Player Matchup

Tiamat
Tiamat
Bronze III
PERCEBEIROVK
Tiamat
Bronze III
Level 83
God Stats
0W - 4L
1,127 SR
Queue Stats
12W - 17L
1,315 MMR
Party 1
Medusa
Medusa
Silver IV
awelix
Medusa
Silver IV
Level 106
God Stats
8W - 13L
1,575 SR
Queue Stats
41W - 75L
856 MMR
Party 1
Sobek
Sobek
Bronze I
petplay971
Sobek
Bronze I
Level 109
God Stats
0W - 2L
1,235 SR
Queue Stats
128W - 282L
650 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,312 SR
940 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 66
1,427 SR
1,176 MMR
Ah Puch
Ah Puch
Bronze III
BuBu-126
Ah Puch
Bronze III
Level 107
God Stats
2W - 3L
1,309 SR
Queue Stats
2W - 5L
1,420 MMR
Solo
Ares
Ares
Bronze III
ScareCraw20
Ares
Bronze III
Level 49
God Stats
2W - 0L
1,576 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze V
Typ_94
Tsukuyomi
Bronze V
Level 42
God Stats
1W - 4L
1,397 SR
Queue Stats
6W - 26L
608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 5 / 0
7,616
586
7,273
9,273
5,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
awelix
Medusa
12
1 / 3 / 1
7,488
576
6,871
11,536
4,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
11
0 / 6 / 2
8,252
635
3,418
17,390
11,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
NoxKing ArthurHadesSun WukongZeus

VS

Bans
ArachneCernunnosPoseidonSkadiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BuBu-126
Ah Puch
13
5 / 1 / 5
9,693
746
11,313
8,174
3,727
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 0 / 9
10,265
790
9,148
13,335
13,017
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Typ_94
Tsukuyomi
13
4 / 1 / 8
9,418
724
9,449
9,276
4,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BuBu-126
Ah Puch
5
1
5
7.5
L
Tiamat
1
5
0
0.2
W
5
0
9
9.5
W
Tsukuyomi
Typ_94
Tsukuyomi
4
1
8
8
L
Medusa
awelix
Medusa
1
3
1
0.5
L
Sobek
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,562
Damage
29,910
38,199
Taken
30,785
21,687
Mitigated
21,386
8,043
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BuBu-126
Ah Puch
11,313
466
926
3,695
8,174
3,727
1,030
2,026
6,148
44,831
0
L
Tiamat
7,273
661
0
1,059
9,273
5,956
0
4,783
4,490
27,547
0
W
9,148
851
0
3,914
13,335
13,017
207
4,630
8,705
25,308
0
W
Tsukuyomi
Typ_94
Tsukuyomi
9,449
2,715
346
2,834
9,276
4,642
940
4,035
5,241
0
33,102
L
Medusa
awelix
Medusa
6,871
1,668
0
972
11,536
4,327
0
5,164
6,372
0
29,097
L
Sobek
3,418
371
559
5,453
17,390
11,404
0
10,514
6,876
13,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,356
Gold Earned
29,376
117
Minions Killed
147
0
Camps Cleared
0
672,175
Distance Traveled
750,834
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,693
746
84
6
0
221,818
3
L
Tiamat
7,616
586
48
4
0
209,293
0
W
Ares
10,265
790
24
2
0
249,084
5
W
Tsukuyomi
9,418
724
39
3
0
279,932
0
L
Medusa
7,488
576
44
3
0
224,491
1
L
Sobek
8,252
635
25
2
0
238,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role