Player Matchup

Sylvanus
Sylvanus
Platinum III
Filthy Goofz
Sylvanus
Platinum III
Level 127
God Stats
5W - 6L
1,503 SR
Queue Stats
556W - 565L
1,721 MMR
Party 1
Nemesis
Nemesis
Gold I
Rumofy
Nemesis
Gold I
Level 123
God Stats
5W - 2L
1,673 SR
Queue Stats
21W - 13L
1,779 MMR
Solo
Chiron
Chiron
Diamond V
Thehollywood22
Chiron
Diamond V
Level 132
God Stats
71W - 58L
1,681 SR
Queue Stats
900W - 892L
1,953 MMR
Party 1
Sol
Sol
Platinum II
dvrk cc
Sol
Platinum II
Level 36
God Stats
7W - 1L
1,403 SR
Queue Stats
56W - 24L
2,212 MMR
Solo
Chaac
Chaac
Platinum II
iNotSocial-
Chaac
Platinum II
Level 97
God Stats
14W - 10L
1,543 SR
Queue Stats
122W - 100L
1,901 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,561 SR
1,913 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,658 SR
1,913 MMR
Chang'e
Chang'e
Diamond I
Aliiuma
Chang'e
Diamond I
Level 157
God Stats
23W - 14L
1,757 SR
Queue Stats
134W - 121L
2,362 MMR
Solo
Cupid
Cupid
Platinum IV
LethalBri
Cupid
Platinum IV
Level 157
God Stats
48W - 23L
1,643 SR
Queue Stats
302W - 296L
1,767 MMR
Solo
Da Ji
Da Ji
Platinum I
Mermaidtopia
Da Ji
Platinum I
Level 142
God Stats
32W - 30L
1,678 SR
Queue Stats
319W - 324L
1,904 MMR
Solo
Yemoja
Yemoja
Platinum I
ViRal UnITE
Yemoja
Platinum I
Level 129
God Stats
18W - 17L
1,682 SR
Queue Stats
315W - 318L
1,751 MMR
Solo
King Arthur
King Arthur
Gold I
xKHAIMERAx
King Arthur
Gold I
Level 122
God Stats
14W - 22L
1,529 SR
Queue Stats
710W - 714L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Filthy Goofz
Sylvanus
16
1 / 4 / 5
12,592
547
3,658
19,165
19,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Rumofy
Nemesis
20
9 / 1 / 8
14,437
628
17,289
17,139
9,194
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 2 / 2
13,407
583
7,423
14,973
6,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
20
12 / 4 / 8
14,722
640
33,246
20,345
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 1 / 9
14,469
629
19,692
27,525
37,161
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatSetJanusAthenaSusano

VS

Bans
GilgameshGebDanzaburouSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aliiuma
Chang'e
18
3 / 6 / 2
11,000
478
12,581
18,606
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
LethalBri
Cupid
18
2 / 4 / 5
11,955
520
12,903
17,215
6,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
5 / 10 / 3
10,318
449
7,824
20,328
8,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
16
1 / 2 / 8
10,245
445
13,037
16,951
16,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
xKHAIMERAx
King Arthur
18
1 / 5 / 1
10,875
473
15,294
29,659
19,209
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
27
Kills
12
12
Deaths
27
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aliiuma
Chang'e
3
6
2
0.67
W
Sylvanus
Filthy Goofz
Sylvanus
1
4
5
0.88
L
Cupid
LethalBri
Cupid
2
4
5
1.13
L
5
10
3
0.65
W
Nemesis
Rumofy
Nemesis
9
1
8
13
W
1
2
2
1
L
Yemoja
1
2
8
2.5
W
Sol
12
4
8
4
W
4
1
9
8.5
L
King Arthur
xKHAIMERAx
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,308
Damage
61,639
99,147
Taken
102,759
79,949
Mitigated
57,511
60,886
Healing
38,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aliiuma
Chang'e
12,581
322
2,157
6,085
18,606
6,686
0
11,043
7,563
86,812
0
W
Sylvanus
Filthy Goofz
Sylvanus
3,658
632
4,659
8,606
19,165
19,611
721
6,878
12,287
25,021
0
L
Cupid
LethalBri
Cupid
12,903
8,476
118
7,788
17,215
6,373
446
4,804
12,411
0
84,823
L
7,824
1,722
0
4,511
20,328
8,620
0
5,987
14,341
0
58,909
W
Nemesis
Rumofy
Nemesis
17,289
6,609
0
6,281
17,139
9,194
4,220
5,739
11,400
0
108,057
W
7,423
2,968
1,391
6,981
14,973
6,035
5,896
2,480
12,493
0
101,473
L
Yemoja
13,037
1,203
2,422
5,476
16,951
16,623
0
9,154
7,713
49,187
0
W
Sol
33,246
9,584
0
13,369
20,345
7,948
6,150
9,677
10,668
140,256
0
W
19,692
5,431
0
19,599
27,525
37,161
2,203
1,366
26,159
0
91,249
L
King Arthur
xKHAIMERAx
King Arthur
15,294
3,099
0
10,366
29,659
19,209
0
5,832
23,827
0
78,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,627
Gold Earned
54,393
728
Minions Killed
642
0
Camps Cleared
0
2,262,059
Distance Traveled
1,965,461
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,000
478
149
6
0
407,662
10
W
Sylvanus
12,592
547
45
2
0
442,382
9
L
Cupid
11,955
520
148
6
0
372,892
7
L
Da Ji
10,318
449
115
5
0
349,391
4
W
Nemesis
14,437
628
165
7
0
508,597
7
W
Chiron
13,407
583
184
8
0
419,432
7
L
Yemoja
10,245
445
75
3
0
418,793
5
W
Sol
14,722
640
173
8
0
422,215
8
W
Chaac
14,469
629
161
7
0
469,433
0
L
King Arthur
10,875
473
155
7
0
416,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role