Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AlkanostBird
Aphrodite
Level 18
God Stats
29W - 24L
1,559 SR
Queue Stats
141W - 154L
1,400 Elo+
Solo
Khepri
Khepri
HELLOMANNN88
Khepri
Level 15
God Stats
5W - 3L
1,890 SR
Queue Stats
64W - 64L
1,583 Elo+
Party 1
Neith
Neith
LinuxGam
Neith
Level 17
God Stats
20W - 14L
1,525 SR
Queue Stats
110W - 108L
1,396 Elo+
Solo
Guan Yu
Guan Yu
indiezmax
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,578 Elo+
Party 1
Team Averages
Level 15
1,595 SR
1,491 Elo+

VS

Team Averages
Level 12
1,512 SR
1,428 Elo+
Olorun
Olorun
Ari1996232
Olorun
Level 7
God Stats
13W - 16L
1,408 SR
Queue Stats
75W - 99L
1,232 Elo+
Solo
Jormungandr
Jormungandr
Arya150
Jormungandr
Level 11
God Stats
11W - 13L
1,644 SR
Queue Stats
20W - 19L
1,470 Elo+
Solo
Hun Batz
Hun Batz
SsaSpartan
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,406 Elo+
Solo
Heimdallr
Heimdallr
derwahrefresh
Heimdallr
Level 13
God Stats
14W - 19L
1,510 SR
Queue Stats
79W - 85L
1,477 Elo+
Solo
Kukulkan
Kukulkan
seggbejo
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
10 / 6 / 23
14,186
1,182
32,692
25,818
15,234
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
AlkanostBird
Aphrodite
20
9 / 2 / 15
13,915
1,160
15,878
18,326
18,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
19
3 / 7 / 22
13,275
1,106
10,158
21,767
27,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
LinuxGam
Neith
20
13 / 4 / 12
14,452
1,204
25,885
13,707
8,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
indiezmax
Guan Yu
20
7 / 2 / 24
14,688
1,224
12,270
22,617
31,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ari1996232
Olorun
18
0 / 6 / 9
10,994
916
9,104
15,856
7,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Arya150
Jormungandr
18
4 / 4 / 13
12,483
1,040
17,976
17,846
19,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
SsaSpartan
Hun Batz
18
5 / 7 / 9
12,590
1,049
16,540
19,553
7,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
derwahrefresh
Heimdallr
19
5 / 13 / 16
13,650
1,138
23,306
25,270
11,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
seggbejo
Kukulkan
19
7 / 12 / 9
13,417
1,118
28,741
23,204
10,035
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
77
42
Kills
21
21
Deaths
42
96
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
6
23
3.58
W
Aphrodite
AlkanostBird
Aphrodite
9
2
15
8.25
L
Olorun
Ari1996232
Olorun
0
6
9
0.75
L
Jormungandr
Arya150
Jormungandr
4
4
13
2.63
W
Khepri
3
7
22
2
W
Neith
LinuxGam
Neith
13
4
12
4.75
L
Hun Batz
SsaSpartan
Hun Batz
5
7
9
1.36
L
Heimdallr
derwahrefresh
Heimdallr
5
13
16
1
W
Guan Yu
indiezmax
Guan Yu
7
2
24
9.5
L
Kukulkan
seggbejo
Kukulkan
7
12
9
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,883
Damage
95,667
102,235
Taken
101,729
100,839
Mitigated
55,896
37,325
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
32,692
19,804
0
5,775
25,818
15,234
0
15,179
10,639
0
51,345
W
Aphrodite
AlkanostBird
Aphrodite
15,878
1,396
8,590
10,568
18,326
18,062
0
8,786
9,540
33,849
0
L
Olorun
Ari1996232
Olorun
9,104
6,712
105
1,630
15,856
7,104
0
3,327
12,529
29,852
0
L
Jormungandr
Arya150
Jormungandr
17,976
2,890
0
170
17,846
19,479
0
5,224
12,622
40,608
0
W
Khepri
10,158
577
0
1,071
21,767
27,787
0
12,147
9,620
19,124
0
W
Neith
LinuxGam
Neith
25,885
14,233
0
2,866
13,707
8,139
0
6,812
6,895
0
52,612
L
Hun Batz
SsaSpartan
Hun Batz
16,540
3,738
0
0
19,553
7,687
0
6,955
12,598
0
34,314
L
Heimdallr
derwahrefresh
Heimdallr
23,306
14,260
0
1,927
25,270
11,591
0
6,919
18,351
0
42,209
W
Guan Yu
indiezmax
Guan Yu
12,270
2,181
1,337
7,118
22,617
31,617
0
12,897
9,715
0
36,099
L
Kukulkan
seggbejo
Kukulkan
28,741
4,787
0
606
23,204
10,035
0
3,611
19,593
47,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,516
Gold Earned
63,134
210
Minions Killed
210
5
Camps Cleared
5
1,332,630
Distance Traveled
1,046,442
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,186
1,182
30
3
2
300,142
2
W
Aphrodite
13,915
1,160
45
4
2
274,418
1
L
Olorun
10,994
916
48
4
1
156,311
0
L
Jormungandr
12,483
1,040
39
3
1
239,734
1
W
Khepri
13,275
1,106
17
1
0
233,157
0
W
Neith
14,452
1,204
61
5
0
242,384
0
L
Hun Batz
12,590
1,049
45
4
2
239,676
0
L
Heimdallr
13,650
1,138
34
3
1
210,602
0
W
Guan Yu
14,688
1,224
57
5
1
282,529
6
L
Kukulkan
13,417
1,118
44
4
0
200,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role