Player Matchup

Merlin
Merlin
KHANTHEKAGE
Merlin
Level 15
God Stats
10W - 11L
1,466 SR
Queue Stats
15W - 18L
1,359 Elo+
Solo
Fenrir
Fenrir
OG_Gach
Fenrir
Level 16
God Stats
7W - 10L
1,403 SR
Queue Stats
14W - 25L
1,273 Elo+
Party 2
Amaterasu
Amaterasu
Rivalizt
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,272 Elo+
Solo
Persephone
Persephone
SoulWard_12
Persephone
Level 15
God Stats
8W - 13L
1,483 SR
Queue Stats
15W - 22L
1,316 Elo+
Party 2
Cabrakan
Cabrakan
热带第一帅
Cabrakan
Level 14
God Stats
5W - 6L
1,627 SR
Queue Stats
29W - 34L
1,472 Elo+
Solo
Team Averages
Level 13
1,496 SR
1,339 Elo+

VS

Team Averages
Level 14
1,522 SR
1,443 Elo+
Aphrodite
Aphrodite
Benelovences
Aphrodite
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Eset
Eset
Hardgorka
Eset
Level 8
God Stats
1W - 1L
1,149 SR
Queue Stats
2W - 4L
1,249 Elo+
Solo
Cernunnos
Cernunnos
KillPhillin
Cernunnos
Level 17
God Stats
24W - 22L
1,588 SR
Queue Stats
116W - 123L
1,506 Elo+
Party 1
Ares
Ares
SonOfMars42
Ares
Level 42
God Stats
9W - 8L
1,873 SR
Queue Stats
30W - 44L
1,460 Elo+
Party 1
Thor
Thor
yuridx
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 11 / 6
11,560
428
14,628
20,064
7,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
OG_Gach
Fenrir
17
11 / 13 / 4
12,545
465
12,385
29,071
10,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Rivalizt
Amaterasu
18
2 / 5 / 8
11,462
425
6,092
27,600
20,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
SoulWard_12
Persephone
19
5 / 5 / 12
12,863
476
16,623
13,748
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
17
2 / 7 / 8
11,871
440
8,974
24,254
26,378
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Benelovences
Aphrodite
20
11 / 4 / 19
14,518
538
22,206
23,832
26,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Eset
19
6 / 5 / 21
13,112
486
18,143
15,996
7,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
KillPhillin
Cernunnos
20
17 / 5 / 13
15,688
581
33,638
24,202
12,063
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 6 / 25
12,781
473
14,485
32,456
42,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
yuridx
Thor
10
1 / 5 / 5
9,540
353
1,846
7,885
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
123
24
Kills
40
41
Deaths
25
38
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Benelovences
Aphrodite
11
4
19
5.13
W
Eset
6
5
21
3.3
L
Merlin
4
11
6
0.64
W
Cernunnos
KillPhillin
Cernunnos
17
5
13
4.7
L
Fenrir
OG_Gach
Fenrir
11
13
4
1
L
Amaterasu
Rivalizt
Amaterasu
2
5
8
1.2
W
5
6
25
2.92
L
Persephone
SoulWard_12
Persephone
5
5
12
2.2
W
Thor
yuridx
Thor
1
5
5
0.7
L
Cabrakan
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,702
Damage
90,318
114,737
Taken
104,371
69,440
Mitigated
91,733
16,266
Healing
41,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Benelovences
Aphrodite
22,206
972
13,889
15,052
23,832
26,101
1,379
7,038
16,454
87,536
0
W
Eset
18,143
1,262
918
4,967
15,996
7,630
1,326
6,799
8,754
57,691
0
L
Merlin
14,628
647
201
3,207
20,064
7,587
403
12,470
7,594
67,197
0
W
Cernunnos
KillPhillin
Cernunnos
33,638
18,337
0
5,269
24,202
12,063
13,860
10,436
13,577
0
120,659
L
Fenrir
OG_Gach
Fenrir
12,385
3,970
0
4,904
29,071
10,933
318
11,584
17,487
0
62,073
L
Amaterasu
Rivalizt
Amaterasu
6,092
2,605
0
3,895
27,600
20,144
2,442
14,143
13,457
0
64,198
W
14,485
352
0
1,260
32,456
42,985
1,968
12,200
19,882
37,200
0
L
Persephone
SoulWard_12
Persephone
16,623
370
0
948
13,748
4,398
722
5,594
8,149
72,430
0
W
Thor
yuridx
Thor
1,846
799
0
628
7,885
2,954
708
2,326
5,479
0
13,294
L
Cabrakan
8,974
792
0
3,111
24,254
26,378
0
11,040
13,214
49,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,301
Gold Earned
65,639
509
Minions Killed
412
0
Camps Cleared
0
2,141,102
Distance Traveled
2,208,074
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,518
538
140
5
0
528,129
2
W
Eset
13,112
486
75
3
0
489,728
8
L
Merlin
11,560
428
106
4
0
345,259
1
W
Cernunnos
15,688
581
145
5
0
464,273
3
L
Fenrir
12,545
465
82
3
0
390,756
0
L
Amaterasu
11,462
425
110
4
0
475,513
1
W
Ares
12,781
473
21
1
0
474,866
4
L
Persephone
12,863
476
128
5
0
531,872
1
W
Thor
9,540
353
31
1
0
251,078
3
L
Cabrakan
11,871
440
83
3
0
397,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role