Player Matchup

Chang'e
Chang'e
Jessjesco
Chang'e
Level 69
God Stats
11W - 10L
1,318 SR
Queue Stats
109W - 92L
1,462 Elo+
Party 2
Yemoja
Yemoja
Mystic Apex9987
Yemoja
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,598 Elo+
Party 1
Hercules
Hercules
NopeNotMad
Hercules
Level 49
God Stats
4W - 5L
1,373 SR
Queue Stats
110W - 120L
1,435 Elo+
Party 1
Artemis
Artemis
Venom9216
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,404 Elo+
Party 2
Ra
Ra
WOYCAT
Ra
Level 67
God Stats
3W - 1L
1,765 SR
Queue Stats
199W - 196L
1,423 Elo+
Party 2
Team Averages
Level 61
1,491 SR
1,464 Elo+

VS

Team Averages
Level 63
1,542 SR
1,475 Elo+
Scylla
Scylla
Gammelkeks
Scylla
Level 17
God Stats
59W - 44L
1,334 SR
Queue Stats
152W - 121L
1,529 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OutLawZVengeance
Morgan Le Fay
Level 145
God Stats
39W - 26L
1,625 SR
Queue Stats
487W - 434L
1,523 Elo+
Party 3
Neith
Neith
Sneaky97
Neith
Level 48
God Stats
12W - 12L
1,606 SR
Queue Stats
64W - 95L
1,385 Elo+
Solo
Cthulhu
Cthulhu
TheDarkEmporer23
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
ťwįľïğħť
Gilgamesh
Level 61
God Stats
1W - 1L
1,645 SR
Queue Stats
41W - 53L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jessjesco
Chang'e
20
14 / 5 / 9
18,451
1,085
29,153
31,555
12,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 5 / 22
14,968
880
17,347
32,890
22,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
NopeNotMad
Hercules
20
4 / 1 / 18
15,551
915
17,067
30,027
30,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Venom9216
Artemis
20
1 / 9 / 13
14,039
826
16,069
21,822
8,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
20
7 / 0 / 11
16,440
967
20,952
23,005
9,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gammelkeks
Scylla
20
5 / 7 / 9
15,065
886
11,577
17,968
7,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
OutLawZVengeance
Morgan Le Fay
20
8 / 5 / 10
16,544
973
54,662
26,507
12,153
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Sneaky97
Neith
20
5 / 8 / 10
15,719
925
35,237
24,318
11,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 6 / 15
15,283
899
30,009
35,840
40,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
ťwįľïğħť
Gilgamesh
16
0 / 1 / 0
11,963
704
0
992
367
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
64
27
Kills
20
20
Deaths
27
73
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Scylla
Gammelkeks
Scylla
5
7
9
1.36
W
Chang'e
Jessjesco
Chang'e
14
5
9
3.7
W
1
5
22
2.4
W
Hercules
NopeNotMad
Hercules
4
1
18
13
L
Morgan Le Fay
OutLawZVengeance
Morgan Le Fay
8
5
10
2.6
L
Neith
Sneaky97
Neith
5
8
10
1.25
L
2
6
15
1.58
W
Artemis
Venom9216
Artemis
1
9
13
0.83
W
Ra
7
0
11
12.5
L
Gilgamesh
ťwįľïğħť
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,588
Damage
131,485
139,299
Taken
105,625
83,984
Mitigated
71,942
62,667
Healing
18,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Gammelkeks
Scylla
11,577
904
0
0
17,968
7,448
0
9,992
7,826
20,745
0
W
Chang'e
Jessjesco
Chang'e
29,153
1,443
6,743
8,994
31,555
12,173
0
20,569
10,614
78,341
0
W
17,347
2,909
5,311
2,923
32,890
22,898
0
22,747
9,803
33,743
0
W
Hercules
NopeNotMad
Hercules
17,067
3,495
2,251
14,562
30,027
30,799
0
19,379
10,197
0
24,160
L
Morgan Le Fay
OutLawZVengeance
Morgan Le Fay
54,662
4,396
246
4,892
26,507
12,153
0
17,209
9,032
96,800
0
L
Neith
Sneaky97
Neith
35,237
18,659
0
4,721
24,318
11,091
0
16,145
8,053
97
92,657
L
30,009
382
1,261
7,021
35,840
40,883
0
23,317
12,110
67,419
0
W
Artemis
Venom9216
Artemis
16,069
6,478
0
1,205
21,822
8,963
0
14,717
6,781
0
32,672
W
Ra
20,952
384
12,406
8,272
23,005
9,151
0
17,126
5,559
74,886
0
L
Gilgamesh
ťwįľïğħť
Gilgamesh
0
0
0
0
992
367
0
789
203
0
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,449
Gold Earned
74,574
345
Minions Killed
333
8
Camps Cleared
6
1,560,395
Distance Traveled
1,220,237
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,065
886
23
1
0
286,193
0
W
Chang'e
18,451
1,085
127
7
1
325,195
1
W
Yemoja
14,968
880
22
1
1
282,343
0
W
Hercules
15,551
915
26
2
1
332,426
0
L
Morgan Le Fay
16,544
973
107
6
3
327,433
0
L
Neith
15,719
925
136
8
1
276,874
1
L
Cthulhu
15,283
899
66
4
2
299,947
0
W
Artemis
14,039
826
34
2
1
259,013
0
W
Ra
16,440
967
136
8
4
361,418
1
L
Gilgamesh
11,963
704
1
0
0
29,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role