Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ActuallyADuck
Yemoja
Level 66
God Stats
2W - 2L
1,513 SR
Queue Stats
104W - 52L
1,690 Elo+
Party 1
Artemis
Artemis
Deadlymann
Artemis
Level 36
God Stats
46W - 33L
1,539 SR
Queue Stats
124W - 133L
1,439 Elo+
Solo
King Arthur
King Arthur
SeaBearAtt4ck
King Arthur
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 31L
1,785 Elo+
Party 1
Team Averages
Level 63
1,510 SR
1,583 Elo+

VS

Team Averages
Level 65
1,654 SR
1,628 Elo+
Vamana
Vamana
 
Vamana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Amzinoji
Khepri
Level 63
God Stats
17W - 9L
1,528 SR
Queue Stats
166W - 174L
1,465 Elo+
Solo
Anhur
Anhur
HalseyXIII
Anhur
Level 45
God Stats
110W - 86L
1,797 SR
Queue Stats
693W - 488L
1,754 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UpgradeOnly
Morgan Le Fay
Level 53
God Stats
7W - 1L
1,906 SR
Queue Stats
548W - 325L
1,948 Elo+
Party 2
Cupid
Cupid
fairish
Cupid
Level 45
God Stats
8W - 12L
1,541 SR
Queue Stats
30W - 57L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 4 / 1
5,016
502
1,145
5,883
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
 
Fenrir
6
1 / 4 / 1
4,610
461
3,379
5,657
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 0
5,154
515
1,502
3,579
1,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Deadlymann
Artemis
9
0 / 2 / 1
4,962
496
4,062
6,065
1,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SeaBearAtt4ck
King Arthur
9
1 / 3 / 1
5,377
538
5,106
9,192
3,739
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
1 / 1 / 3
4,988
499
1,185
6,167
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Amzinoji
Khepri
8
0 / 1 / 3
5,241
524
2,105
5,494
2,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
11
3 / 1 / 1
6,421
642
5,263
6,477
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
UpgradeOnly
Morgan Le Fay
13
8 / 0 / 1
7,194
719
7,489
4,696
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
fairish
Cupid
11
2 / 0 / 0
5,762
576
3,420
3,062
1,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
14
14
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
1
0.13
L
Fenrir
 
Fenrir
1
4
1
0.38
W
Vamana
 
Vamana
1
1
3
2.5
L
1
1
0
1
W
Khepri
Amzinoji
Khepri
0
1
3
1.5
L
Artemis
Deadlymann
Artemis
0
2
1
0.25
W
Anhur
3
1
1
3.5
L
King Arthur
SeaBearAtt4ck
King Arthur
1
3
1
0.5
W
Morgan Le Fay
UpgradeOnly
Morgan Le Fay
8
0
1
8.5
W
Cupid
fairish
Cupid
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,194
Damage
19,462
30,376
Taken
25,896
10,079
Mitigated
10,157
8,227
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,145
154
0
981
5,883
1,855
0
3,820
2,063
27,035
0
L
Fenrir
 
Fenrir
3,379
1,114
0
1,987
5,657
1,776
0
2,392
3,265
0
16,547
W
Vamana
 
Vamana
1,185
491
0
3,096
6,167
2,319
0
178
5,989
0
17,202
L
1,502
405
604
496
3,579
1,193
0
1,823
1,756
12,045
0
W
Khepri
Amzinoji
Khepri
2,105
452
0
873
5,494
2,252
0
951
4,543
11,640
0
L
Artemis
Deadlymann
Artemis
4,062
2,811
0
1,475
6,065
1,516
0
1,325
4,740
0
24,139
W
Anhur
5,263
2,481
0
2,721
6,477
2,974
0
0
6,477
0
32,173
L
King Arthur
SeaBearAtt4ck
King Arthur
5,106
572
0
2,684
9,192
3,739
0
234
8,958
0
27,394
W
Morgan Le Fay
UpgradeOnly
Morgan Le Fay
7,489
969
0
1,767
4,696
1,609
0
967
3,729
50,709
0
W
Cupid
fairish
Cupid
3,420
2,307
0
1,576
3,062
1,003
0
551
2,511
0
36,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,119
Gold Earned
29,606
216
Minions Killed
307
0
Camps Cleared
0
862,251
Distance Traveled
897,874
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,016
502
63
6
0
173,944
1
L
Fenrir
4,610
461
35
4
0
148,506
2
W
Vamana
4,988
499
45
5
0
185,015
5
L
Yemoja
5,154
515
17
2
0
171,981
5
W
Khepri
5,241
524
11
1
0
175,256
2
L
Artemis
4,962
496
56
6
0
159,269
2
W
Anhur
6,421
642
70
7
0
184,867
1
L
King Arthur
5,377
538
45
5
0
208,551
1
W
Morgan Le Fay
7,194
719
95
10
0
198,235
1
W
Cupid
5,762
576
86
9
0
154,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role