Player Matchup

Hou Yi
Hou Yi
KROC1111
Hou Yi
Level 89
God Stats
1W - 1L
1,320 SR
Queue Stats
23W - 20L
1,586 Elo+
Party 1
Chang'e
Chang'e
Skitzbra
Chang'e
Level 109
God Stats
14W - 3L
1,636 SR
Queue Stats
535W - 394L
1,465 Elo+
Solo
Odin
Odin
x iTwirl
Odin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 114L
1,580 Elo+
Party 1
Team Averages
Level 118
1,485 SR
1,543 Elo+

VS

Team Averages
Level 123
1,548 SR
1,578 Elo+
Loki
Loki
Ceıcı
Loki
Level 160
God Stats
2W - 1L
1,871 SR
Queue Stats
951W - 100L
2,034 Elo+
Solo
Merlin
Merlin
Fleury971
Merlin
Level 108
God Stats
20W - 28L
1,330 SR
Queue Stats
232W - 335L
1,335 Elo+
Solo
Hercules
Hercules
skavinha
Hercules
Level 102
God Stats
4W - 11L
1,445 SR
Queue Stats
379W - 533L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KROC1111
Hou Yi
20
4 / 5 / 11
15,982
666
16,450
19,849
6,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Skitzbra
Chang'e
20
10 / 5 / 6
17,892
746
26,643
20,541
10,578
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
18
5 / 7 / 10
15,284
637
10,651
25,402
24,539
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ceıcı
Loki
20
13 / 5 / 4
17,853
744
28,356
22,393
15,271
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Fleury971
Merlin
19
2 / 8 / 10
14,790
616
17,106
16,987
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
skavinha
Hercules
18
2 / 6 / 10
14,396
600
9,477
30,957
26,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
19
Kills
17
17
Deaths
19
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
Ceıcı
Loki
13
5
4
3
L
Merlin
Fleury971
Merlin
2
8
10
0.88
W
Hou Yi
KROC1111
Hou Yi
4
5
11
1.9
W
Chang'e
Skitzbra
Chang'e
10
5
6
2.6
L
Hercules
skavinha
Hercules
2
6
10
1.17
W
Odin
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,744
Damage
54,939
65,792
Taken
70,337
42,003
Mitigated
48,396
20,315
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Ceıcı
Loki
28,356
5,928
0
7,911
22,393
15,271
1,350
9,400
12,993
0
112,511
L
Merlin
Fleury971
Merlin
17,106
133
0
594
16,987
6,898
987
7,705
9,282
90,178
0
W
Hou Yi
KROC1111
Hou Yi
16,450
9,299
0
3,405
19,849
6,886
2,056
6,228
13,129
0
62,667
W
Chang'e
Skitzbra
Chang'e
26,643
1,294
5,261
11,524
20,541
10,578
509
4,746
14,889
82,907
0
L
Hercules
skavinha
Hercules
9,477
1,281
0
7,042
30,957
26,227
767
9,639
21,318
0
34,854
W
Odin
10,651
2,280
0
125
25,402
24,539
703
6,132
18,046
569
51,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,158
Gold Earned
47,039
252
Minions Killed
308
0
Camps Cleared
0
1,223,716
Distance Traveled
1,273,203
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
17,853
744
103
4
0
473,814
5
L
Merlin
14,790
616
158
7
0
379,180
0
W
Hou Yi
15,982
666
91
4
0
409,021
3
W
Chang'e
17,892
746
110
5
0
421,243
6
L
Hercules
14,396
600
47
2
0
420,209
5
W
Odin
15,284
637
51
2
0
393,452
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role