Player Matchup

Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum III
Dominikana
Izanami
Platinum III
Level 114
God Stats
29W - 15L
1,703 SR
Queue Stats
154W - 117L
1,683 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond III
PukeXxksXd
Baba Yaga
Diamond III
Level 125
God Stats
93W - 69L
1,739 SR
Queue Stats
141W - 109L
2,280 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,647 SR
1,821 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 103
1,656 SR
1,890 MMR
Osiris
Osiris
Masters
 
Osiris
Masters
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Platinum III
Machine666
Raijin
Platinum III
Level 160
God Stats
3W - 8L
1,417 SR
Queue Stats
231W - 270L
1,604 MMR
Solo
Fenrir
Fenrir
Grandmaster
ΤheDoll
Fenrir
Grandmaster
Level 68
God Stats
21W - 3L
2,053 SR
Queue Stats
27W - 4L
2,566 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 5 / 4
7,888
607
5,979
16,375
13,117
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Dominikana
Izanami
12
3 / 3 / 3
8,931
687
10,065
10,886
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
PukeXxksXd
Baba Yaga
12
2 / 4 / 3
8,180
629
9,415
11,450
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
PersephoneAphroditeAthenaGuan YuCu Chulainn

VS

Bans
NoxThothGebTiamatKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 2 / 10
10,437
803
9,341
14,389
12,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Raijin
Machine666
Raijin
14
4 / 1 / 6
9,818
755
16,931
9,529
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ΤheDoll
Fenrir
15
6 / 3 / 6
10,860
835
8,994
14,423
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
12
12
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
4
0.6
W
Osiris
 
Osiris
2
2
10
3.5
L
Izanami
Dominikana
Izanami
3
3
3
1.5
W
Raijin
Machine666
Raijin
4
1
6
7
L
Baba Yaga
PukeXxksXd
Baba Yaga
2
4
3
0.88
W
Fenrir
ΤheDoll
Fenrir
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,459
Damage
35,266
38,711
Taken
38,341
23,615
Mitigated
27,741
5,213
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,979
641
726
2,085
16,375
13,117
0
7,940
7,825
12,884
0
W
Osiris
 
Osiris
9,341
1,465
756
4,397
14,389
12,254
554
5,153
9,236
0
38,329
L
Izanami
Dominikana
Izanami
10,065
6,607
0
1,283
10,886
4,964
463
4,076
6,588
0
39,248
W
Raijin
Machine666
Raijin
16,931
1,539
0
1,808
9,529
3,136
848
5,348
4,181
53,547
0
L
Baba Yaga
PukeXxksXd
Baba Yaga
9,415
309
0
1,119
11,450
5,534
0
4,045
7,115
28,672
0
W
Fenrir
ΤheDoll
Fenrir
8,994
2,207
0
4,415
14,423
12,351
710
4,893
9,530
252
27,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
31,115
135
Minions Killed
163
0
Camps Cleared
0
690,938
Distance Traveled
775,571
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,888
607
10
1
0
226,065
5
W
Osiris
10,437
803
43
3
0
265,123
3
L
Izanami
8,931
687
83
6
0
236,292
0
W
Raijin
9,818
755
96
7
0
225,889
6
L
Baba Yaga
8,180
629
42
3
0
228,581
2
W
Fenrir
10,860
835
24
2
0
284,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role