queue Stats
40W - 29L
1,503 Elo+
Solo
Athena
Athena
daemonenklinge
Athena
Level 102
God Stats
123W - 104L
1,599 SR
Queue Stats
295W - 266L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
trrolvorgon
Gilgamesh
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alex6239
Kukulkan
12
0 / 2 / 3
6,948
463
4,358
5,999
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
EnderA7
Athena
9
1 / 4 / 3
6,498
433
4,841
9,250
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
MXFOOR
Jing Wei
13
0 / 4 / 2
7,344
490
2,259
8,866
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
11
7 / 2 / 0
7,792
519
3,439
9,314
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
iTzHoney
Cthulhu
12
2 / 3 / 2
7,449
497
5,890
11,124
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,689
513
4,527
8,246
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Oksal10
Danzaburou
15
6 / 2 / 3
9,460
631
10,334
10,185
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
ThxFxtBxy
Merlin
14
1 / 4 / 2
8,229
549
4,190
7,804
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 2 / 8
8,030
535
8,401
9,137
5,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
trrolvorgon
Gilgamesh
11
1 / 3 / 1
7,425
495
4,980
8,720
3,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
15
15
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alex6239
Kukulkan
0
2
3
0.75
L
Athena
EnderA7
Athena
1
4
3
0.63
W
2
0
3
3.5
L
Jing Wei
MXFOOR
Jing Wei
0
4
2
0.25
W
Danzaburou
Oksal10
Danzaburou
6
2
3
3.75
W
Merlin
ThxFxtBxy
Merlin
1
4
2
0.5
L
Loki
7
2
0
3.5
W
5
2
8
4.5
L
Cthulhu
iTzHoney
Cthulhu
2
3
2
1
W
Gilgamesh
trrolvorgon
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
32,432
44,553
Taken
44,092
18,772
Mitigated
18,554
12,491
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alex6239
Kukulkan
4,358
381
166
711
5,999
1,878
116
3,666
1,927
33,449
0
L
Athena
EnderA7
Athena
4,841
1,164
0
2,047
9,250
5,059
0
2,304
6,712
11,555
0
W
4,527
1,947
334
5,420
8,246
3,212
21
1,411
6,805
0
40,337
L
Jing Wei
MXFOOR
Jing Wei
2,259
1,480
0
2,435
8,866
3,425
432
1,004
7,684
0
43,507
W
Danzaburou
Oksal10
Danzaburou
10,334
4,701
0
2,480
10,185
4,183
3,110
1,711
8,474
0
65,231
W
Merlin
ThxFxtBxy
Merlin
4,190
425
0
1,266
7,804
2,837
52
4,164
3,610
46,448
0
L
Loki
3,439
839
0
3,088
9,314
2,746
0
2,226
6,856
0
30,736
W
8,401
2,637
0
1,193
9,137
5,290
19
3,142
5,965
21,528
0
L
Cthulhu
iTzHoney
Cthulhu
5,890
1,288
0
4,044
11,124
5,664
78
2,169
8,783
30,210
0
W
Gilgamesh
trrolvorgon
Gilgamesh
4,980
1,591
0
542
8,720
3,032
0
4,091
4,149
0
20,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,031
Gold Earned
40,833
300
Minions Killed
386
0
Camps Cleared
0
1,312,850
Distance Traveled
1,371,977
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,948
463
79
5
0
246,843
0
L
Athena
6,498
433
19
1
0
293,851
1
W
Nemesis
7,689
513
84
6
0
308,517
0
L
Jing Wei
7,344
490
98
7
0
242,231
0
W
Danzaburou
9,460
631
119
8
0
222,580
6
W
Merlin
8,229
549
113
8
0
242,865
2
L
Loki
7,792
519
52
3
0
290,701
0
W
Athena
8,030
535
41
3
0
298,985
1
L
Cthulhu
7,449
497
52
3
0
239,224
2
W
Gilgamesh
7,425
495
29
2
0
299,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role