Player Matchup

Gilgamesh
Gilgamesh
FillMeUppp
Gilgamesh
Level 15
God Stats
50W - 31L
1,594 SR
Queue Stats
212W - 150L
1,494 Elo+
Party 1
Zeus
Zeus
RukaGER
Zeus
Level 160
God Stats
8W - 9L
1,681 SR
Queue Stats
1,122W - 748L
1,539 Elo+
Party 1
Ares
Ares
lilouxx
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,176 Elo+
Solo
Team Averages
Level 64
1,592 SR
1,403 Elo+

VS

Team Averages
Level 25
1,686 SR
1,585 Elo+
Hercules
Hercules
 
Hercules
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Manyanskiy
Discordia
Level 6
God Stats
3W - 2L
1,741 SR
Queue Stats
5W - 5L
1,573 Elo+
Party 2
Izanami
Izanami
Mu4achoS
Izanami
Level 7
God Stats
6W - 2L
1,818 SR
Queue Stats
11W - 6L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FillMeUppp
Gilgamesh
13
2 / 5 / 2
10,402
693
8,517
20,060
13,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
RukaGER
Zeus
13
2 / 8 / 1
9,086
606
14,371
11,673
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
lilouxx
Ares
12
1 / 9 / 4
9,213
614
6,072
22,795
26,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 5 / 14
11,338
756
10,999
16,142
11,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Manyanskiy
Discordia
13
2 / 1 / 12
10,097
673
7,301
5,613
1,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Mu4achoS
Izanami
19
15 / 0 / 6
13,348
890
28,470
14,646
6,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
22
22
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
5
14
2.4
L
Gilgamesh
FillMeUppp
Gilgamesh
2
5
2
0.6
W
Discordia
Manyanskiy
Discordia
2
1
12
8
W
Izanami
Mu4achoS
Izanami
15
0
6
18
L
Zeus
RukaGER
Zeus
2
8
1
0.31
L
Ares
lilouxx
Ares
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,960
Damage
46,770
54,528
Taken
36,401
44,171
Mitigated
20,090
3,009
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,999
4,014
0
3,122
16,142
11,973
184
10,218
5,530
0
20,676
L
Gilgamesh
FillMeUppp
Gilgamesh
8,517
1,667
0
718
20,060
13,386
460
3,228
16,832
2,801
24,009
W
Discordia
Manyanskiy
Discordia
7,301
1,068
0
284
5,613
1,929
303
2,366
3,191
20,839
0
W
Izanami
Mu4achoS
Izanami
28,470
22,184
0
390
14,646
6,188
3,019
7,965
6,341
0
101,114
L
Zeus
RukaGER
Zeus
14,371
1,033
0
2,231
11,673
4,016
363
464
11,209
50,384
0
L
Ares
lilouxx
Ares
6,072
1,264
0
60
22,795
26,769
182
3,609
19,186
15,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,701
Gold Earned
34,783
129
Minions Killed
178
0
Camps Cleared
0
759,435
Distance Traveled
816,974
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,338
756
6
0
0
280,131
1
L
Gilgamesh
10,402
693
36
2
0
303,025
1
W
Discordia
10,097
673
21
1
0
264,301
4
W
Izanami
13,348
890
151
10
0
272,542
0
L
Zeus
9,086
606
79
5
0
220,995
0
L
Ares
9,213
614
14
1
0
235,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role