Player Matchup

Merlin
Merlin
GrownSheet56299
Merlin
Level 17
God Stats
13W - 17L
1,325 SR
Queue Stats
101W - 123L
1,334 Elo+
Solo
Kukulkan
Kukulkan
SkyWalkerX9189
Kukulkan
Level 21
God Stats
4W - 1L
1,475 SR
Queue Stats
72W - 73L
1,471 Elo+
Solo
Achilles
Achilles
X UK LEECHES X
Achilles
Level 28
God Stats
58W - 47L
1,610 SR
Queue Stats
456W - 462L
1,476 Elo+
Solo
Bellona
Bellona
Yo_Boy_Tellem
Bellona
Level 18
God Stats
54W - 42L
1,521 SR
Queue Stats
54W - 42L
1,475 Elo+
Solo
Neith
Neith
ZIONCHAMPION
Neith
Level 25
God Stats
38W - 40L
1,734 SR
Queue Stats
401W - 388L
1,441 Elo+
Solo
Team Averages
Level 22
1,533 SR
1,439 Elo+

VS

Team Averages
Level 15
1,485 SR
1,515 Elo+
Ymir
Ymir
SmoothReactions1
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,742 Elo+
Party 1
Tiamat
Tiamat
UnstableElement7
Tiamat
Level 22
God Stats
6W - 2L
1,598 SR
Queue Stats
8W - 3L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
august1g0get
Amaterasu
Level 16
God Stats
0W - 3L
1,326 SR
Queue Stats
9W - 11L
1,437 Elo+
Solo
Ganesha
Ganesha
slayervenomjonk
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,378 Elo+
Solo
Artemis
Artemis
slinkingtube
Artemis
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 23
13,170
1,098
15,697
9,096
2,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
20
20 / 2 / 23
16,772
1,398
50,689
12,924
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
14
0 / 0 / 3
9,791
816
173
1,053
523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
20
9 / 2 / 15
13,044
1,087
13,784
16,407
13,417
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 2 / 25
13,199
1,100
18,959
11,909
4,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 3
10,909
909
9,887
30,005
34,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 9 / 2
11,969
997
16,007
18,501
10,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
august1g0get
Amaterasu
17
0 / 5 / 4
10,717
893
8,366
23,809
16,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 13 / 4
10,766
897
2,566
23,373
12,404
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Artemis
slinkingtube
Artemis
17
3 / 5 / 3
11,783
982
8,209
13,474
7,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
23
46
Kills
7
7
Deaths
46
89
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
23
18.5
W
Kukulkan
20
2
23
15.75
L
1
14
3
0.18
L
3
9
2
0.44
W
Achilles
0
0
3
1.5
W
Bellona
9
2
15
8.25
W
10
2
25
11.25
L
Amaterasu
august1g0get
Amaterasu
0
5
4
0.4
L
0
13
4
0.15
L
Artemis
slinkingtube
Artemis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,302
Damage
45,035
51,389
Taken
109,162
26,186
Mitigated
82,451
10,885
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,697
605
0
706
9,096
2,840
0
6,577
2,363
36,834
0
W
Kukulkan
50,689
6,520
518
4,733
12,924
5,191
0
7,163
5,529
88,804
0
L
9,887
2,382
0
693
30,005
34,563
0
15,594
14,411
22,501
0
L
16,007
826
0
2,677
18,501
10,672
0
10,931
7,570
42,321
0
W
Achilles
173
88
0
102
1,053
523
0
60
993
0
1,262
W
Bellona
13,784
8,951
227
2,456
16,407
13,417
0
6,248
9,918
0
31,728
W
18,959
9,723
0
2,143
11,909
4,215
0
7,698
4,126
0
29,334
L
Amaterasu
august1g0get
Amaterasu
8,366
4,036
0
4,817
23,809
16,964
0
12,812
10,997
0
23,696
L
2,566
137
0
961
23,373
12,404
0
17,397
5,976
17,621
0
L
Artemis
slinkingtube
Artemis
8,209
3,885
522
522
13,474
7,848
0
9,652
3,822
0
33,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,976
Gold Earned
56,144
212
Minions Killed
230
8
Camps Cleared
2
861,986
Distance Traveled
939,595
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,170
1,098
53
4
0
223,825
0
W
Kukulkan
16,772
1,398
100
8
4
219,425
0
L
Ymir
10,909
909
36
3
0
177,632
0
L
Tiamat
11,969
997
78
7
1
184,353
0
W
Achilles
9,791
816
0
0
0
21,197
0
W
Bellona
13,044
1,087
32
3
4
199,085
2
W
Neith
13,199
1,100
27
2
0
198,454
0
L
Amaterasu
10,717
893
51
4
1
258,926
0
L
Ganesha
10,766
897
4
0
0
169,239
4
L
Artemis
11,783
982
61
5
0
149,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role