Player Matchup

Bacchus
Bacchus
Ama834334
Bacchus
Level 17
God Stats
1W - 2L
1,525 SR
Queue Stats
18W - 22L
1,425 Elo+
Solo
Arachne
Arachne
Axel564
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Nemesis
Nemesis
Hake_Jo0k
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,545 Elo+
Solo
Neith
Neith
JDcrespo
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,370 Elo+
Party 1
Ra
Ra
Rubentip1942
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 10
1,505 SR
1,468 Elo+

VS

Team Averages
Level 16
1,508 SR
1,503 Elo+
Ymir
Ymir
 
Ymir
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Akhibel
Izanami
Level 26
God Stats
20W - 23L
1,541 SR
Queue Stats
65W - 79L
1,304 Elo+
Solo
Poseidon
Poseidon
Astrolien-Unilon
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,470 Elo+
Solo
Medusa
Medusa
sendera12
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,606 Elo+
Solo
Erlang Shen
Erlang Shen
xShinaruiUwU
Erlang Shen
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ama834334
Bacchus
6
0 / 10 / 0
5,155
368
1,946
12,108
7,045
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Axel564
Arachne
9
2 / 5 / 1
6,222
444
3,692
8,866
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Hake_Jo0k
Nemesis
11
3 / 6 / 1
6,765
483
5,936
10,698
3,182
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
JDcrespo
Neith
5
0 / 7 / 0
4,550
325
2,388
5,899
1,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 7 / 0
5,174
370
100
5,817
1,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 0 / 6
8,509
608
4,095
7,214
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Akhibel
Izanami
13
10 / 2 / 2
8,604
615
7,371
6,912
2,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
9 / 1 / 4
8,801
629
7,156
5,168
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
sendera12
Medusa
13
2 / 2 / 2
7,895
564
4,575
6,861
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xShinaruiUwU
Erlang Shen
15
11 / 0 / 9
9,627
688
11,087
8,337
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
5
Kills
35
35
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
6
6
W
Izanami
Akhibel
Izanami
10
2
2
5.5
L
Bacchus
Ama834334
Bacchus
0
10
0
0
W
9
1
4
11
L
Arachne
Axel564
Arachne
2
5
1
0.5
L
Nemesis
Hake_Jo0k
Nemesis
3
6
1
0.58
L
Neith
JDcrespo
Neith
0
7
0
0
L
0
7
0
0
W
Medusa
sendera12
Medusa
2
2
2
1.5
W
Erlang Shen
xShinaruiUwU
Erlang Shen
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,062
Damage
34,284
43,388
Taken
34,492
15,045
Mitigated
15,508
4,064
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,095
1,064
0
1,234
7,214
4,861
1,034
925
6,289
47,546
0
W
Izanami
Akhibel
Izanami
7,371
5,134
0
1,388
6,912
2,163
2,116
766
6,146
0
46,952
L
Bacchus
Ama834334
Bacchus
1,946
634
0
310
12,108
7,045
0
3,251
8,795
13,938
0
W
7,156
1,420
0
1,095
5,168
1,616
1,239
320
4,848
44,749
0
L
Arachne
Axel564
Arachne
3,692
2,512
0
918
8,866
2,203
0
1,534
7,244
0
23,834
L
Nemesis
Hake_Jo0k
Nemesis
5,936
3,016
0
2,525
10,698
3,182
0
1,114
9,574
0
17,331
L
Neith
JDcrespo
Neith
2,388
1,015
0
295
5,899
1,087
0
1,590
4,241
0
9,937
L
100
98
0
16
5,817
1,528
0
3,312
2,283
13,225
0
W
Medusa
sendera12
Medusa
4,575
2,361
0
1,725
6,861
2,374
4,264
0
6,861
0
34,223
W
Erlang Shen
xShinaruiUwU
Erlang Shen
11,087
7,287
0
1,604
8,337
4,494
287
35
8,302
0
57,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
43,436
136
Minions Killed
414
0
Camps Cleared
0
963,166
Distance Traveled
1,221,080
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,509
608
89
6
0
253,788
4
W
Izanami
8,604
615
89
6
0
229,738
0
L
Bacchus
5,155
368
17
1
0
205,857
0
W
Poseidon
8,801
629
76
5
0
229,437
2
L
Arachne
6,222
444
46
3
0
195,724
1
L
Nemesis
6,765
483
30
2
0
241,152
0
L
Neith
4,550
325
18
1
0
153,360
0
L
Ra
5,174
370
25
2
0
167,073
0
W
Medusa
7,895
564
58
4
0
206,661
1
W
Erlang Shen
9,627
688
102
7
0
301,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role