Player Matchup

Vamana
Vamana
TheGoblinKing011
Vamana
Level 148
God Stats
25W - 16L
1,528 SR
Queue Stats
1,150W - 954L
1,617 Elo+
Party 1
Chang'e
Chang'e
Zabberwalk
Chang'e
Level 113
God Stats
20W - 10L
1,607 SR
Queue Stats
480W - 350L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
xFTSxMERCDADDY
Heimdallr
Level 120
God Stats
3W - 0L
1,790 SR
Queue Stats
160W - 117L
1,581 Elo+
Party 1
Team Averages
Level 127
1,642 SR
1,581 Elo+

VS

Team Averages
Level 104
1,686 SR
1,539 Elo+
Achilles
Achilles
KROC1111
Achilles
Level 89
God Stats
3W - 1L
1,757 SR
Queue Stats
23W - 20L
1,589 Elo+
Party 2
Ullr
Ullr
Skullcrushed18
Ullr
Level 67
God Stats
14W - 19L
1,493 SR
Queue Stats
475W - 513L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
x iTwirl
Morgan Le Fay
Level 155
God Stats
6W - 3L
1,808 SR
Queue Stats
146W - 114L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
13,692
721
14,619
29,021
18,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Zabberwalk
Chang'e
18
4 / 1 / 7
12,577
662
17,456
16,540
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
xFTSxMERCDADDY
Heimdallr
17
6 / 9 / 6
13,316
701
17,061
20,538
7,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KROC1111
Achilles
16
5 / 4 / 5
12,260
645
16,703
25,463
22,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 4 / 8
11,980
631
9,740
17,023
8,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
x iTwirl
Morgan Le Fay
16
6 / 5 / 6
12,206
642
22,805
16,191
7,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
13
Kills
14
14
Deaths
13
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
KROC1111
Achilles
5
4
5
1.88
L
3
4
8
1.75
W
3
4
8
1.75
W
Chang'e
Zabberwalk
Chang'e
4
1
7
7.5
L
Morgan Le Fay
x iTwirl
Morgan Le Fay
6
5
6
1.8
W
Heimdallr
xFTSxMERCDADDY
Heimdallr
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,136
Damage
49,248
66,099
Taken
58,677
32,528
Mitigated
38,729
29,170
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
KROC1111
Achilles
16,703
3,302
0
2,645
25,463
22,756
0
9,746
15,717
0
33,423
L
9,740
4,694
1,549
5,388
17,023
8,785
52
6,134
10,889
0
42,323
W
14,619
4,765
0
9,676
29,021
18,950
404
8,295
20,210
6,808
47,506
W
Chang'e
Zabberwalk
Chang'e
17,456
1,142
5,621
10,654
16,540
6,003
1,478
5,328
11,212
62,326
0
L
Morgan Le Fay
x iTwirl
Morgan Le Fay
22,805
108
0
4,657
16,191
7,188
107
3,375
12,816
65,161
0
W
Heimdallr
xFTSxMERCDADDY
Heimdallr
17,061
6,415
0
3,219
20,538
7,575
693
9,182
11,356
0
60,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
36,446
225
Minions Killed
196
0
Camps Cleared
0
1,038,810
Distance Traveled
1,050,287
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,260
645
45
2
0
351,243
3
L
Ullr
11,980
631
57
3
0
349,282
3
W
Vamana
13,692
721
56
3
0
354,193
6
W
Chang'e
12,577
662
81
4
0
370,528
6
L
Morgan Le Fay
12,206
642
94
5
0
349,762
2
W
Heimdallr
13,316
701
88
5
0
314,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role