Player Matchup

Olorun
Olorun
BlackTransGuy
Olorun
Level 16
God Stats
4W - 1L
1,726 SR
Queue Stats
50W - 43L
1,461 Elo+
Solo
Ne Zha
Ne Zha
Blazo9570
Ne Zha
Level 27
God Stats
5W - 3L
1,613 SR
Queue Stats
45W - 43L
1,425 Elo+
Party 1
Fafnir
Fafnir
Meofff6180
Fafnir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 67L
1,384 Elo+
Party 1
Bacchus
Bacchus
dru280
Bacchus
Level 17
God Stats
8W - 4L
1,080 SR
Queue Stats
41W - 63L
1,317 Elo+
Solo
Yemoja
Yemoja
munakdoll
Yemoja
Level 7
God Stats
2W - 2L
1,123 SR
Queue Stats
47W - 37L
1,327 Elo+
Solo
Team Averages
Level 19
1,408 SR
1,383 Elo+

VS

Team Averages
Level 20
1,454 SR
1,365 Elo+
The Morrigan
The Morrigan
ArticDemon32
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,191 Elo+
Solo
Heimdallr
Heimdallr
BongusShlongus
Heimdallr
Level 29
God Stats
13W - 12L
1,339 SR
Queue Stats
82W - 70L
1,380 Elo+
Solo
Anubis
Anubis
LikableDeath666
Anubis
Level 27
God Stats
89W - 82L
1,489 SR
Queue Stats
160W - 165L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
chaneke9slayer
Sun Wukong
Level 16
God Stats
6W - 11L
1,298 SR
Queue Stats
68W - 82L
1,386 Elo+
Solo
Khepri
Khepri
zongjieya
Khepri
Level 14
God Stats
2W - 2L
1,642 SR
Queue Stats
10W - 13L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 5
12,428
592
18,981
21,056
10,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Blazo9570
Ne Zha
18
5 / 8 / 3
11,471
546
10,844
14,761
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Fafnir
Meofff6180
Fafnir
15
3 / 6 / 5
10,315
491
8,260
15,148
9,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
dru280
Bacchus
15
3 / 4 / 5
10,427
497
5,335
16,235
10,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
munakdoll
Yemoja
15
3 / 2 / 10
10,880
518
5,379
10,312
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArticDemon32
The Morrigan
14
1 / 10 / 5
9,177
437
6,041
12,705
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
BongusShlongus
Heimdallr
16
7 / 5 / 1
10,709
510
15,415
20,744
8,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 1
7,045
335
1,434
5,151
2,109
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
chaneke9slayer
Sun Wukong
16
10 / 3 / 1
10,734
511
14,023
17,476
10,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
zongjieya
Khepri
13
1 / 6 / 4
9,015
429
2,547
12,723
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
24
Kills
19
20
Deaths
26
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ArticDemon32
The Morrigan
1
10
5
0.35
W
10
0
5
12.5
W
Ne Zha
Blazo9570
Ne Zha
5
8
3
0.81
L
Heimdallr
BongusShlongus
Heimdallr
7
5
1
1.5
L
0
2
1
0.25
W
Fafnir
Meofff6180
Fafnir
3
6
5
0.92
L
Sun Wukong
chaneke9slayer
Sun Wukong
10
3
1
3.5
W
Bacchus
dru280
Bacchus
3
4
5
1.38
W
Yemoja
munakdoll
Yemoja
3
2
10
4
L
Khepri
zongjieya
Khepri
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,799
Damage
39,460
77,512
Taken
68,799
45,009
Mitigated
35,075
26,274
Healing
20,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ArticDemon32
The Morrigan
6,041
2,044
0
1,098
12,705
4,301
132
6,314
6,198
40,524
4,138
W
18,981
10,850
469
13,752
21,056
10,918
7,732
2,368
18,688
92,988
0
W
Ne Zha
Blazo9570
Ne Zha
10,844
2,526
0
3,910
14,761
4,971
2,950
1,180
11,659
0
67,164
L
Heimdallr
BongusShlongus
Heimdallr
15,415
7,019
0
8,678
20,744
8,481
1,157
10,279
10,465
0
84,294
L
1,434
0
0
955
5,151
2,109
0
2,393
2,758
17,945
0
W
Fafnir
Meofff6180
Fafnir
8,260
3,062
0
2,601
15,148
9,605
1,721
1,604
13,544
34,061
0
L
Sun Wukong
chaneke9slayer
Sun Wukong
14,023
3,049
0
8,027
17,476
10,158
168
8,952
8,164
0
68,247
W
Bacchus
dru280
Bacchus
5,335
820
0
0
16,235
10,762
432
2,200
14,035
37,197
0
W
Yemoja
munakdoll
Yemoja
5,379
2,001
2,939
2,603
10,312
8,753
1,167
1,266
9,046
27,547
0
L
Khepri
zongjieya
Khepri
2,547
122
0
1,478
12,723
10,026
0
9,325
3,254
19,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,521
Gold Earned
46,680
394
Minions Killed
423
0
Camps Cleared
0
1,911,603
Distance Traveled
1,467,222
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,177
437
89
4
0
321,339
1
W
Olorun
12,428
592
132
6
0
443,540
0
W
Ne Zha
11,471
546
119
6
0
380,149
0
L
Heimdallr
10,709
510
134
6
0
314,946
1
L
Anubis
7,045
335
37
2
0
81,183
1
W
Fafnir
10,315
491
50
2
0
363,863
1
L
Sun Wukong
10,734
511
125
6
0
368,377
1
W
Bacchus
10,427
497
60
3
0
339,936
0
W
Yemoja
10,880
518
33
2
0
384,115
3
L
Khepri
9,015
429
38
2
0
381,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role