Player Matchup

Sol
Sol
BatTing
Sol
Level 39
God Stats
29W - 20L
1,573 SR
Queue Stats
319W - 321L
1,518 Elo+
Party 3
Tyr
Tyr
Metro198
Tyr
Level 46
God Stats
19W - 21L
1,394 SR
Queue Stats
280W - 293L
1,520 Elo+
Solo
Ymir
Ymir
RyK9
Ymir
Level 29
God Stats
35W - 25L
1,501 SR
Queue Stats
396W - 387L
1,427 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SlowDownSausage
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,372 SR
Queue Stats
20W - 20L
1,448 Elo+
Party 2
Fenrir
Fenrir
TomPaine95
Fenrir
Level 81
God Stats
2W - 0L
1,687 SR
Queue Stats
22W - 26L
1,484 Elo+
Party 3
Team Averages
Level 53
1,506 SR
1,479 Elo+

VS

Team Averages
Level 48
1,593 SR
1,497 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Benjimainn
Ne Zha
Level 77
God Stats
4W - 3L
1,656 SR
Queue Stats
36W - 33L
1,506 Elo+
Party 4
Cerberus
Cerberus
F0z3yMaRy
Cerberus
Level 22
God Stats
1W - 2L
1,546 SR
Queue Stats
31W - 30L
1,477 Elo+
Party 4
Loki
Loki
FiuryM
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,485 Elo+
Solo
Janus
Janus
aldapa79
Janus
Level 85
God Stats
5W - 2L
1,764 SR
Queue Stats
91W - 84L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
6 / 0 / 1
7,023
638
7,570
3,397
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
4 / 0 / 1
7,573
688
3,667
5,531
3,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
RyK9
Ymir
11
1 / 0 / 6
6,015
547
2,369
4,550
1,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
SlowDownSausage
Morgan Le Fay
11
5 / 3 / 4
7,338
667
9,175
6,953
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
TomPaine95
Fenrir
10
5 / 1 / 3
6,446
586
2,159
6,473
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 5 / 0
4,900
445
2,282
6,550
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
Benjimainn
Ne Zha
10
0 / 3 / 1
5,710
519
2,488
7,169
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
F0z3yMaRy
Cerberus
8
0 / 2 / 0
5,133
467
1,419
7,849
3,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
FiuryM
Loki
10
0 / 5 / 2
5,623
511
3,466
7,681
2,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
aldapa79
Janus
11
4 / 6 / 0
6,572
597
5,105
7,948
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
21
Kills
4
4
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
0
0
W
Sol
6
0
1
6.5
L
Ne Zha
Benjimainn
Ne Zha
0
3
1
0.17
L
Cerberus
F0z3yMaRy
Cerberus
0
2
0
0
L
Loki
FiuryM
Loki
0
5
2
0.2
W
4
0
1
4.5
W
Ymir
RyK9
Ymir
1
0
6
4
W
Morgan Le Fay
SlowDownSausage
Morgan Le Fay
5
3
4
2.33
W
Fenrir
TomPaine95
Fenrir
5
1
3
6.5
L
Janus
aldapa79
Janus
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,940
Damage
14,760
26,904
Taken
37,197
10,878
Mitigated
11,250
12,127
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,282
988
0
1,361
6,550
1,808
0
4,275
2,275
0
22,403
W
Sol
7,570
3,299
0
2,014
3,397
1,125
770
248
3,149
43,633
4,450
L
Ne Zha
Benjimainn
Ne Zha
2,488
676
0
1,007
7,169
2,234
0
3,460
3,709
0
33,466
L
Cerberus
F0z3yMaRy
Cerberus
1,419
0
0
1,290
7,849
3,015
0
5,571
2,278
12,281
0
L
Loki
FiuryM
Loki
3,466
677
0
1,539
7,681
2,185
0
571
7,110
0
24,390
W
3,667
301
0
3,615
5,531
3,085
160
0
5,531
0
37,624
W
Ymir
RyK9
Ymir
2,369
453
376
1,049
4,550
1,923
123
1,302
3,197
23,417
0
W
Morgan Le Fay
SlowDownSausage
Morgan Le Fay
9,175
1,239
0
1,931
6,953
2,400
630
2,839
3,874
41,735
0
W
Fenrir
TomPaine95
Fenrir
2,159
279
0
3,142
6,473
2,345
0
1,738
4,629
0
23,120
L
Janus
aldapa79
Janus
5,105
491
0
1,122
7,948
2,008
0
4,813
3,135
30,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
27,938
368
Minions Killed
263
0
Camps Cleared
0
1,071,087
Distance Traveled
1,052,720
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,900
445
46
4
0
187,845
1
W
Sol
7,023
638
102
9
0
189,983
5
L
Ne Zha
5,710
519
74
7
0
229,754
1
L
Cerberus
5,133
467
26
2
0
220,376
5
L
Loki
5,623
511
56
5
0
195,197
1
W
Tyr
7,573
688
99
9
0
230,997
5
W
Ymir
6,015
547
36
3
0
219,500
2
W
Morgan Le Fay
7,338
667
84
8
0
204,827
3
W
Fenrir
6,446
586
47
4
0
225,780
5
L
Janus
6,572
597
61
6
0
219,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role