Player Matchup

Chiron
Chiron
Baz_AH
Chiron
Level 29
God Stats
2W - 8L
1,340 SR
Queue Stats
103W - 126L
1,350 Elo+
Solo
Jormungandr
Jormungandr
Gotze6767
Jormungandr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Artemis
Artemis
lavalle-94
Artemis
Level 22
God Stats
2W - 1L
1,544 SR
Queue Stats
27W - 43L
1,269 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oprxssed
Morgan Le Fay
Level 24
God Stats
19W - 12L
1,656 SR
Queue Stats
63W - 53L
1,406 Elo+
Solo
Izanami
Izanami
serbician08-serb
Izanami
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,508 SR
1,405 Elo+

VS

Team Averages
Level 15
1,512 SR
1,352 Elo+
Nemesis
Nemesis
Kyparissis_GR
Nemesis
Level 21
God Stats
14W - 19L
1,460 SR
Queue Stats
34W - 33L
1,337 Elo+
Solo
Fenrir
Fenrir
MeMLorD2005
Fenrir
Level 17
God Stats
2W - 3L
1,431 SR
Queue Stats
4W - 12L
1,217 Elo+
Solo
Ymir
Ymir
Squirrell726
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
TigerEyez07
Izanami
Level 29
God Stats
1W - 1L
1,670 SR
Queue Stats
24W - 36L
1,207 Elo+
Solo
Neith
Neith
galactus9090
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Baz_AH
Chiron
20
3 / 0 / 3
12,654
575
8,688
18,350
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Gotze6767
Jormungandr
15
7 / 2 / 8
11,455
521
7,537
21,241
24,956
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
lavalle-94
Artemis
17
18 / 4 / 6
13,746
625
23,599
19,637
8,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
oprxssed
Morgan Le Fay
19
11 / 2 / 2
13,391
609
18,790
14,767
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 5 / 7
11,003
500
5,786
12,779
5,078
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
1 / 10 / 0
8,045
366
8,397
19,345
6,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
18
9 / 3 / 1
12,677
576
9,995
16,343
8,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 14 / 3
7,777
354
4,226
19,741
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
TigerEyez07
Izanami
14
1 / 5 / 3
8,786
399
18,296
16,529
5,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 13 / 5
8,143
370
3,061
14,878
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
42
Kills
12
13
Deaths
45
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
Baz_AH
Chiron
3
0
3
4.5
W
Jormungandr
Gotze6767
Jormungandr
7
2
8
5.5
L
Nemesis
1
10
0
0.1
L
Fenrir
9
3
1
3.17
L
1
14
3
0.18
L
Izanami
TigerEyez07
Izanami
1
5
3
0.5
L
0
13
5
0.19
W
Artemis
lavalle-94
Artemis
18
4
6
5.25
W
Morgan Le Fay
oprxssed
Morgan Le Fay
11
2
2
6
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,400
Damage
43,975
86,774
Taken
86,836
54,416
Mitigated
40,193
34,376
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Baz_AH
Chiron
8,688
4,332
385
13,433
18,350
8,614
1,403
0
18,350
0
116,902
W
Jormungandr
Gotze6767
Jormungandr
7,537
2,442
82
1,657
21,241
24,956
1,408
1,340
19,901
28,486
0
L
Nemesis
8,397
3,442
0
595
19,345
6,300
0
2,851
16,494
0
51,121
L
Fenrir
9,995
2,875
383
4,929
16,343
8,940
0
2,015
14,328
0
52,612
L
4,226
527
0
266
19,741
13,421
32
8,653
11,088
17,595
0
L
Izanami
TigerEyez07
Izanami
18,296
12,981
0
250
16,529
5,738
0
4,964
11,565
0
62,905
L
3,061
1,480
0
804
14,878
5,794
0
7,844
7,034
0
20,446
W
Artemis
lavalle-94
Artemis
23,599
16,582
0
8,817
19,637
8,685
5,351
1,586
18,051
0
77,189
W
Morgan Le Fay
oprxssed
Morgan Le Fay
18,790
4,766
467
7,781
14,767
7,083
5,630
988
13,779
105,713
0
W
5,786
4,303
0
1,754
12,779
5,078
4,634
312
12,467
0
54,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,249
Gold Earned
45,428
593
Minions Killed
317
0
Camps Cleared
0
1,793,691
Distance Traveled
1,782,773
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,654
575
156
7
0
385,020
1
W
Jormungandr
11,455
521
34
2
0
428,241
0
L
Nemesis
8,045
366
68
3
0
388,471
0
L
Fenrir
12,677
576
116
5
0
400,256
6
L
Ymir
7,777
354
20
1
0
326,677
2
L
Izanami
8,786
399
82
4
0
393,928
0
L
Neith
8,143
370
31
1
0
273,441
3
W
Artemis
13,746
625
116
5
0
302,248
0
W
Morgan Le Fay
13,391
609
168
8
0
362,298
3
W
Izanami
11,003
500
119
5
0
315,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role