Player Matchup

Kali
Kali
Nejslu7a
Kali
Level 14
God Stats
2W - 1L
1,957 SR
Queue Stats
61W - 57L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
Sagwan
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,623 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seoseos
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,600 Elo+
Solo
Nu Wa
Nu Wa
rastelo83
Nu Wa
Level 30
God Stats
7W - 12L
1,504 SR
Queue Stats
37W - 39L
1,582 Elo+
Solo
Chronos
Chronos
看招哐哐哐
Chronos
Level 24
God Stats
4W - 2L
1,726 SR
Queue Stats
81W - 58L
1,547 Elo+
Solo
Team Averages
Level 23
1,638 SR
1,555 Elo+

VS

Team Averages
Level 21
1,612 SR
1,592 Elo+
Bacchus
Bacchus
CallMeReal
Bacchus
Level 16
God Stats
4W - 0L
1,931 SR
Queue Stats
10W - 2L
1,804 Elo+
Solo
Fenrir
Fenrir
Erelyas
Fenrir
Level 27
God Stats
17W - 15L
1,453 SR
Queue Stats
152W - 117L
1,585 Elo+
Party 1
Eset
Eset
Judicas
Eset
Level 27
God Stats
4W - 2L
1,652 SR
Queue Stats
98W - 66L
1,571 Elo+
Party 1
Xbalanque
Xbalanque
SerGoOY13
Xbalanque
Level 28
God Stats
2W - 2L
1,555 SR
Queue Stats
129W - 105L
1,591 Elo+
Solo
Tyr
Tyr
ZOMBIE2000
Tyr
Level 6
God Stats
4W - 4L
1,471 SR
Queue Stats
5W - 7L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 7 / 2
6,829
525
1,751
10,876
3,074
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
Sagwan
Erlang Shen
10
2 / 3 / 1
7,113
547
3,914
11,271
4,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Seoseos
Morgan Le Fay
9
0 / 7 / 3
5,822
448
3,899
8,117
2,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
rastelo83
Nu Wa
7
1 / 2 / 0
5,397
415
1,296
1,909
371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 4 / 2
7,086
545
9,765
11,767
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CallMeReal
Bacchus
10
2 / 0 / 7
6,864
528
1,862
6,886
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Erelyas
Fenrir
13
6 / 1 / 6
8,581
660
6,326
8,090
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Judicas
Eset
14
5 / 2 / 6
8,777
675
5,095
6,105
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SerGoOY13
Xbalanque
13
5 / 1 / 6
8,037
618
7,608
9,004
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 2 / 2
8,349
642
7,981
14,999
7,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
22
23
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CallMeReal
Bacchus
2
0
7
5.5
W
Fenrir
Erelyas
Fenrir
6
1
6
9
W
Eset
Judicas
Eset
5
2
6
4
L
Kali
1
7
2
0.29
L
Erlang Shen
Sagwan
Erlang Shen
2
3
1
0.83
L
Morgan Le Fay
Seoseos
Morgan Le Fay
0
7
3
0.21
W
Xbalanque
SerGoOY13
Xbalanque
5
1
6
8
W
4
2
2
2.5
L
Nu Wa
rastelo83
Nu Wa
1
2
0
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,625
Damage
28,872
43,940
Taken
45,084
14,063
Mitigated
21,542
8,647
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CallMeReal
Bacchus
1,862
103
0
2,446
6,886
5,736
74
1,327
5,507
12,220
0
W
Fenrir
Erelyas
Fenrir
6,326
1,617
0
1,221
8,090
2,999
0
2,434
5,518
0
49,743
W
Eset
Judicas
Eset
5,095
241
0
1,307
6,105
2,039
752
1,344
4,703
51,294
0
L
Kali
1,751
699
0
1,976
10,876
3,074
0
1,899
8,887
0
23,617
L
Erlang Shen
Sagwan
Erlang Shen
3,914
1,771
0
3,294
11,271
4,229
0
1,216
10,007
0
24,805
L
Morgan Le Fay
Seoseos
Morgan Le Fay
3,899
256
0
388
8,117
2,489
116
2,131
5,900
21,046
0
W
Xbalanque
SerGoOY13
Xbalanque
7,608
5,598
0
2,994
9,004
3,357
1,381
1,754
7,126
0
56,275
W
7,981
818
0
8,434
14,999
7,411
0
7,729
7,270
0
44,581
L
Nu Wa
rastelo83
Nu Wa
1,296
0
0
99
1,909
371
104
166
1,741
19,612
0
L
9,765
3,726
0
2,890
11,767
3,900
796
1,257
10,448
41,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
40,608
225
Minions Killed
412
0
Camps Cleared
0
1,053,473
Distance Traveled
1,249,268
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,864
528
6
0
0
175,200
2
W
Fenrir
8,581
660
93
7
0
293,449
1
W
Eset
8,777
675
114
9
0
266,338
6
L
Kali
6,829
525
39
3
0
219,351
0
L
Erlang Shen
7,113
547
38
3
0
272,711
7
L
Morgan Le Fay
5,822
448
44
3
0
228,285
3
W
Xbalanque
8,037
618
99
8
0
247,369
0
W
Tyr
8,349
642
100
8
0
266,912
6
L
Nu Wa
5,397
415
33
3
0
107,526
3
L
Chronos
7,086
545
71
5
0
225,600
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role