Player Matchup

Cernunnos
Cernunnos
Blade-GodLoenix
Cernunnos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,373 Elo+
Party 1
Nemesis
Nemesis
Nekomanie
Nemesis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 41L
1,339 Elo+
Solo
Zhong Kui
Zhong Kui
PapaSmurf1353
Zhong Kui
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 42L
1,559 Elo+
Solo
Sobek
Sobek
Ramtin_The_Abner
Sobek
Level 25
God Stats
2W - 0L
1,681 SR
Queue Stats
26W - 39L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
saarmeisterSANTO
Morgan Le Fay
Level 22
God Stats
6W - 9L
1,500 SR
Queue Stats
99W - 110L
1,347 Elo+
Party 1
Team Averages
Level 20
1,536 SR
1,390 Elo+

VS

Team Averages
Level 13
1,516 SR
1,366 Elo+
Guan Yu
Guan Yu
FalkenAuge 5406
Guan Yu
Level 10
God Stats
5W - 5L
1,534 SR
Queue Stats
64W - 64L
1,274 Elo+
Solo
Cerberus
Cerberus
JB_HipHop
Cerberus
Level 15
God Stats
8W - 3L
1,639 SR
Queue Stats
41W - 49L
1,360 Elo+
Solo
Bastet
Bastet
Laeraneth
Bastet
Level 16
God Stats
0W - 3L
1,228 SR
Queue Stats
59W - 56L
1,181 Elo+
Solo
Baron Samedi
Baron Samedi
TheRadar7520
Baron Samedi
Level 22
God Stats
0W - 1L
1,680 SR
Queue Stats
18W - 23L
1,517 Elo+
Solo
Xbalanque
Xbalanque
tambrothers
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blade-GodLoenix
Cernunnos
13
2 / 2 / 1
7,581
542
6,714
8,449
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Nekomanie
Nemesis
11
6 / 3 / 2
7,432
531
4,913
6,687
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
PapaSmurf1353
Zhong Kui
15
8 / 0 / 1
9,534
681
12,088
8,168
5,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 3 / 2
6,790
485
4,661
8,368
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
saarmeisterSANTO
Morgan Le Fay
13
2 / 2 / 2
7,827
559
4,564
7,189
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,508
465
3,545
12,777
6,363
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
JB_HipHop
Cerberus
11
3 / 2 / 3
7,109
508
5,788
12,339
5,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Laeraneth
Bastet
9
1 / 5 / 2
5,976
427
2,976
10,616
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
TheRadar7520
Baron Samedi
10
4 / 4 / 2
6,409
458
8,419
9,158
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
tambrothers
Xbalanque
3
0 / 3 / 0
4,394
314
305
2,444
723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
19
Kills
10
10
Deaths
19
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Blade-GodLoenix
Cernunnos
2
2
1
1.25
L
2
5
0
0.4
L
Cerberus
JB_HipHop
Cerberus
3
2
3
2.25
L
Bastet
Laeraneth
Bastet
1
5
2
0.4
W
Nemesis
Nekomanie
Nemesis
6
3
2
2.33
W
Zhong Kui
PapaSmurf1353
Zhong Kui
8
0
1
8.5
W
1
3
2
0.67
L
Baron Samedi
TheRadar7520
Baron Samedi
4
4
2
1.25
W
Morgan Le Fay
saarmeisterSANTO
Morgan Le Fay
2
2
2
1.5
L
Xbalanque
tambrothers
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
21,033
38,861
Taken
47,334
18,742
Mitigated
20,197
14,208
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Blade-GodLoenix
Cernunnos
6,714
2,764
0
4,232
8,449
2,160
2,096
3,511
4,795
0
45,678
L
3,545
932
0
4,369
12,777
6,363
0
6,711
6,066
0
34,803
L
Cerberus
JB_HipHop
Cerberus
5,788
1,014
0
1,545
12,339
5,753
0
4,043
8,296
25,714
0
L
Bastet
Laeraneth
Bastet
2,976
930
0
2,931
10,616
4,150
0
5,404
5,212
0
21,003
W
Nemesis
Nekomanie
Nemesis
4,913
1,996
0
1,390
6,687
2,060
0
1,531
4,928
0
22,544
W
Zhong Kui
PapaSmurf1353
Zhong Kui
12,088
1,753
0
6,687
8,168
5,977
1,134
1,311
6,792
59,912
0
W
4,661
759
0
1,206
8,368
5,924
29
4,478
3,601
17,873
0
L
Baron Samedi
TheRadar7520
Baron Samedi
8,419
604
899
2,720
9,158
3,208
0
4,549
4,609
24,981
0
W
Morgan Le Fay
saarmeisterSANTO
Morgan Le Fay
4,564
616
0
693
7,189
2,621
1,184
2,498
4,464
47,297
0
L
Xbalanque
tambrothers
Xbalanque
305
162
0
280
2,444
723
9
606
1,838
0
4,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,164
Gold Earned
30,396
364
Minions Killed
202
0
Camps Cleared
0
1,259,336
Distance Traveled
1,102,769
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,581
542
69
5
0
210,735
3
L
Guan Yu
6,508
465
77
6
0
265,130
2
L
Cerberus
7,109
508
44
3
0
273,420
0
L
Bastet
5,976
427
44
3
0
228,099
1
W
Nemesis
7,432
531
49
4
0
300,563
0
W
Zhong Kui
9,534
681
124
9
0
232,837
0
W
Sobek
6,790
485
29
2
0
265,489
0
L
Baron Samedi
6,409
458
29
2
0
248,555
1
W
Morgan Le Fay
7,827
559
93
7
0
249,712
1
L
Xbalanque
4,394
314
8
1
0
87,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role