Player Matchup

Ra
Ra
Fyszer
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,101 Elo+
Solo
Ares
Ares
acoustic_zebra_
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,336 Elo+
Solo
Tsukuyomi
Tsukuyomi
leoDragneel5
Tsukuyomi
Level 22
God Stats
53W - 73L
1,443 SR
Queue Stats
189W - 238L
1,361 Elo+
Solo
Cthulhu
Cthulhu
q-mara
Cthulhu
Level 4
God Stats
2W - 1L
1,122 SR
Queue Stats
3W - 6L
1,254 Elo+
Solo
Xbalanque
Xbalanque
vithell
Xbalanque
Level 25
God Stats
6W - 3L
1,563 SR
Queue Stats
1,012W - 1,106L
1,347 Elo+
Solo
Team Averages
Level 13
1,426 SR
1,280 Elo+

VS

Team Averages
Level 9
1,535 SR
1,597 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DietSquirt
Morgan Le Fay
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 8L
1,771 Elo+
Party 1
Ares
Ares
Meatpuppet1669
Ares
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 6L
1,771 Elo+
Party 1
Neith
Neith
OGFlexington
Neith
Level 13
God Stats
9W - 2L
1,675 SR
Queue Stats
21W - 6L
1,771 Elo+
Party 1
Jormungandr
Jormungandr
ProYoussef76
Jormungandr
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 55L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
2 / 6 / 7
10,013
910
4,612
12,095
4,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 6 / 10
11,625
1,057
9,949
21,000
22,044
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
leoDragneel5
Tsukuyomi
17
3 / 9 / 7
11,164
1,015
15,215
17,451
6,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
q-mara
Cthulhu
17
3 / 10 / 9
11,289
1,026
7,181
23,376
21,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
vithell
Xbalanque
17
5 / 9 / 7
11,092
1,008
35,148
19,599
7,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

83

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
1 / 5 / 16
11,071
1,006
4,730
20,137
11,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
DietSquirt
Morgan Le Fay
20
25 / 2 / 6
16,944
1,540
32,260
13,170
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 4 / 18
12,944
1,177
19,638
18,657
20,495
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 0 / 20
11,608
1,055
21,452
13,153
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
ProYoussef76
Jormungandr
16
1 / 6 / 14
10,091
917
5,126
12,398
6,021

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
114
17
Kills
40
40
Deaths
17
40
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
5
16
1.8
W
Morgan Le Fay
DietSquirt
Morgan Le Fay
25
2
6
14
L
Ra
2
6
7
0.92
W
9
4
18
4.5
W
4
0
20
14
W
Jormungandr
ProYoussef76
Jormungandr
1
6
14
1.33
L
4
6
10
1.5
L
Tsukuyomi
leoDragneel5
Tsukuyomi
3
9
7
0.72
L
Cthulhu
q-mara
Cthulhu
3
10
9
0.75
L
Xbalanque
vithell
Xbalanque
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,105
Damage
83,206
93,521
Taken
77,515
61,357
Mitigated
50,876
5,184
Healing
19,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,730
1,277
904
5,749
20,137
11,263
0
5,135
15,002
0
10,814
W
Morgan Le Fay
DietSquirt
Morgan Le Fay
32,260
4,419
0
5,855
13,170
6,745
0
4,092
9,078
71,152
0
L
Ra
4,612
887
1,591
84
12,095
4,651
0
6,681
5,330
20,517
0
W
19,638
3,133
0
318
18,657
20,495
0
4,565
14,092
23,441
0
W
21,452
14,522
0
6,696
13,153
6,352
0
3,080
10,073
0
42,506
W
Jormungandr
ProYoussef76
Jormungandr
5,126
814
0
0
12,398
6,021
0
4,870
7,528
9,938
0
L
9,949
1,311
0
0
21,000
22,044
0
14,670
5,988
21,954
0
L
Tsukuyomi
leoDragneel5
Tsukuyomi
15,215
3,565
0
824
17,451
6,227
0
10,742
6,559
0
30,405
L
Cthulhu
q-mara
Cthulhu
7,181
1,235
0
1,472
23,376
21,021
0
9,464
13,627
23,293
0
L
Xbalanque
vithell
Xbalanque
35,148
17,982
0
1,213
19,599
7,414
0
14,419
4,993
0
58,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,183
Gold Earned
62,658
162
Minions Killed
161
5
Camps Cleared
4
994,690
Distance Traveled
903,542
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,071
1,006
6
1
0
195,698
0
W
Morgan Le Fay
16,944
1,540
79
7
4
199,550
0
L
Ra
10,013
910
29
3
0
171,341
0
W
Ares
12,944
1,177
12
1
0
178,879
1
W
Neith
11,608
1,055
59
5
0
184,113
0
W
Jormungandr
10,091
917
5
0
0
145,302
0
L
Ares
11,625
1,057
16
1
2
210,056
0
L
Tsukuyomi
11,164
1,015
26
2
3
206,960
0
L
Cthulhu
11,289
1,026
31
3
0
214,538
0
L
Xbalanque
11,092
1,008
60
5
0
191,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role