Player Matchup

Nemesis
Nemesis
GenkinstonLurk
Nemesis
Level 4
God Stats
0W - 3L
1,221 SR
Queue Stats
3W - 5L
1,410 Elo+
Party 2
Thor
Thor
MindSwallower
Thor
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 70L
1,274 Elo+
Solo
Guan Yu
Guan Yu
Pido228
Guan Yu
Level 16
God Stats
2W - 1L
1,714 SR
Queue Stats
12W - 15L
1,280 Elo+
Party 1
Khepri
Khepri
Zerolayer
Khepri
Level 26
God Stats
1W - 3L
1,246 SR
Queue Stats
120W - 129L
1,425 Elo+
Party 2
Bakasura
Bakasura
ВIGB0SS
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,302 Elo+
Party 1
Team Averages
Level 14
1,436 SR
1,338 Elo+

VS

Team Averages
Level 10
1,484 SR
1,295 Elo+
Nemesis
Nemesis
AriiamSkadex
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,176 Elo+
Party 3
Anubis
Anubis
DutchGod12
Anubis
Level 23
God Stats
14W - 3L
1,625 SR
Queue Stats
71W - 67L
1,377 Elo+
Solo
Cthulhu
Cthulhu
WeyFan
Cthulhu
Level 5
God Stats
5W - 2L
1,318 SR
Queue Stats
8W - 5L
1,295 Elo+
Solo
Ah Puch
Ah Puch
aml2002ml
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,176 Elo+
Party 3
Loki
Loki
ppcZesk
Loki
Level 15
God Stats
25W - 27L
1,476 SR
Queue Stats
51W - 51L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 12 / 13
13,424
1,033
25,678
28,413
11,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 10 / 20
14,054
1,081
20,611
21,858
7,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Pido228
Guan Yu
20
11 / 5 / 18
16,091
1,238
24,688
25,587
32,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
Zerolayer
Khepri
20
2 / 2 / 18
13,945
1,073
7,063
12,542
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
ВIGB0SS
Bakasura
20
6 / 8 / 14
13,568
1,044
13,748
24,963
8,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AriiamSkadex
Nemesis
19
0 / 13 / 21
12,281
945
6,610
20,180
7,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
DutchGod12
Anubis
20
12 / 6 / 18
16,268
1,251
29,294
20,319
10,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
WeyFan
Cthulhu
20
4 / 5 / 26
14,117
1,086
20,063
28,463
27,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
aml2002ml
Ah Puch
20
9 / 3 / 17
14,557
1,120
26,536
10,699
3,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
ppcZesk
Loki
20
12 / 5 / 19
15,405
1,185
20,957
16,640
4,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
138
32
Kills
37
37
Deaths
32
83
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AriiamSkadex
Nemesis
0
13
21
0.81
W
Anubis
DutchGod12
Anubis
12
6
18
3.5
L
8
12
13
1.21
L
5
10
20
1.5
L
Guan Yu
Pido228
Guan Yu
11
5
18
4
W
Cthulhu
WeyFan
Cthulhu
4
5
26
3.4
L
Khepri
Zerolayer
Khepri
2
2
18
5.5
W
Ah Puch
aml2002ml
Ah Puch
9
3
17
5.83
W
Loki
ppcZesk
Loki
12
5
19
4.3
L
Bakasura
ВIGB0SS
Bakasura
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,788
Damage
103,460
113,363
Taken
96,301
74,174
Mitigated
53,607
12,429
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AriiamSkadex
Nemesis
6,610
5,688
0
0
20,180
7,600
0
2,952
17,188
0
16,479
W
Anubis
DutchGod12
Anubis
29,294
4,418
0
7,800
20,319
10,470
0
1,837
18,097
75,257
0
L
25,678
15,177
0
2,806
28,413
11,226
0
19,585
8,828
0
49,264
L
20,611
3,446
0
0
21,858
7,683
0
14,942
6,916
0
38,853
L
Guan Yu
Pido228
Guan Yu
24,688
4,483
2,329
4,996
25,587
32,436
0
14,812
10,775
0
55,115
W
Cthulhu
WeyFan
Cthulhu
20,063
1,831
450
3,255
28,463
27,015
0
1,316
25,707
42,603
0
L
Khepri
Zerolayer
Khepri
7,063
188
0
587
12,542
13,869
0
9,383
3,159
22,777
0
W
Ah Puch
aml2002ml
Ah Puch
26,536
2,717
0
2,500
10,699
3,878
0
316
10,362
44,806
0
W
Loki
ppcZesk
Loki
20,957
6,314
0
500
16,640
4,644
0
642
15,648
0
41,420
L
Bakasura
ВIGB0SS
Bakasura
13,748
8,324
0
1,711
24,963
8,960
0
17,171
7,792
0
16,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,082
Gold Earned
72,628
209
Minions Killed
260
5
Camps Cleared
5
1,397,700
Distance Traveled
1,075,558
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,281
945
14
1
0
168,476
0
W
Anubis
16,268
1,251
135
10
0
181,367
0
L
Nemesis
13,424
1,033
48
4
0
270,444
2
L
Thor
14,054
1,081
39
3
2
232,948
3
L
Guan Yu
16,091
1,238
61
5
2
306,363
1
W
Cthulhu
14,117
1,086
41
3
2
253,927
0
L
Khepri
13,945
1,073
29
2
0
285,463
0
W
Ah Puch
14,557
1,120
45
3
1
214,608
0
W
Loki
15,405
1,185
25
2
2
257,180
2
L
Bakasura
13,568
1,044
32
2
1
302,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role