Player Matchup

Nemesis
Nemesis
BrudnyJoe
Nemesis
Level 17
God Stats
5W - 2L
1,585 SR
Queue Stats
19W - 22L
1,287 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MangoFapper666
Tsukuyomi
Level 25
God Stats
13W - 9L
1,526 SR
Queue Stats
165W - 147L
1,472 Elo+
Party 1
Sol
Sol
Weffles101
Sol
Level 41
God Stats
13W - 7L
1,735 SR
Queue Stats
182W - 180L
1,483 Elo+
Party 1
Neith
Neith
WuTeKapk
Neith
Level 14
God Stats
6W - 4L
1,558 SR
Queue Stats
21W - 22L
1,287 Elo+
Party 3
Odin
Odin
trensonguy
Odin
Level 16
God Stats
2W - 1L
1,225 SR
Queue Stats
41W - 41L
1,331 Elo+
Party 1
Team Averages
Level 23
1,526 SR
1,372 Elo+

VS

Team Averages
Level 33
1,507 SR
1,454 Elo+
Arachne
Arachne
 
Arachne
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Jheroc
Ymir
Level 4
God Stats
4W - 1L
1,691 SR
Queue Stats
13W - 5L
1,387 Elo+
Party 2
Anhur
Anhur
MarechalLannes
Anhur
Level 28
God Stats
8W - 4L
1,541 SR
Queue Stats
60W - 65L
1,369 Elo+
Party 2
Ra
Ra
Ourobboross
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 4
Vamana
Vamana
Tapion37
Vamana
Level 26
God Stats
0W - 4L
1,305 SR
Queue Stats
98W - 93L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrudnyJoe
Nemesis
13
1 / 2 / 5
8,146
479
2,827
6,644
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
MangoFapper666
Tsukuyomi
18
11 / 3 / 8
11,214
660
19,721
13,768
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
15 / 2 / 8
11,282
664
18,209
12,293
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
WuTeKapk
Neith
13
2 / 5 / 3
8,239
485
6,160
7,129
2,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 1
7,870
463
3,143
6,398
3,960
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 5 / 3
10,373
610
10,636
15,072
8,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Jheroc
Ymir
12
5 / 5 / 2
7,915
466
3,826
13,890
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 5 / 6
7,742
455
3,920
12,592
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 12 / 1
6,667
392
2,502
10,748
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Tapion37
Vamana
13
3 / 3 / 1
8,928
525
3,723
11,109
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
30
Kills
14
14
Deaths
30
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
5
3
1.3
W
Nemesis
BrudnyJoe
Nemesis
1
2
5
1.75
L
Ymir
Jheroc
Ymir
5
5
2
1.2
W
Tsukuyomi
MangoFapper666
Tsukuyomi
11
3
8
5
L
1
5
6
0.8
L
0
12
1
0.04
L
Vamana
Tapion37
Vamana
3
3
1
1.17
W
15
2
8
9.5
W
Neith
WuTeKapk
Neith
2
5
3
0.7
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,060
Damage
24,607
46,232
Taken
63,411
17,869
Mitigated
33,989
6,705
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,636
6,359
0
3,996
15,072
8,790
0
2,420
12,652
0
64,965
W
Nemesis
BrudnyJoe
Nemesis
2,827
1,128
0
563
6,644
2,315
1,082
1,128
5,516
0
30,687
L
Ymir
Jheroc
Ymir
3,826
634
0
1,891
13,890
10,483
0
6,080
7,810
21,795
0
W
Tsukuyomi
MangoFapper666
Tsukuyomi
19,721
8,477
0
1,113
13,768
5,437
0
863
12,905
0
92,696
L
3,920
2,539
0
3,724
12,592
4,499
0
2,753
9,839
0
40,050
L
2,502
377
24
614
10,748
3,683
479
5,696
5,052
28,077
0
L
Vamana
Tapion37
Vamana
3,723
1,299
0
2,818
11,109
6,534
612
1,260
9,849
681
34,247
W
18,209
5,710
0
4,117
12,293
3,845
2,494
1,707
10,586
82,370
0
W
Neith
WuTeKapk
Neith
6,160
1,573
0
912
7,129
2,312
175
2,792
4,337
0
33,568
W
3,143
1,128
0
0
6,398
3,960
802
224
6,174
0
25,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,751
Gold Earned
41,625
441
Minions Killed
364
0
Camps Cleared
0
1,568,720
Distance Traveled
1,455,703
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,373
610
130
8
0
295,062
2
W
Nemesis
8,146
479
71
4
0
327,157
0
L
Ymir
7,915
466
32
2
0
319,756
3
W
Tsukuyomi
11,214
660
133
8
0
357,206
2
L
Anhur
7,742
455
78
5
0
264,197
2
L
Ra
6,667
392
46
3
0
247,958
2
L
Vamana
8,928
525
78
5
0
328,730
0
W
Sol
11,282
664
123
7
0
321,672
0
W
Neith
8,239
485
65
4
0
315,095
0
W
Odin
7,870
463
49
3
0
247,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role