Player Matchup

Neith
Neith
Silver I
Golden Eagle664
Neith
Silver I
Level 62
God Stats
40W - 37L
1,533 SR
Queue Stats
184W - 180L
1,133 MMR
Solo
Yemoja
Yemoja
Silver IV
Golden_Donkey21
Yemoja
Silver IV
Level 127
God Stats
5W - 3L
1,763 SR
Queue Stats
347W - 372L
735 MMR
Solo
Scylla
Scylla
Silver I
RaApTooR-
Scylla
Silver I
Level 157
God Stats
33W - 26L
1,603 SR
Queue Stats
181W - 192L
1,154 MMR
Solo
Ne Zha
Ne Zha
Silver II
Simbo borac
Ne Zha
Silver II
Level 124
God Stats
16W - 20L
1,484 SR
Queue Stats
453W - 496L
1,022 MMR
Solo
Chaac
Chaac
Bronze III
Stret4d
Chaac
Bronze III
Level 140
God Stats
15W - 9L
1,547 SR
Queue Stats
161W - 198L
101 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,586 SR
829 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,432 SR
825 MMR
Chang'e
Chang'e
Silver III
BoutkakLuv
Chang'e
Silver III
Level 155
God Stats
0W - 5L
1,074 SR
Queue Stats
298W - 314L
932 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
HonoredYouth
Ah Muzen Cab
Silver V
Level 101
God Stats
3W - 4L
1,539 SR
Queue Stats
109W - 139L
690 MMR
Party 1
Ares
Ares
Bronze II
SSIIMMOONN82
Ares
Bronze II
Level 87
God Stats
14W - 10L
1,506 SR
Queue Stats
604W - 653L
328 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Weak3n9611
Kuzenbo
Silver II
Level 104
God Stats
1W - 1L
1,558 SR
Queue Stats
45W - 61L
999 MMR
Party 1
Amaterasu
Amaterasu
Silver I
sch_fl
Amaterasu
Silver I
Level 79
God Stats
8W - 11L
1,483 SR
Queue Stats
121W - 131L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 6
16,761
578
24,036
22,184
11,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
2 / 3 / 15
13,133
453
13,943
23,478
23,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
RaApTooR-
Scylla
20
14 / 4 / 3
17,357
599
33,937
18,558
8,602
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
20
7 / 6 / 11
15,845
546
25,827
28,028
15,577
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Stret4d
Chaac
20
6 / 2 / 12
16,181
558
21,711
29,744
49,147
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
GilgameshDanzaburouTiamatKing ArthurPersephone

VS

Bans
AthenaCthulhuSetTyrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BoutkakLuv
Chang'e
20
8 / 10 / 1
14,313
494
22,143
34,432
19,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
HonoredYouth
Ah Muzen Cab
20
1 / 7 / 2
13,499
465
15,110
25,947
12,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 9 / 7
11,515
397
10,021
32,030
31,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Weak3n9611
Kuzenbo
19
6 / 4 / 4
13,082
451
17,621
31,551
25,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
sch_fl
Amaterasu
20
1 / 4 / 2
13,758
474
13,842
31,878
25,060
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
34
Kills
16
16
Deaths
34
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BoutkakLuv
Chang'e
8
10
1
0.85
W
5
1
6
8
W
2
3
15
3.17
L
Ah Muzen Cab
HonoredYouth
Ah Muzen Cab
1
7
2
0.29
W
Scylla
RaApTooR-
Scylla
14
4
3
3.88
L
0
9
7
0.39
W
Ne Zha
7
6
11
2.08
W
Chaac
Stret4d
Chaac
6
2
12
6
L
Kuzenbo
Weak3n9611
Kuzenbo
6
4
4
2
L
Amaterasu
sch_fl
Amaterasu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,454
Damage
78,737
121,992
Taken
155,838
107,999
Mitigated
113,776
52,355
Healing
44,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BoutkakLuv
Chang'e
22,143
2,338
2,772
11,783
34,432
19,114
122
10,592
23,840
105,645
0
W
24,036
14,332
0
10,189
22,184
11,158
1,955
5,980
16,204
0
185,837
W
13,943
3,254
4,206
5,004
23,478
23,515
678
12,509
10,969
47,010
0
L
Ah Muzen Cab
HonoredYouth
Ah Muzen Cab
15,110
8,380
0
10,220
25,947
12,815
444
4,993
20,954
0
108,753
W
Scylla
RaApTooR-
Scylla
33,937
4,925
355
6,332
18,558
8,602
3,123
13,022
5,536
123,414
0
L
10,021
285
0
2,160
32,030
31,276
0
18,469
13,561
36,029
0
W
Ne Zha
25,827
9,559
0
11,259
28,028
15,577
2,751
8,909
19,119
0
138,457
W
Chaac
Stret4d
Chaac
21,711
3,214
0
15,010
29,744
49,147
2,063
9,134
20,610
0
91,642
L
Kuzenbo
Weak3n9611
Kuzenbo
17,621
4,205
199
9,429
31,551
25,511
68
8,146
23,405
83,982
10,731
L
Amaterasu
sch_fl
Amaterasu
13,842
5,084
0
7,876
31,878
25,060
1,497
5,680
26,198
0
100,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,277
Gold Earned
66,167
843
Minions Killed
694
0
Camps Cleared
0
2,573,465
Distance Traveled
2,455,997
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,313
494
156
5
0
454,994
8
W
Neith
16,761
578
259
9
0
532,541
7
W
Yemoja
13,133
453
70
2
0
519,574
8
L
Ah Muzen Cab
13,499
465
198
7
0
486,218
0
W
Scylla
17,357
599
193
7
0
493,166
6
L
Ares
11,515
397
41
1
0
512,745
13
W
Ne Zha
15,845
546
170
6
0
502,281
11
W
Chaac
16,181
558
151
5
0
525,903
3
L
Kuzenbo
13,082
451
117
4
0
516,975
1
L
Amaterasu
13,758
474
182
6
0
485,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role