Player Matchup

Hel
Hel
BigDiane079
Hel
Level 24
God Stats
0W - 2L
1,277 SR
Queue Stats
60W - 95L
1,292 Elo+
Party 2
Odin
Odin
BigTC1627
Odin
Level 78
God Stats
4W - 2L
1,657 SR
Queue Stats
97W - 96L
1,426 Elo+
Party 2
Serqet
Serqet
ChuChuKing
Serqet
Level 145
God Stats
1W - 5L
1,488 SR
Queue Stats
382W - 420L
1,525 Elo+
Solo
Izanami
Izanami
JoeRCB
Izanami
Level 126
God Stats
4W - 6L
1,344 SR
Queue Stats
849W - 862L
1,474 Elo+
Solo
Janus
Janus
ii DyNaMiCz x
Janus
Level 129
God Stats
1W - 2L
1,472 SR
Queue Stats
83W - 64L
1,467 Elo+
Party 2
Team Averages
Level 100
1,448 SR
1,437 Elo+

VS

Team Averages
Level 120
1,525 SR
1,541 Elo+
Ra
Ra
 
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Herculars823
Kukulkan
Level 157
God Stats
2W - 0L
1,728 SR
Queue Stats
287W - 351L
1,463 Elo+
Solo
Bellona
Bellona
MrMinkyMidget
Bellona
Level 148
God Stats
2W - 3L
1,557 SR
Queue Stats
271W - 214L
1,611 Elo+
Party 1
Apollo
Apollo
Sumsums
Apollo
Level 144
God Stats
7W - 5L
1,415 SR
Queue Stats
343W - 372L
1,472 Elo+
Solo
Cabrakan
Cabrakan
yehyeh
Cabrakan
Level 86
God Stats
5W - 0L
1,424 SR
Queue Stats
161W - 105L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 4
9,833
656
3,757
13,364
6,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
16
1 / 9 / 9
9,824
655
5,945
19,233
17,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
ChuChuKing
Serqet
15
4 / 5 / 4
10,212
681
7,465
11,003
6,901
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
JoeRCB
Izanami
18
1 / 4 / 7
10,278
685
7,595
12,513
4,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 7 / 6
12,573
838
15,376
14,897
6,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
8 / 3 / 11
11,525
768
12,754
8,077
4,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Herculars823
Kukulkan
20
8 / 3 / 13
12,489
833
12,230
10,762
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
19
8 / 2 / 19
12,156
810
9,340
15,496
21,821
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
Sumsums
Apollo
16
3 / 4 / 15
10,770
718
9,662
13,006
6,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
yehyeh
Cabrakan
19
6 / 4 / 21
12,478
832
18,919
14,543
15,742
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
112
15
Kills
33
33
Deaths
16
30
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
3
11
4.5
L
2
8
4
0.5
L
Odin
1
9
9
0.61
L
Serqet
ChuChuKing
Serqet
4
5
4
1.2
W
Kukulkan
Herculars823
Kukulkan
8
3
13
4.83
L
Izanami
JoeRCB
Izanami
1
4
7
1.13
W
Bellona
8
2
19
8.75
W
Apollo
Sumsums
Apollo
3
4
15
2.63
L
7
7
6
1.43
W
Cabrakan
yehyeh
Cabrakan
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,138
Damage
62,905
71,010
Taken
61,884
41,856
Mitigated
53,560
18,506
Healing
26,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,754
925
7,822
1,190
8,077
4,474
1,112
3,061
4,360
32,268
0
L
3,757
409
4,708
2,536
13,364
6,971
405
9,214
4,150
10,734
0
L
Odin
5,945
816
1,085
443
19,233
17,161
0
11,576
7,657
0
15,014
L
Serqet
ChuChuKing
Serqet
7,465
52
571
2,708
11,003
6,901
0
3,046
7,957
149
8,553
W
Kukulkan
Herculars823
Kukulkan
12,230
292
1,614
2,116
10,762
5,313
1,012
3,190
7,398
46,855
0
L
Izanami
JoeRCB
Izanami
7,595
4,240
883
1,890
12,513
4,710
1,082
9,372
3,141
0
28,018
W
Bellona
9,340
1,534
2,154
2,505
15,496
21,821
890
4,613
10,528
0
14,474
W
Apollo
Sumsums
Apollo
9,662
5,783
1,808
1,773
13,006
6,210
3,102
4,403
8,139
0
29,207
L
15,376
263
1,189
2,493
14,897
6,113
415
10,695
4,202
55,864
0
W
Cabrakan
yehyeh
Cabrakan
18,919
2,258
1,586
3,711
14,543
15,742
279
4,015
9,892
29,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,720
Gold Earned
59,418
135
Minions Killed
172
0
Camps Cleared
0
1,291,291
Distance Traveled
1,401,460
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,525
768
40
3
0
266,742
0
L
Hel
9,833
656
10
1
0
228,776
0
L
Odin
9,824
655
14
1
0
274,769
0
L
Serqet
10,212
681
4
0
0
263,956
0
W
Kukulkan
12,489
833
68
5
0
270,275
0
L
Izanami
10,278
685
47
3
0
269,358
1
W
Bellona
12,156
810
11
1
0
313,721
0
W
Apollo
10,770
718
36
2
0
255,432
0
L
Janus
12,573
838
60
4
0
254,432
0
W
Cabrakan
12,478
832
17
1
0
295,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role