Player Matchup

Hachiman
Hachiman
BJSama-
Hachiman
Level 82
God Stats
0W - 2L
1,427 SR
Queue Stats
34W - 39L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Charsans
Morgan Le Fay
Level 137
God Stats
1W - 2L
1,659 SR
Queue Stats
71W - 78L
1,609 Elo+
Solo
Kukulkan
Kukulkan
DTVwolf524
Kukulkan
Level 41
God Stats
6W - 11L
1,484 SR
Queue Stats
9W - 15L
1,325 Elo+
Party 1
Ymir
Ymir
StrawHatPxnda
Ymir
Level 69
God Stats
1W - 6L
1,571 SR
Queue Stats
6W - 21L
1,242 Elo+
Party 1
Tsukuyomi
Tsukuyomi
joshce007
Tsukuyomi
Level 140
God Stats
16W - 28L
1,465 SR
Queue Stats
67W - 78L
1,344 Elo+
Solo
Team Averages
Level 94
1,521 SR
1,392 Elo+

VS

Team Averages
Level 135
1,525 SR
1,578 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
HRnSN
Jing Wei
Level 157
God Stats
10W - 8L
1,741 SR
Queue Stats
453W - 265L
1,672 Elo+
Party 2
Fenrir
Fenrir
RandalAVandal
Fenrir
Level 155
God Stats
2W - 4L
1,446 SR
Queue Stats
378W - 274L
1,718 Elo+
Party 2
Geb
Geb
Rawrosaurus
Geb
Level 64
God Stats
1W - 0L
1,439 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BJSama-
Hachiman
11
2 / 9 / 1
6,591
659
4,236
11,432
3,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Charsans
Morgan Le Fay
14
1 / 6 / 2
7,507
751
6,460
8,639
3,411
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
DTVwolf524
Kukulkan
12
0 / 4 / 2
6,284
628
8,175
7,579
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 6
7,328
733
1,684
12,582
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
joshce007
Tsukuyomi
14
4 / 6 / 0
8,412
841
10,037
10,090
4,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 2 / 14
9,437
944
9,757
11,071
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
 
Morgan Le Fay
16
5 / 0 / 5
9,029
903
9,183
5,516
2,814
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jing Wei
HRnSN
Jing Wei
15
3 / 1 / 8
8,897
890
7,806
10,072
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
16 / 2 / 7
11,649
1,165
14,968
12,211
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 9
7,919
792
3,040
11,233
8,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
7
Kills
29
29
Deaths
7
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
14
5
W
Morgan Le Fay
 
Morgan Le Fay
5
0
5
7.5
L
Hachiman
BJSama-
Hachiman
2
9
1
0.28
L
Morgan Le Fay
Charsans
Morgan Le Fay
1
6
2
0.33
L
Kukulkan
DTVwolf524
Kukulkan
0
4
2
0.25
W
Jing Wei
HRnSN
Jing Wei
3
1
8
7
W
16
2
7
9.75
W
2
2
9
3.25
L
0
4
6
0.75
L
Tsukuyomi
joshce007
Tsukuyomi
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,592
Damage
44,754
50,322
Taken
50,103
21,981
Mitigated
30,834
2,533
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,757
576
471
1,546
11,071
7,943
102
2,125
8,946
21,851
0
W
Morgan Le Fay
 
Morgan Le Fay
9,183
527
0
1,819
5,516
2,814
95
1,609
3,907
36,227
0
L
Hachiman
BJSama-
Hachiman
4,236
2,434
0
723
11,432
3,952
0
5,821
5,521
0
12,546
L
Morgan Le Fay
Charsans
Morgan Le Fay
6,460
626
0
535
8,639
3,411
0
2,068
6,421
25,698
0
L
Kukulkan
DTVwolf524
Kukulkan
8,175
955
0
293
7,579
3,034
1
3,278
4,211
23,234
0
W
Jing Wei
HRnSN
Jing Wei
7,806
6,173
0
3,756
10,072
4,106
2,939
3,655
6,417
0
35,767
W
14,968
4,713
0
2,164
12,211
7,886
0
3,143
9,068
0
27,142
W
3,040
82
207
2,202
11,233
8,085
602
6,280
4,953
7,954
0
L
1,684
71
0
445
12,582
7,374
0
7,121
5,431
7,207
0
L
Tsukuyomi
joshce007
Tsukuyomi
10,037
2,668
0
537
10,090
4,210
0
3,746
6,140
0
25,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
46,931
174
Minions Killed
213
4
Camps Cleared
10
878,204
Distance Traveled
1,018,656
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,437
944
26
3
2
209,062
5
W
Morgan Le Fay
9,029
903
67
7
2
197,640
2
L
Hachiman
6,591
659
21
2
1
148,493
1
L
Morgan Le Fay
7,507
751
53
5
1
182,018
4
L
Kukulkan
6,284
628
45
5
0
184,173
2
W
Jing Wei
8,897
890
77
8
2
188,336
2
W
Fenrir
11,649
1,165
33
3
4
204,324
2
W
Geb
7,919
792
10
1
0
219,294
1
L
Ymir
7,328
733
11
1
0
167,655
0
L
Tsukuyomi
8,412
841
44
4
2
195,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role