Player Matchup

Set
Set
 
Set
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Müslimaker121
Heimdallr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,464 Elo+
Solo
Yemoja
Yemoja
OXIDOWULF
Yemoja
Level 15
God Stats
3W - 5L
1,769 SR
Queue Stats
180W - 206L
1,469 Elo+
Party 1
Thor
Thor
Scuba3
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,423 Elo+
Solo
Sol
Sol
depressionpower
Sol
Level 13
God Stats
22W - 11L
1,705 SR
Queue Stats
26W - 23L
1,429 Elo+
Solo
Team Averages
Level 15
1,595 SR
1,457 Elo+

VS

Team Averages
Level 20
1,507 SR
1,388 Elo+
Thoth
Thoth
GranoX
Thoth
Level 26
God Stats
5W - 6L
1,364 SR
Queue Stats
141W - 147L
1,482 Elo+
Party 2
Apollo
Apollo
Mertbgy
Apollo
Level 29
God Stats
43W - 36L
1,490 SR
Queue Stats
68W - 61L
1,385 Elo+
Solo
Ymir
Ymir
destroyer6699
Ymir
Level 5
God Stats
3W - 5L
1,489 SR
Queue Stats
4W - 5L
1,375 Elo+
Solo
Hel
Hel
egipet92
Hel
Level 20
God Stats
1W - 0L
1,305 SR
Queue Stats
1W - 1L
1,268 Elo+
Solo
Ao Kuang
Ao Kuang
sssuicune
Ao Kuang
Level 21
God Stats
7W - 2L
1,887 SR
Queue Stats
77W - 60L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
1 / 4 / 1
5,917
423
3,680
9,929
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Müslimaker121
Heimdallr
11
0 / 4 / 2
6,732
481
3,042
8,371
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
OXIDOWULF
Yemoja
9
0 / 4 / 2
5,967
426
3,181
6,217
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thor
Scuba3
Thor
12
7 / 3 / 1
7,878
563
10,395
10,552
4,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 7 / 0
7,556
540
7,784
11,318
3,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GranoX
Thoth
13
4 / 3 / 6
7,887
563
8,170
6,854
2,191
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
Mertbgy
Apollo
13
5 / 1 / 4
8,211
587
6,381
8,211
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 4
7,441
532
4,401
6,712
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 5 / 4
7,479
534
3,534
7,364
2,036
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
sssuicune
Ao Kuang
14
10 / 1 / 4
8,921
637
11,551
13,244
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
11
Kills
22
22
Deaths
11
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
1
0.38
W
Thoth
GranoX
Thoth
4
3
6
2.33
W
Apollo
Mertbgy
Apollo
5
1
4
7
L
Heimdallr
Müslimaker121
Heimdallr
0
4
2
0.25
L
Yemoja
OXIDOWULF
Yemoja
0
4
2
0.25
L
Thor
Scuba3
Thor
7
3
1
2.5
L
3
7
0
0.43
W
2
1
4
4
W
1
5
4
0.6
W
Ao Kuang
sssuicune
Ao Kuang
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,082
Damage
34,037
46,387
Taken
42,385
16,696
Mitigated
16,537
10,280
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,680
1,591
0
3,050
9,929
3,351
0
5,468
4,461
0
25,367
W
Thoth
GranoX
Thoth
8,170
458
0
911
6,854
2,191
742
3,182
3,672
37,909
0
W
Apollo
Mertbgy
Apollo
6,381
4,284
0
4,131
8,211
3,415
2,642
1,774
6,437
0
39,600
L
Heimdallr
Müslimaker121
Heimdallr
3,042
1,322
0
2,116
8,371
2,769
339
3,035
5,336
0
43,556
L
Yemoja
OXIDOWULF
Yemoja
3,181
296
144
565
6,217
2,317
138
3,464
2,753
14,204
0
L
Thor
Scuba3
Thor
10,395
3,987
0
1,000
10,552
4,592
38
7,459
3,093
0
37,816
L
7,784
3,102
0
3,405
11,318
3,667
3,432
8,230
3,088
40,187
0
W
4,401
949
0
722
6,712
4,212
0
2,167
4,545
20,376
0
W
3,534
266
623
2,058
7,364
2,036
830
679
6,685
26,434
0
W
Ao Kuang
sssuicune
Ao Kuang
11,551
3,778
0
6,063
13,244
4,683
354
3,163
9,860
62,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
39,939
304
Minions Killed
344
0
Camps Cleared
0
1,277,655
Distance Traveled
1,353,974
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,917
423
50
4
0
288,227
3
W
Thoth
7,887
563
70
5
0
284,378
0
W
Apollo
8,211
587
81
6
0
300,139
2
L
Heimdallr
6,732
481
74
5
0
222,913
1
L
Yemoja
5,967
426
16
1
0
289,719
1
L
Thor
7,878
563
79
6
0
248,988
4
L
Sol
7,556
540
85
6
0
227,808
0
W
Ymir
7,441
532
45
3
0
255,491
3
W
Hel
7,479
534
49
4
0
227,748
0
W
Ao Kuang
8,921
637
99
7
0
286,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role