Player Matchup

Guan Yu
Guan Yu
Atmosphere07
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,517 Elo+
Solo
Eset
Eset
Badooo
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Enache11
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,471 Elo+
Solo
Neith
Neith
Fosadd
Neith
Level 20
God Stats
28W - 25L
1,520 SR
Queue Stats
34W - 39L
1,472 Elo+
Solo
Hercules
Hercules
TakerBro
Hercules
Level 18
God Stats
10W - 12L
1,540 SR
Queue Stats
60W - 56L
1,500 Elo+
Solo
Team Averages
Level 13
1,512 SR
1,492 Elo+

VS

Team Averages
Level 18
1,543 SR
1,486 Elo+
Sol
Sol
Borntobetheboss
Sol
Level 28
God Stats
13W - 8L
1,589 SR
Queue Stats
342W - 394L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
KH93b777
Kukulkan
Level 17
God Stats
33W - 28L
1,487 SR
Queue Stats
161W - 185L
1,517 Elo+
Party 1
Bakasura
Bakasura
KIRA169269
Bakasura
Level 23
God Stats
11W - 4L
1,648 SR
Queue Stats
117W - 135L
1,424 Elo+
Party 1
Bacchus
Bacchus
Krenvo
Bacchus
Level 18
God Stats
5W - 4L
1,488 SR
Queue Stats
39W - 44L
1,493 Elo+
Solo
Da Ji
Da Ji
s6tidrot
Da Ji
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 24L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Atmosphere07
Guan Yu
16
0 / 7 / 4
10,115
843
5,020
15,864
20,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
Badooo
Eset
18
1 / 5 / 8
11,846
987
6,502
11,704
7,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 13 / 5
12,308
1,026
7,274
20,941
8,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Fosadd
Neith
18
5 / 5 / 5
12,622
1,052
21,096
17,070
5,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
TakerBro
Hercules
18
2 / 8 / 5
11,326
944
11,759
27,317
23,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 18
13,142
1,095
16,469
9,044
4,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
KH93b777
Kukulkan
19
8 / 1 / 15
12,993
1,083
27,535
9,080
5,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
KIRA169269
Bakasura
19
3 / 3 / 18
12,126
1,011
10,272
14,237
8,293
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Krenvo
Bacchus
20
3 / 0 / 27
12,543
1,045
11,623
13,021
23,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
s6tidrot
Da Ji
20
18 / 5 / 12
14,824
1,235
22,188
13,370
7,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
128
10
Kills
38
38
Deaths
10
27
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Atmosphere07
Guan Yu
0
7
4
0.29
L
Eset
Badooo
Eset
1
5
8
1
W
6
1
18
15
L
2
13
5
0.35
L
Neith
Fosadd
Neith
5
5
5
1.5
W
Kukulkan
KH93b777
Kukulkan
8
1
15
15.5
W
Bakasura
KIRA169269
Bakasura
3
3
18
4
W
Bacchus
Krenvo
Bacchus
3
0
27
16.5
L
Hercules
TakerBro
Hercules
2
8
5
0.56
W
Da Ji
s6tidrot
Da Ji
18
5
12
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,651
Damage
88,087
92,896
Taken
58,752
64,745
Mitigated
48,949
8,353
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Atmosphere07
Guan Yu
5,020
930
1,576
1,260
15,864
20,170
0
10,595
5,269
0
11,855
L
Eset
Badooo
Eset
6,502
1,161
547
0
11,704
7,358
0
5,625
6,079
35,282
0
W
16,469
3,167
712
3,669
9,044
4,198
0
1,875
7,169
54,658
0
L
7,274
2,099
74
386
20,941
8,072
0
13,572
6,833
54,033
0
L
Neith
Fosadd
Neith
21,096
10,984
0
1,382
17,070
5,966
0
7,383
9,032
0
46,210
W
Kukulkan
KH93b777
Kukulkan
27,535
1,922
271
3,210
9,080
5,221
0
2,763
6,317
62,089
0
W
Bakasura
KIRA169269
Bakasura
10,272
7,286
0
2,765
14,237
8,293
0
2,930
11,307
0
14,768
W
Bacchus
Krenvo
Bacchus
11,623
906
0
0
13,021
23,277
0
3,544
9,477
17,036
0
L
Hercules
TakerBro
Hercules
11,759
3,779
0
3,128
27,317
23,179
0
18,452
7,556
0
19,926
W
Da Ji
s6tidrot
Da Ji
22,188
7,662
1,158
804
13,370
7,960
0
2,664
10,706
0
35,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,217
Gold Earned
65,628
253
Minions Killed
252
6
Camps Cleared
10
1,022,336
Distance Traveled
1,242,568
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,115
843
18
2
0
161,097
0
L
Eset
11,846
987
61
5
1
202,663
0
W
Sol
13,142
1,095
79
7
0
254,741
0
L
Ra
12,308
1,026
121
10
5
190,376
1
L
Neith
12,622
1,052
38
3
0
215,735
1
W
Kukulkan
12,993
1,083
94
8
1
235,123
1
W
Bakasura
12,126
1,011
42
4
4
251,094
4
W
Bacchus
12,543
1,045
11
1
0
279,409
0
L
Hercules
11,326
944
15
1
0
252,465
1
W
Da Ji
14,824
1,235
26
2
5
222,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role