Player Matchup

Ra
Ra
FatPastaBoy
Ra
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 147L
1,536 Elo+
Solo
Danzaburou
Danzaburou
LittleSnipes
Danzaburou
Level 30
God Stats
65W - 68L
1,620 SR
Queue Stats
229W - 256L
1,594 Elo+
Solo
Nemesis
Nemesis
SamuFina
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
ballistic93
Izanami
Level 25
God Stats
50W - 59L
1,336 SR
Queue Stats
133W - 190L
1,294 Elo+
Solo
Aphrodite
Aphrodite
egipet92
Aphrodite
Level 20
God Stats
0W - 1L
1,372 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,465 SR
1,485 Elo+

VS

Team Averages
Level 22
1,559 SR
1,484 Elo+
Set
Set
Byadris
Set
Level 24
God Stats
3W - 1L
1,528 SR
Queue Stats
44W - 47L
1,370 Elo+
Party 1
Chang'e
Chang'e
ElZim
Chang'e
Level 28
God Stats
7W - 7L
1,463 SR
Queue Stats
27W - 19L
1,499 Elo+
Solo
Bellona
Bellona
MrMiaoFlex
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Solo
Merlin
Merlin
VaccinesKillYou
Merlin
Level 28
God Stats
10W - 4L
1,669 SR
Queue Stats
61W - 46L
1,663 Elo+
Solo
Ymir
Ymir
wearieer
Ymir
Level 25
God Stats
3W - 1L
1,635 SR
Queue Stats
55W - 51L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 9 / 4
13,015
566
22,665
21,226
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
LittleSnipes
Danzaburou
18
7 / 6 / 4
12,409
540
11,134
22,713
6,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
SamuFina
Nemesis
15
4 / 9 / 2
9,923
431
7,354
15,535
4,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
ballistic93
Izanami
17
2 / 7 / 3
11,036
480
6,964
15,263
4,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
egipet92
Aphrodite
15
1 / 7 / 11
9,957
433
4,526
16,762
10,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
19
13 / 5 / 10
13,199
574
16,010
20,055
9,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
ElZim
Chang'e
19
3 / 4 / 14
11,969
520
11,566
15,834
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MrMiaoFlex
Bellona
17
3 / 8 / 6
11,217
488
3,757
17,593
11,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
17 / 3 / 13
15,650
680
36,581
18,156
8,049
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
16
2 / 4 / 12
10,935
475
2,097
12,653
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
24
Kills
38
38
Deaths
24
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Set
13
5
10
3.6
W
Chang'e
ElZim
Chang'e
3
4
14
2.5
L
10
9
4
1.33
L
Danzaburou
LittleSnipes
Danzaburou
7
6
4
1.5
W
Bellona
MrMiaoFlex
Bellona
3
8
6
0.75
L
Nemesis
SamuFina
Nemesis
4
9
2
0.56
W
17
3
13
7.83
L
Izanami
ballistic93
Izanami
2
7
3
0.5
L
Aphrodite
egipet92
Aphrodite
1
7
11
0.93
W
Ymir
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,643
Damage
70,011
91,499
Taken
84,291
33,186
Mitigated
44,853
28,173
Healing
23,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
16,010
7,975
267
3,215
20,055
9,192
1,504
4,995
15,060
0
79,815
W
Chang'e
ElZim
Chang'e
11,566
2,318
3,023
6,221
15,834
5,600
2,011
3,398
12,436
66,680
0
L
22,665
1,451
232
5,742
21,226
7,206
404
13,607
7,519
91,910
0
L
Danzaburou
LittleSnipes
Danzaburou
11,134
4,086
0
7,203
22,713
6,571
635
10,069
12,644
0
101,261
W
Bellona
MrMiaoFlex
Bellona
3,757
929
0
2,328
17,593
11,509
2,648
6,291
11,302
0
46,453
L
Nemesis
SamuFina
Nemesis
7,354
2,965
0
1,334
15,535
4,704
686
9,792
5,359
0
30,760
W
36,581
1,621
189
6,066
18,156
8,049
2,930
7,804
10,352
139,469
0
L
Izanami
ballistic93
Izanami
6,964
4,396
0
1,971
15,263
4,221
405
6,807
8,358
0
70,447
L
Aphrodite
egipet92
Aphrodite
4,526
690
5,700
5,991
16,762
10,484
367
9,243
7,375
26,296
0
W
Ymir
2,097
246
0
2,505
12,653
10,503
408
4,703
7,950
16,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,340
Gold Earned
62,970
538
Minions Killed
528
0
Camps Cleared
0
2,003,137
Distance Traveled
2,196,530
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,199
574
102
4
0
440,898
1
W
Chang'e
11,969
520
117
5
0
413,969
3
L
Ra
13,015
566
142
6
0
402,418
3
L
Danzaburou
12,409
540
141
6
0
390,197
2
W
Bellona
11,217
488
82
4
0
417,009
3
L
Nemesis
9,923
431
50
2
0
438,529
1
W
Merlin
15,650
680
195
8
0
451,266
3
L
Izanami
11,036
480
156
7
0
336,365
1
L
Aphrodite
9,957
433
49
2
0
435,628
0
W
Ymir
10,935
475
32
1
0
473,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role