Player Matchup

Amaterasu
Amaterasu
Dudeinashirt
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,550 Elo+
Solo
Olorun
Olorun
TheKingBeelzebub
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nox
Nox
Win211
Nox
Level 28
God Stats
33W - 34L
1,540 SR
Queue Stats
226W - 225L
1,487 Elo+
Solo
Loki
Loki
blelelelele
Loki
Level 17
God Stats
15W - 16L
1,401 SR
Queue Stats
96W - 85L
1,467 Elo+
Solo
Heimdallr
Heimdallr
jinxxxcat
Heimdallr
Level 25
God Stats
115W - 125L
1,445 SR
Queue Stats
550W - 584L
1,390 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,479 Elo+

VS

Team Averages
Level 11
1,431 SR
1,364 Elo+
Fafnir
Fafnir
Exedeath
Fafnir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 21L
1,730 Elo+
Solo
Kukulkan
Kukulkan
Topher15
Kukulkan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,098 Elo+
Party 1
Izanami
Izanami
omnomaly
Izanami
Level 3
God Stats
2W - 3L
1,101 SR
Queue Stats
2W - 4L
1,098 Elo+
Party 1
Zeus
Zeus
Джек228
Zeus
Level 9
God Stats
9W - 7L
1,556 SR
Queue Stats
23W - 17L
1,499 Elo+
Solo
Yemoja
Yemoja
迈克柯里昂
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 111L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dudeinashirt
Amaterasu
17
1 / 7 / 5
10,947
912
7,215
26,572
11,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 17 / 4
10,368
864
7,477
24,106
8,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
Win211
Nox
17
1 / 4 / 6
11,012
918
7,915
15,588
5,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
11 / 11 / 1
13,915
1,160
21,094
20,579
6,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
jinxxxcat
Heimdallr
18
1 / 3 / 7
11,586
966
11,248
12,778
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Exedeath
Fafnir
20
14 / 3 / 20
14,613
1,218
23,663
14,734
20,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Topher15
Kukulkan
19
7 / 3 / 16
12,140
1,012
10,775
9,471
3,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
omnomaly
Izanami
19
7 / 3 / 14
12,313
1,026
19,358
12,499
4,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

19
11 / 4 / 19
13,532
1,128
25,980
11,040
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 1 / 26
13,530
1,128
9,304
11,888
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
137
14
Kills
42
42
Deaths
14
23
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dudeinashirt
Amaterasu
1
7
5
0.5
W
Fafnir
Exedeath
Fafnir
14
3
20
8
L
0
17
4
0.12
W
Kukulkan
Topher15
Kukulkan
7
3
16
5
L
Nox
Win211
Nox
1
4
6
1
L
11
11
1
1.05
L
Heimdallr
jinxxxcat
Heimdallr
1
3
7
1.5
W
Izanami
omnomaly
Izanami
7
3
14
4.67
W
11
4
19
5.13
W
3
1
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,949
Damage
89,080
99,623
Taken
59,632
36,914
Mitigated
44,356
8,110
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dudeinashirt
Amaterasu
7,215
3,543
0
3,974
26,572
11,858
0
16,092
10,249
0
17,823
W
Fafnir
Exedeath
Fafnir
23,663
8,032
0
2,540
14,734
20,760
0
6,307
8,427
31,434
0
L
7,477
4,562
525
2,616
24,106
8,616
0
18,828
4,941
31,858
0
W
Kukulkan
Topher15
Kukulkan
10,775
1,185
0
191
9,471
3,490
0
968
8,503
34,148
0
L
Nox
Win211
Nox
7,915
244
0
0
15,588
5,567
0
10,583
4,877
31,280
0
L
21,094
8,058
0
0
20,579
6,548
0
15,010
5,170
0
36,811
L
Heimdallr
jinxxxcat
Heimdallr
11,248
7,525
0
995
12,778
4,325
0
8,032
4,664
0
34,751
W
Izanami
omnomaly
Izanami
19,358
14,901
0
1,887
12,499
4,438
0
3,647
8,852
0
46,883
W
25,980
3,291
44
788
11,040
2,935
0
838
10,202
42,868
0
W
9,304
2,730
2,982
1,689
11,888
12,733
0
3,632
8,256
25,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,828
Gold Earned
66,128
208
Minions Killed
240
6
Camps Cleared
7
1,126,493
Distance Traveled
1,073,008
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,947
912
25
2
0
224,580
0
W
Fafnir
14,613
1,218
14
1
1
224,520
2
L
Olorun
10,368
864
50
4
1
157,595
0
W
Kukulkan
12,140
1,012
69
6
0
211,332
0
L
Nox
11,012
918
78
7
1
260,970
3
L
Loki
13,915
1,160
18
2
4
246,473
0
L
Heimdallr
11,586
966
37
3
0
236,875
0
W
Izanami
12,313
1,026
66
6
5
225,015
3
W
Zeus
13,532
1,128
59
5
1
181,521
5
W
Yemoja
13,530
1,128
32
3
0
230,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role