Player Matchup

He Bo
He Bo
 
He Bo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
EnderA7
Ra
Level 12
God Stats
1W - 1L
1,750 SR
Queue Stats
37W - 24L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
MXFOOR
Jing Wei
Level 43
God Stats
10W - 10L
1,642 SR
Queue Stats
48W - 32L
1,531 Elo+
Party 1
Yemoja
Yemoja
iazooz
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,364 Elo+
Party 1
Bakasura
Bakasura
tahmelah
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,544 Elo+
Party 1
Team Averages
Level 21
1,578 SR
1,499 Elo+

VS

Team Averages
Level 10
1,573 SR
1,494 Elo+
Awilix
Awilix
 
Awilix
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JestemKurfaDobry
Danzaburou
Level 23
God Stats
10W - 17L
1,477 SR
Queue Stats
60W - 38L
1,545 Elo+
Solo
Olorun
Olorun
Krick3
Olorun
Level 4
God Stats
29W - 10L
1,890 SR
Queue Stats
155W - 147L
1,816 Elo+
Solo
Yemoja
Yemoja
Либе
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,382 Elo+
Solo
Kukulkan
Kukulkan
她的眼里皆星辰
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 5 / 3
6,926
577
7,249
10,313
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 4
6,376
531
6,281
6,578
2,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MXFOOR
Jing Wei
12
3 / 2 / 1
6,787
566
3,543
6,386
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
iazooz
Yemoja
10
2 / 3 / 2
6,207
517
2,760
8,437
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bakasura
tahmelah
Bakasura
10
1 / 4 / 1
5,795
483
2,039
7,098
2,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 2 / 2
7,364
614
4,524
7,493
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
JestemKurfaDobry
Danzaburou
12
5 / 2 / 2
7,616
635
6,131
9,692
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Krick3
Olorun
13
5 / 4 / 2
7,429
619
9,412
10,406
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Либе
Yemoja
9
0 / 4 / 2
5,523
460
1,773
6,329
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 5
6,439
537
3,539
3,568
1,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
12
Kills
16
18
Deaths
13
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
3
1.1
W
Awilix
 
Awilix
4
2
2
2.5
L
2
4
4
1
W
Danzaburou
JestemKurfaDobry
Danzaburou
5
2
2
3
W
Olorun
Krick3
Olorun
5
4
2
1.5
L
Jing Wei
MXFOOR
Jing Wei
3
2
1
1.75
L
Yemoja
iazooz
Yemoja
2
3
2
1
L
Bakasura
tahmelah
Bakasura
1
4
1
0.38
W
Yemoja
Либе
Yemoja
0
4
2
0.25
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
25,379
38,812
Taken
37,488
13,433
Mitigated
13,637
11,230
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,249
424
0
4,282
10,313
3,266
0
4,060
6,253
35,971
0
W
Awilix
 
Awilix
4,524
1,753
0
2,998
7,493
2,536
0
2,744
4,739
0
42,454
L
6,281
1,198
527
732
6,578
2,058
170
3,124
3,454
29,096
0
W
Danzaburou
JestemKurfaDobry
Danzaburou
6,131
2,976
0
3,336
9,692
2,999
432
1,490
8,147
0
43,745
W
Olorun
Krick3
Olorun
9,412
5,755
352
4,921
10,406
3,641
1,659
6,365
3,891
45,044
0
L
Jing Wei
MXFOOR
Jing Wei
3,543
3,051
0
2,494
6,386
1,794
0
1,268
5,118
0
34,521
L
Yemoja
iazooz
Yemoja
2,760
896
161
1,612
8,437
4,093
626
4,663
3,774
13,938
0
L
Bakasura
tahmelah
Bakasura
2,039
1,293
0
1,422
7,098
2,222
0
1,609
5,489
0
21,767
W
Yemoja
Либе
Yemoja
1,773
993
292
810
6,329
3,225
1,046
2,683
3,310
13,859
0
W
3,539
476
0
180
3,568
1,236
224
3,008
560
19,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,091
Gold Earned
34,371
267
Minions Killed
293
0
Camps Cleared
0
1,092,778
Distance Traveled
1,023,597
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,926
577
61
5
0
210,201
1
W
Awilix
7,364
614
79
7
0
251,229
0
L
Ra
6,376
531
47
4
0
212,486
1
W
Danzaburou
7,616
635
79
7
0
190,345
2
W
Olorun
7,429
619
83
7
0
183,619
1
L
Jing Wei
6,787
566
72
6
0
210,769
0
L
Yemoja
6,207
517
26
2
0
219,536
1
L
Bakasura
5,795
483
61
5
0
239,786
0
W
Yemoja
5,523
460
18
2
0
169,778
0
W
Kukulkan
6,439
537
34
3
0
228,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role