Player Matchup

Ares
Ares
EsGrunt
Ares
Level 29
God Stats
1W - 2L
1,493 SR
Queue Stats
33W - 34L
1,442 Elo+
Party 1
Xbalanque
Xbalanque
IceToxo
Xbalanque
Level 23
God Stats
3W - 4L
1,340 SR
Queue Stats
181W - 181L
1,430 Elo+
Party 1
Sol
Sol
PronounPolice
Sol
Level 9
God Stats
2W - 4L
1,599 SR
Queue Stats
146W - 156L
1,661 Elo+
Solo
Serqet
Serqet
Tazatal
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,589 Elo+
Solo
King Arthur
King Arthur
monkiebrains34
King Arthur
Level 29
God Stats
15W - 10L
1,564 SR
Queue Stats
94W - 82L
1,473 Elo+
Party 1
Team Averages
Level 21
1,499 SR
1,519 Elo+

VS

Team Averages
Level 18
1,472 SR
1,487 Elo+
Mercury
Mercury
 
Mercury
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Fluffy120
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,404 Elo+
Solo
Scylla
Scylla
SambartaBanerjee
Scylla
Level 18
God Stats
6W - 4L
1,372 SR
Queue Stats
374W - 448L
1,535 Elo+
Solo
Hou Yi
Hou Yi
WhoNoahMe
Hou Yi
Level 29
God Stats
5W - 7L
1,415 SR
Queue Stats
156W - 141L
1,508 Elo+
Solo
Ymir
Ymir
ellucian
Ymir
Level 18
God Stats
34W - 24L
1,572 SR
Queue Stats
37W - 28L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EsGrunt
Ares
11
1 / 4 / 0
7,412
463
3,901
11,065
5,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
IceToxo
Xbalanque
11
0 / 5 / 1
6,719
420
2,085
6,944
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 2
10,184
637
8,824
8,528
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Tazatal
Serqet
14
3 / 2 / 4
8,222
514
6,413
11,662
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
monkiebrains34
King Arthur
13
3 / 2 / 1
8,196
512
7,360
8,544
3,645
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 1 / 1
8,044
503
2,252
8,796
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Fluffy120
Vamana
10
2 / 5 / 0
6,758
422
2,778
10,823
5,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 0
8,295
518
2,712
7,484
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
WhoNoahMe
Hou Yi
13
6 / 2 / 4
8,770
548
7,850
6,650
1,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
3 / 2 / 9
8,034
502
7,825
9,459
4,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
13
Kills
14
14
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
1
1.5
L
Ares
EsGrunt
Ares
1
4
0
0.25
W
Vamana
Fluffy120
Vamana
2
5
0
0.4
L
Xbalanque
IceToxo
Xbalanque
0
5
1
0.1
L
6
1
2
7
W
2
3
0
0.67
L
Serqet
Tazatal
Serqet
3
2
4
2.5
W
Hou Yi
WhoNoahMe
Hou Yi
6
2
4
4
W
Ymir
3
2
9
3.75
L
King Arthur
monkiebrains34
King Arthur
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,583
Damage
23,417
46,743
Taken
43,212
19,477
Mitigated
16,522
13,170
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,252
1,540
0
250
8,796
2,905
0
1,001
7,640
0
46,065
L
Ares
EsGrunt
Ares
3,901
357
0
0
11,065
5,912
0
3,234
7,791
27,192
0
W
Vamana
Fluffy120
Vamana
2,778
1,305
0
2,752
10,823
5,049
148
1,989
8,666
0
21,196
L
Xbalanque
IceToxo
Xbalanque
2,085
1,035
0
1,223
6,944
2,325
0
2,401
4,543
0
21,153
L
8,824
2,593
0
5,343
8,528
3,679
1,496
1,666
6,822
75,599
5,250
W
2,712
506
0
2,067
7,484
2,220
0
2,781
4,680
43,394
0
L
Serqet
Tazatal
Serqet
6,413
2,493
0
3,654
11,662
3,916
0
3,088
8,506
0
45,313
W
Hou Yi
WhoNoahMe
Hou Yi
7,850
1,873
0
2,482
6,650
1,964
558
2,460
4,030
0
38,503
W
Ymir
7,825
3,002
355
1,748
9,459
4,384
252
4,292
5,167
40,776
0
L
King Arthur
monkiebrains34
King Arthur
7,360
475
0
2,950
8,544
3,645
0
0
8,544
0
45,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,733
Gold Earned
39,901
429
Minions Killed
374
0
Camps Cleared
0
1,493,989
Distance Traveled
1,500,599
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,044
503
83
5
0
356,893
0
L
Ares
7,412
463
43
3
0
292,101
0
W
Vamana
6,758
422
53
3
0
311,669
0
L
Xbalanque
6,719
420
51
3
0
276,276
1
L
Sol
10,184
637
161
10
0
295,917
5
W
Scylla
8,295
518
115
7
0
284,642
4
L
Serqet
8,222
514
89
6
0
315,962
3
W
Hou Yi
8,770
548
96
6
0
264,274
4
W
Ymir
8,034
502
27
2
0
283,121
3
L
King Arthur
8,196
512
85
5
0
313,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role