Player Matchup

Odin
Odin
TheGoblinKing011
Odin
Level 148
God Stats
52W - 32L
1,577 SR
Queue Stats
1,150W - 954L
1,626 Elo+
Party 1
Chang'e
Chang'e
Zabberwalk
Chang'e
Level 113
God Stats
20W - 10L
1,624 SR
Queue Stats
480W - 350L
1,555 Elo+
Party 1
Bastet
Bastet
xFTSxMERCDADDY
Bastet
Level 120
God Stats
12W - 1L
1,732 SR
Queue Stats
160W - 117L
1,591 Elo+
Party 1
Team Averages
Level 127
1,644 SR
1,591 Elo+

VS

Team Averages
Level 51
1,401 SR
1,339 Elo+
Loki
Loki
AcidicTorsion420
Loki
Level 69
God Stats
0W - 1L
1,276 SR
Queue Stats
4W - 5L
1,333 Elo+
Solo
Sol
Sol
Eqinox ThUnDa
Sol
Level 53
God Stats
5W - 6L
1,428 SR
Queue Stats
20W - 28L
1,355 Elo+
Party 2
Horus
Horus
HaHanSolo
Horus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 7
10,937
841
9,858
14,337
11,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Zabberwalk
Chang'e
15
5 / 1 / 12
10,187
784
12,539
7,972
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 7
9,485
730
10,641
9,838
3,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,377
644
5,860
9,832
3,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 1
8,155
627
6,983
15,618
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
HaHanSolo
Horus
11
1 / 5 / 1
8,045
619
3,733
14,363
13,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
18
Kills
3
3
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
1
6
1
0.25
L
Horus
HaHanSolo
Horus
1
5
1
0.3
W
10
0
7
13.5
W
Chang'e
Zabberwalk
Chang'e
5
1
12
11
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,038
Damage
16,576
32,147
Taken
39,813
16,942
Mitigated
22,295
13,029
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,860
1,622
0
0
9,832
3,334
0
3,742
5,858
0
20,168
L
6,983
1,768
0
2,903
15,618
5,522
0
4,768
10,550
38,313
0
L
Horus
HaHanSolo
Horus
3,733
1,731
1,257
2,439
14,363
13,439
0
5,823
8,300
0
9,776
W
9,858
1,974
0
3,621
14,337
11,222
749
2,689
11,140
6,995
27,940
W
Chang'e
Zabberwalk
Chang'e
12,539
1,008
3,680
5,266
7,972
2,416
1,170
3,260
4,443
43,889
0
W
10,641
2,353
231
231
9,838
3,304
912
577
9,127
0
41,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,609
Gold Earned
24,577
166
Minions Killed
124
0
Camps Cleared
0
740,120
Distance Traveled
675,386
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,377
644
38
3
0
229,247
4
L
Sol
8,155
627
76
6
0
205,587
3
L
Horus
8,045
619
10
1
0
240,552
4
W
Odin
10,937
841
40
3
0
231,121
6
W
Chang'e
10,187
784
69
5
0
225,857
4
W
Bastet
9,485
730
57
4
0
283,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role