Player Matchup

Ra
Ra
Rocket06
Ra
Level 17
God Stats
0W - 4L
1,119 SR
Queue Stats
9W - 11L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Senor-Hoolio666
Cthulhu
Level 27
God Stats
4W - 1L
1,788 SR
Queue Stats
221W - 163L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
The Wild GaMer9
Sun Wukong
Level 28
God Stats
9W - 6L
1,471 SR
Queue Stats
206W - 207L
1,507 Elo+
Solo
Chiron
Chiron
Totallywykd
Chiron
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
111W - 104L
1,493 Elo+
Solo
Bakasura
Bakasura
twistar_husse
Bakasura
Level 28
God Stats
8W - 12L
1,513 SR
Queue Stats
163W - 195L
1,462 Elo+
Solo
Team Averages
Level 25
1,478 SR
1,486 Elo+

VS

Team Averages
Level 14
1,532 SR
1,533 Elo+
Ymir
Ymir
 
Ymir
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dr Burtik
Janus
Level 25
God Stats
4W - 5L
1,454 SR
Queue Stats
91W - 64L
1,562 Elo+
Solo
Anhur
Anhur
SaucierGibbon57
Anhur
Level 26
God Stats
2W - 0L
1,708 SR
Queue Stats
152W - 141L
1,537 Elo+
Solo
Ullr
Ullr
VoltronExp
Ullr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,285 Elo+
Solo
Thanatos
Thanatos
xShinaruiUwU
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 6
9,824
546
4,190
9,571
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 4 / 4
8,410
467
10,553
15,331
7,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
The Wild GaMer9
Sun Wukong
16
1 / 2 / 0
9,235
513
10,111
13,323
8,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
16
5 / 3 / 3
9,460
526
9,930
10,351
2,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
twistar_husse
Bakasura
12
2 / 4 / 1
8,083
449
4,820
10,262
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 6 / 3
8,699
483
5,825
14,345
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Dr Burtik
Janus
18
3 / 3 / 7
10,834
602
6,290
8,815
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 2
8,605
478
5,917
10,222
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 1 / 4
10,319
573
6,423
13,041
5,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
xShinaruiUwU
Thanatos
19
12 / 0 / 3
11,503
639
14,712
12,544
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
12
Kills
18
18
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
6
3
0.42
W
Janus
Dr Burtik
Janus
3
3
7
2.17
L
0
5
6
0.6
W
1
2
2
1
L
4
4
4
1.5
L
Sun Wukong
The Wild GaMer9
Sun Wukong
1
2
0
0.5
L
Chiron
5
3
3
2.17
W
1
1
4
3
L
Bakasura
twistar_husse
Bakasura
2
4
1
0.63
W
Thanatos
xShinaruiUwU
Thanatos
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,604
Damage
39,167
58,838
Taken
58,967
25,488
Mitigated
28,092
19,225
Healing
25,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,825
1,377
0
1,270
14,345
9,861
0
5,242
9,103
40,607
0
W
Janus
Dr Burtik
Janus
6,290
513
0
2,849
8,815
3,215
1,031
3,141
5,509
78,820
0
L
4,190
652
475
2,628
9,571
3,494
70
4,083
5,262
80,642
0
W
5,917
4,012
0
880
10,222
3,248
475
3,096
7,126
0
46,511
L
10,553
1,491
584
4,381
15,331
7,698
38
3,743
11,516
43,371
0
L
Sun Wukong
The Wild GaMer9
Sun Wukong
10,111
1,730
0
5,677
13,323
8,440
108
0
13,323
0
61,475
L
Chiron
9,930
4,153
1,018
3,250
10,351
2,629
100
2,480
7,799
0
67,765
W
6,423
2,998
0
4,265
13,041
5,520
786
509
12,532
0
73,426
L
Bakasura
twistar_husse
Bakasura
4,820
3,635
0
1,212
10,262
3,227
0
1,325
8,823
0
36,059
W
Thanatos
xShinaruiUwU
Thanatos
14,712
4,233
0
16,432
12,544
6,248
238
2,755
9,624
0
89,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,012
Gold Earned
49,960
531
Minions Killed
617
0
Camps Cleared
0
1,704,014
Distance Traveled
1,781,098
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,699
483
66
4
0
327,193
7
W
Janus
10,834
602
153
9
0
361,239
5
L
Ra
9,824
546
162
9
0
335,509
8
W
Anhur
8,605
478
98
5
0
344,875
5
L
Cthulhu
8,410
467
48
3
0
378,368
5
L
Sun Wukong
9,235
513
116
6
0
330,917
4
L
Chiron
9,460
526
127
7
0
340,074
6
W
Ullr
10,319
573
163
9
0
340,371
2
L
Bakasura
8,083
449
78
4
0
319,146
1
W
Thanatos
11,503
639
137
8
0
407,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role