Player Matchup

Yemoja
Yemoja
LionSin7_Escanor
Yemoja
Level 143
God Stats
11W - 7L
1,660 SR
Queue Stats
354W - 290L
1,631 Elo+
Party 2
Ra
Ra
SlayDraqon
Ra
Level 159
God Stats
7W - 2L
1,712 SR
Queue Stats
93W - 57L
1,811 Elo+
Party 2
Rama
Rama
edgarflmendes
Rama
Level 7
God Stats
2W - 1L
1,519 SR
Queue Stats
3W - 5L
1,246 Elo+
Solo
Team Averages
Level 103
1,630 SR
1,563 Elo+

VS

Team Averages
Level 54
1,498 SR
1,335 Elo+
Izanami
Izanami
DeadSociopath
Izanami
Level 29
God Stats
18W - 17L
1,735 SR
Queue Stats
104W - 165L
1,308 Elo+
Party 1
Discordia
Discordia
Nya_Keket
Discordia
Level 69
God Stats
15W - 15L
1,517 SR
Queue Stats
106W - 158L
1,313 Elo+
Party 1
Mulan
Mulan
buitre02
Mulan
Level 65
God Stats
2W - 4L
1,243 SR
Queue Stats
21W - 23L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 14
13,510
751
8,434
26,801
37,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
19 / 6 / 1
15,761
876
25,385
19,433
9,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 10 / 6
10,196
566
2,003
15,540
4,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
10 / 8 / 4
14,394
800
18,925
17,773
7,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Nya_Keket
Discordia
17
3 / 7 / 10
12,802
711
17,481
11,419
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
buitre02
Mulan
16
4 / 6 / 10
12,476
693
11,307
20,520
15,291
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
21
Kills
17
18
Deaths
21
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
10
8
4
1.5
W
2
2
14
4.5
L
Discordia
Nya_Keket
Discordia
3
7
10
1.14
W
19
6
1
3.25
L
Mulan
buitre02
Mulan
4
6
10
1.5
W
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
47,713
61,774
Taken
49,712
51,256
Mitigated
26,643
21,574
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
18,925
14,377
28
2,920
17,773
7,238
1,728
12,784
4,623
0
62,940
W
8,434
1,000
1,938
6,518
26,801
37,278
718
6,047
20,754
28,179
0
L
Discordia
Nya_Keket
Discordia
17,481
174
0
327
11,419
4,114
682
8,231
2,984
58,760
0
W
25,385
491
5,269
7,599
19,433
9,241
2,156
6,532
12,901
98,833
0
L
Mulan
buitre02
Mulan
11,307
1,680
0
3,740
20,520
15,291
265
11,880
8,286
0
29,043
W
2,003
1,383
0
250
15,540
4,737
184
4,902
10,638
0
15,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
39,672
198
Minions Killed
199
0
Camps Cleared
0
840,072
Distance Traveled
909,898
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,394
800
96
5
0
273,562
1
W
Yemoja
13,510
751
36
2
0
328,482
3
L
Discordia
12,802
711
78
4
0
317,302
1
W
Ra
15,761
876
142
8
0
298,880
2
L
Mulan
12,476
693
25
1
0
319,034
3
W
Rama
10,196
566
20
1
0
212,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role