Player Matchup

Serqet
Serqet
DontSpeak52411
Serqet
Level 4
God Stats
2W - 2L
1,553 SR
Queue Stats
4W - 6L
1,314 Elo+
Solo
Zeus
Zeus
EsGrunt
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,426 Elo+
Party 1
Ares
Ares
IceToxo
Ares
Level 23
God Stats
7W - 6L
1,582 SR
Queue Stats
181W - 181L
1,417 Elo+
Party 1
Medusa
Medusa
VuthUchiha
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,166 Elo+
Solo
King Arthur
King Arthur
monkiebrains34
King Arthur
Level 29
God Stats
15W - 10L
1,475 SR
Queue Stats
94W - 82L
1,457 Elo+
Party 1
Team Averages
Level 20
1,522 SR
1,356 Elo+

VS

Team Averages
Level 21
1,697 SR
1,417 Elo+
Erlang Shen
Erlang Shen
Chiroooou
Erlang Shen
Level 24
God Stats
4W - 3L
1,752 SR
Queue Stats
51W - 51L
1,423 Elo+
Solo
Neith
Neith
KHANTHEKAGE
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,339 Elo+
Solo
Ao Kuang
Ao Kuang
N0XiA11
Ao Kuang
Level 23
God Stats
6W - 0L
1,932 SR
Queue Stats
62W - 71L
1,474 Elo+
Solo
Nemesis
Nemesis
Oblivion1113
Nemesis
Level 29
God Stats
26W - 18L
1,593 SR
Queue Stats
339W - 344L
1,485 Elo+
Solo
Bacchus
Bacchus
writingcc
Bacchus
Level 16
God Stats
3W - 0L
1,708 SR
Queue Stats
21W - 19L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 6
8,163
430
2,419
11,454
4,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
EsGrunt
Zeus
19
9 / 3 / 3
11,530
607
17,846
12,302
4,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
IceToxo
Ares
12
2 / 2 / 5
9,273
488
4,784
11,600
9,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
VuthUchiha
Medusa
13
1 / 8 / 6
8,360
440
5,607
11,849
3,346
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
monkiebrains34
King Arthur
14
3 / 5 / 2
8,707
458
9,240
19,125
8,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chiroooou
Erlang Shen
16
2 / 5 / 9
9,759
514
10,745
16,134
8,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 6
9,900
521
11,585
10,539
4,013
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
N0XiA11
Ao Kuang
15
2 / 2 / 1
10,768
567
3,880
10,054
3,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Oblivion1113
Nemesis
18
6 / 2 / 5
10,589
557
9,364
10,572
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
writingcc
Bacchus
16
10 / 3 / 5
11,081
583
10,701
14,380
15,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
15
Kills
25
25
Deaths
15
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Chiroooou
Erlang Shen
2
5
9
1.3
L
0
7
6
0.43
L
Zeus
EsGrunt
Zeus
9
3
3
3.5
L
Ares
IceToxo
Ares
2
2
5
2.25
W
5
3
6
2.67
W
Ao Kuang
N0XiA11
Ao Kuang
2
2
1
1.25
W
Nemesis
Oblivion1113
Nemesis
6
2
5
4.25
L
Medusa
VuthUchiha
Medusa
1
8
6
0.5
L
King Arthur
monkiebrains34
King Arthur
3
5
2
0.8
W
Bacchus
writingcc
Bacchus
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,896
Damage
46,275
66,330
Taken
61,679
29,715
Mitigated
36,676
10,229
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Chiroooou
Erlang Shen
10,745
4,468
0
4,872
16,134
8,191
52
3,014
13,120
0
53,238
L
2,419
636
0
329
11,454
4,146
110
3,008
8,446
0
40,862
L
Zeus
EsGrunt
Zeus
17,846
3,200
64
3,275
12,302
4,598
194
6,068
6,234
83,562
0
L
Ares
IceToxo
Ares
4,784
982
0
734
11,600
9,129
0
3,067
8,533
21,155
0
W
11,585
5,577
366
4,554
10,539
4,013
1,126
4,666
5,873
0
65,280
W
Ao Kuang
N0XiA11
Ao Kuang
3,880
709
0
2,520
10,054
3,409
291
4,853
5,201
45,949
0
W
Nemesis
Oblivion1113
Nemesis
9,364
4,462
0
1,704
10,572
5,322
798
2,741
7,727
0
79,986
L
Medusa
VuthUchiha
Medusa
5,607
2,718
0
820
11,849
3,346
408
1,080
10,769
0
32,111
L
King Arthur
monkiebrains34
King Arthur
9,240
787
0
5,007
19,125
8,496
0
1,358
17,767
0
47,495
W
Bacchus
writingcc
Bacchus
10,701
1,411
223
4,357
14,380
15,741
437
7,356
6,908
25,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
52,097
396
Minions Killed
449
0
Camps Cleared
0
1,699,819
Distance Traveled
1,717,808
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,759
514
100
5
0
353,707
2
L
Serqet
8,163
430
77
4
0
337,129
0
L
Zeus
11,530
607
147
8
0
330,545
0
L
Ares
9,273
488
31
2
0
369,226
0
W
Neith
9,900
521
102
5
0
282,031
1
W
Ao Kuang
10,768
567
85
4
0
328,344
5
W
Nemesis
10,589
557
138
7
0
395,648
7
L
Medusa
8,360
440
55
3
0
308,912
0
L
King Arthur
8,707
458
86
5
0
354,007
3
W
Bacchus
11,081
583
24
1
0
358,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role