Player Matchup

Fenrir
Fenrir
Bushidö
Fenrir
Level 103
God Stats
1W - 0L
1,218 SR
Queue Stats
6W - 8L
1,398 Elo+
Party 1
Anubis
Anubis
Grimorious
Anubis
Level 6
God Stats
2W - 1L
1,469 SR
Queue Stats
2W - 1L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
LeSkittled
Sylvanus
Level 26
God Stats
7W - 1L
1,856 SR
Queue Stats
28W - 26L
1,359 Elo+
Solo
Rama
Rama
mikk021f
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,655 Elo+
Party 1
Odin
Odin
yaboihugo
Odin
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 4L
1,298 Elo+
Party 1
Team Averages
Level 34
1,509 SR
1,416 Elo+

VS

Team Averages
Level 8
1,502 SR
1,335 Elo+
Sun Wukong
Sun Wukong
AstaPasta69
Sun Wukong
Level 6
God Stats
4W - 8L
1,116 SR
Queue Stats
8W - 13L
1,101 Elo+
Party 3
Kuzenbo
Kuzenbo
PastaMan69
Kuzenbo
Level 8
God Stats
2W - 3L
1,418 SR
Queue Stats
19W - 17L
1,292 Elo+
Party 3
Scylla
Scylla
lookavityo
Scylla
Level 4
God Stats
5W - 5L
1,657 SR
Queue Stats
355W - 373L
1,459 Elo+
Party 2
Nemesis
Nemesis
neosink
Nemesis
Level 6
God Stats
0W - 6L
1,500 SR
Queue Stats
228W - 250L
1,500 Elo+
Party 2
Mulan
Mulan
surgia
Mulan
Level 15
God Stats
10W - 15L
1,820 SR
Queue Stats
24W - 40L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bushidö
Fenrir
20
21 / 4 / 20
14,574
607
21,167
17,538
14,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Grimorious
Anubis
20
24 / 5 / 14
14,488
604
34,350
20,621
11,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
LeSkittled
Sylvanus
16
0 / 6 / 22
11,275
470
8,068
21,631
19,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
19
12 / 5 / 12
12,762
532
22,066
16,239
7,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
17
7 / 4 / 10
12,002
500
13,379
17,918
20,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AstaPasta69
Sun Wukong
16
6 / 14 / 3
10,954
456
12,772
23,971
17,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
PastaMan69
Kuzenbo
14
2 / 9 / 9
9,488
395
10,488
33,813
37,594
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
lookavityo
Scylla
15
3 / 13 / 3
9,862
411
8,118
18,492
4,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
neosink
Nemesis
18
7 / 15 / 6
12,423
518
13,471
23,006
9,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
surgia
Mulan
16
6 / 13 / 4
10,793
450
11,916
21,726
13,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
49
64
Kills
24
24
Deaths
64
78
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AstaPasta69
Sun Wukong
6
14
3
0.54
W
Fenrir
Bushidö
Fenrir
21
4
20
7.75
W
Anubis
Grimorious
Anubis
24
5
14
6.2
W
Sylvanus
LeSkittled
Sylvanus
0
6
22
1.83
L
Kuzenbo
PastaMan69
Kuzenbo
2
9
9
0.72
L
Scylla
lookavityo
Scylla
3
13
3
0.35
W
Rama
12
5
12
3.6
L
Nemesis
neosink
Nemesis
7
15
6
0.67
L
Mulan
surgia
Mulan
6
13
4
0.62
W
Odin
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,030
Damage
56,765
93,947
Taken
121,008
73,173
Mitigated
82,853
36,733
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AstaPasta69
Sun Wukong
12,772
4,326
0
1,656
23,971
17,613
440
10,201
13,770
0
30,574
W
Fenrir
Bushidö
Fenrir
21,167
5,056
0
2,296
17,538
14,265
2,150
2,513
15,025
0
71,718
W
Anubis
Grimorious
Anubis
34,350
2,092
0
11,574
20,621
11,171
1,271
3,887
16,734
91,716
0
W
Sylvanus
LeSkittled
Sylvanus
8,068
1,728
5,211
9,926
21,631
19,935
1,781
4,401
17,230
43,072
0
L
Kuzenbo
PastaMan69
Kuzenbo
10,488
3,419
0
7,869
33,813
37,594
60
10,720
22,950
29,062
0
L
Scylla
lookavityo
Scylla
8,118
1,849
0
3,173
18,492
4,714
126
5,869
12,623
41,679
0
W
Rama
22,066
17,034
0
3,574
16,239
7,183
5,728
7,133
9,106
0
75,886
L
Nemesis
neosink
Nemesis
13,471
7,040
0
3,508
23,006
9,840
258
8,749
14,257
0
61,363
L
Mulan
surgia
Mulan
11,916
2,633
0
2,603
21,726
13,092
0
6,736
14,990
0
49,377
W
Odin
13,379
2,782
0
4,152
17,918
20,619
1,012
672
17,246
0
59,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,101
Gold Earned
53,520
519
Minions Killed
310
0
Camps Cleared
0
1,911,182
Distance Traveled
1,803,862
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,954
456
37
2
0
328,627
0
W
Fenrir
14,574
607
114
5
0
478,095
2
W
Anubis
14,488
604
124
5
0
396,337
0
W
Sylvanus
11,275
470
57
2
0
319,514
0
L
Kuzenbo
9,488
395
44
2
0
404,192
0
L
Scylla
9,862
411
75
3
0
327,210
0
W
Rama
12,762
532
123
5
0
333,730
0
L
Nemesis
12,423
518
83
3
0
396,189
0
L
Mulan
10,793
450
71
3
0
347,644
4
W
Odin
12,002
500
101
4
0
383,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role