Player Matchup

Ymir
Ymir
Jheroc
Ymir
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 5L
1,050 Elo+
Solo
Anhur
Anhur
MarechalLannes
Anhur
Level 28
God Stats
8W - 4L
1,487 SR
Queue Stats
60W - 65L
1,358 Elo+
Solo
Merlin
Merlin
ParketShalun
Merlin
Level 23
God Stats
18W - 9L
1,269 SR
Queue Stats
91W - 74L
1,396 Elo+
Solo
Tiamat
Tiamat
lostEXE
Tiamat
Level 18
God Stats
13W - 9L
1,543 SR
Queue Stats
68W - 93L
1,350 Elo+
Party 1
Pele
Pele
pascalneb
Pele
Level 23
God Stats
3W - 10L
1,622 SR
Queue Stats
198W - 195L
1,359 Elo+
Party 1
Team Averages
Level 19
1,484 SR
1,302 Elo+

VS

Team Averages
Level 24
1,421 SR
1,364 Elo+
Tyr
Tyr
 
Tyr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kefir23
Neith
Level 8
God Stats
3W - 3L
1,475 SR
Queue Stats
16W - 27L
1,596 Elo+
Party 2
Amaterasu
Amaterasu
W-key-Fla3meZ
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
997 Elo+
Solo
Ratatoskr
Ratatoskr
Waringue
Ratatoskr
Level 24
God Stats
4W - 10L
1,339 SR
Queue Stats
30W - 50L
1,255 Elo+
Solo
Thoth
Thoth
Пэльмэнь
Thoth
Level 65
God Stats
5W - 6L
1,293 SR
Queue Stats
406W - 438L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jheroc
Ymir
13
5 / 0 / 8
8,608
506
6,507
8,943
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 2 / 5
8,826
519
5,242
8,511
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
11
2 / 5 / 7
7,544
444
7,190
7,753
2,497
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
lostEXE
Tiamat
14
3 / 0 / 3
8,022
472
4,907
7,619
3,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
16
8 / 2 / 2
10,078
593
8,389
11,112
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 3 / 1
8,187
482
5,713
12,444
7,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Kefir23
Neith
11
0 / 4 / 1
7,158
421
1,770
6,654
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
W-key-Fla3meZ
Amaterasu
8
0 / 8 / 1
5,795
341
721
7,205
3,097
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Waringue
Ratatoskr
14
5 / 2 / 2
9,064
533
7,661
9,676
3,464
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 6 / 3
8,264
486
6,594
10,018
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
22
Kills
9
9
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
1
0.83
W
Ymir
Jheroc
Ymir
5
0
8
9
L
Neith
Kefir23
Neith
0
4
1
0.13
W
4
2
5
3.25
W
Merlin
2
5
7
1.1
L
Amaterasu
W-key-Fla3meZ
Amaterasu
0
8
1
0.06
L
Ratatoskr
Waringue
Ratatoskr
5
2
2
3
W
Tiamat
lostEXE
Tiamat
3
0
3
4.5
W
Pele
8
2
2
4.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,235
Damage
22,459
43,938
Taken
45,997
21,108
Mitigated
19,486
12,161
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,713
862
0
4,504
12,444
7,784
780
5,397
7,047
0
40,970
W
Ymir
Jheroc
Ymir
6,507
1,481
0
2,287
8,943
6,944
24
561
8,328
29,276
0
L
Neith
Kefir23
Neith
1,770
1,078
0
1,672
6,654
1,724
0
2,016
4,638
0
31,358
W
5,242
1,721
342
3,494
8,511
2,555
1,430
897
7,508
0
50,705
W
Merlin
7,190
958
283
1,112
7,753
2,497
752
1,198
6,359
34,808
0
L
Amaterasu
W-key-Fla3meZ
Amaterasu
721
485
0
119
7,205
3,097
0
2,534
4,671
0
8,454
L
Ratatoskr
Waringue
Ratatoskr
7,661
1,464
0
3,456
9,676
3,464
0
2,429
7,247
0
58,897
W
Tiamat
lostEXE
Tiamat
4,907
850
0
2,895
7,619
3,603
574
3,245
4,122
43,860
0
W
Pele
8,389
2,121
0
1,748
11,112
5,509
1,259
73
11,027
0
67,999
L
6,594
198
0
2,838
10,018
3,417
514
6,228
3,790
43,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,078
Gold Earned
38,468
363
Minions Killed
349
0
Camps Cleared
0
1,588,379
Distance Traveled
1,363,042
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,187
482
90
5
0
325,236
0
W
Ymir
8,608
506
37
2
0
334,569
3
L
Neith
7,158
421
58
3
0
218,729
0
W
Anhur
8,826
519
84
5
0
285,992
2
W
Merlin
7,544
444
51
3
0
321,004
3
L
Amaterasu
5,795
341
9
1
0
230,101
0
L
Ratatoskr
9,064
533
107
6
0
332,157
0
W
Tiamat
8,022
472
63
4
0
308,004
0
W
Pele
10,078
593
128
8
0
338,810
0
L
Thoth
8,264
486
85
5
0
256,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role