Player Matchup

Ullr
Ullr
AsJiD
Ullr
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 37L
1,490 Elo+
Solo
Loki
Loki
KaspiyTiger
Loki
Level 26
God Stats
22W - 17L
1,502 SR
Queue Stats
107W - 102L
1,373 Elo+
Solo
Horus
Horus
Smudgahh
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 124L
1,279 Elo+
Solo
Merlin
Merlin
aloz22
Merlin
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,128 Elo+
Party 2
Gilgamesh
Gilgamesh
dami354
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,128 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,279 Elo+

VS

Team Averages
Level 13
1,507 SR
1,356 Elo+
Merlin
Merlin
Andrexus75
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 1
Izanami
Izanami
Azrael02
Izanami
Level 23
God Stats
28W - 23L
1,506 SR
Queue Stats
100W - 111L
1,383 Elo+
Solo
Bellona
Bellona
Phantom1751
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Eset
Eset
Weedboy87
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,327 Elo+
Party 1
Pele
Pele
joseluStalker
Pele
Level 21
God Stats
8W - 9L
1,528 SR
Queue Stats
62W - 67L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AsJiD
Ullr
16
7 / 3 / 3
10,536
527
10,923
18,108
6,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
12 / 3 / 5
12,700
635
10,340
12,794
8,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Smudgahh
Horus
14
5 / 2 / 11
10,162
508
4,735
14,004
12,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
aloz22
Merlin
17
9 / 1 / 15
11,834
592
19,245
13,329
5,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
dami354
Gilgamesh
16
5 / 4 / 5
11,708
585
8,912
14,779
10,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andrexus75
Merlin
11
0 / 8 / 7
7,452
373
8,286
12,063
2,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Azrael02
Izanami
17
3 / 1 / 4
10,611
531
13,797
11,852
3,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Phantom1751
Bellona
10
0 / 13 / 6
7,203
360
3,245
16,948
6,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
10
0 / 10 / 1
6,704
335
3,899
9,971
2,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 6 / 0
10,742
537
8,432
14,597
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
38
Kills
10
13
Deaths
38
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
Andrexus75
Merlin
0
8
7
0.44
W
Ullr
AsJiD
Ullr
7
3
3
2.83
L
Izanami
Azrael02
Izanami
3
1
4
5
W
12
3
5
4.83
L
Bellona
Phantom1751
Bellona
0
13
6
0.23
W
Horus
Smudgahh
Horus
5
2
11
5.25
L
Eset
0
10
1
0.05
W
Merlin
aloz22
Merlin
9
1
15
16.5
W
Gilgamesh
dami354
Gilgamesh
5
4
5
1.88
L
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,155
Damage
37,659
73,014
Taken
65,431
44,035
Mitigated
20,029
17,552
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Andrexus75
Merlin
8,286
724
0
364
12,063
2,861
585
3,901
7,742
27,720
0
W
Ullr
AsJiD
Ullr
10,923
7,112
655
7,347
18,108
6,828
4,281
4,180
13,928
0
56,694
L
Izanami
Azrael02
Izanami
13,797
9,813
0
250
11,852
3,732
0
2,537
8,939
0
63,961
W
10,340
2,404
0
3,088
12,794
8,245
1,896
741
12,053
0
85,896
L
Bellona
Phantom1751
Bellona
3,245
1,223
0
544
16,948
6,262
0
5,817
10,805
0
14,784
W
Horus
Smudgahh
Horus
4,735
2,461
776
2,632
14,004
12,971
328
2,542
11,462
0
21,237
L
Eset
3,899
1,537
0
628
9,971
2,344
90
3,303
6,480
20,196
0
W
Merlin
aloz22
Merlin
19,245
3,205
0
1,850
13,329
5,626
945
3,142
10,187
82,529
0
W
Gilgamesh
dami354
Gilgamesh
8,912
2,912
0
1,204
14,779
10,365
2,082
1,713
13,066
0
55,928
L
8,432
1,586
0
2,383
14,597
4,830
0
2,661
11,864
0
45,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,940
Gold Earned
42,712
518
Minions Killed
291
0
Camps Cleared
0
1,892,461
Distance Traveled
1,560,238
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,452
373
25
1
0
348,060
0
W
Ullr
10,536
527
87
4
0
354,653
1
L
Izanami
10,611
531
111
6
0
376,728
0
W
Loki
12,700
635
158
8
0
422,823
1
L
Bellona
7,203
360
26
1
0
299,924
0
W
Horus
10,162
508
41
2
0
392,928
6
L
Eset
6,704
335
29
1
0
230,982
0
W
Merlin
11,834
592
135
7
0
364,711
4
W
Gilgamesh
11,708
585
97
5
0
357,346
0
L
Pele
10,742
537
100
5
0
304,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role